Fandom

Final Fantasy Wiki

Hill of Despair

20,553 pages on
this wiki
Add New Page
Talk0 Share

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.

IX

The Hill of Despair is the location of the final battle of Final Fantasy IX, where Necron is fought. The party reaches it after battling Trance Kuja. The exact nature of the Hill of Despair is never explained, but it may be a kind of Purgatorial plane.

Story Edit

Spoiler warning: Plot and/or ending details follow. (Skip section)

After fighting and getting blasted by Kuja's Ultima spell, Zidane wakes up to find himself with his friends in the Hill of Despair, where Necron, a deity whose sole purpose is to destroy all life, reveals his intentions. The battle ends in Necron's supposed defeat. After the battle, the heroes are transported to the area outside of the Iifa Tree by Kuja.

Spoilers end here.

Enemies Edit

Other appearances Edit

Theatrhythm Final Fantasy Edit

TFF The Hill of Despair appears as the Battle Music Sequence for "The Final Battle", albeit the area where the player chooses their characters against Necron.

Theatrhythm Final Fantasy Curtain Call Edit

TFFCC

Hill of Despair

The Hill of Despair

The Hill of Despair returns as the BMS for "The Final Battle" from both Final Fantasy IX and Final Fantasy X.

Final Fantasy Airborne Brigade Edit

FFAB

Castle Cornelia PSThis article or section is a stub about a location in Final Fantasy Airborne Brigade. You can help the Final Fantasy Wiki by expanding it.


Gallery Edit

Trivia Edit

  • The concept art for the Hill of Despair shows the party battling Hades instead of Necron. That is because Hades was originally planned to be the final boss of Final Fantasy IX, but was changed to an optional boss later in development.
  • The boss Hades, appearing in this instance with an eye within his sword and numerous prominent eyes peering from his throne, as well as blinking eyes on the interior walls of the colosseum-like arena, it is possible that Hades represented the final culmination of the eye motifs observed throughout the game seen largely displayed on structures of Terran design.

Also on Fandom

Random Wiki