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Henchman Moogle

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Henchman Moogle
Henchman Moogle (FFXI)
Statistics
Level HP
? ~7,500
Elemental affinities
Fire Ice Wind Earth
Weak Weak Weak Weak
Thunder Water Light Dark
Weak Weak Weak Weak
Blunt Piercing Slashing
Weak Weak Weak
Status immunities
Sleep Silence Stun
Weak Weak -
Locations Throne Room
Type Unclassified
Family Moogle
Job Black Mage
Abilities Flowerpot, Mog Bomb, Mog Shrapnel
Spells Aero IV, Blizzard IV, Fire IV, Stone IV,
Thunder IV, Water IV, Aeroga III,
Blizzaga III, Firaga III, Stonega III,
Thundaga III, Waterga III
Traits Auto Regain
Notes Aggressive
True Sight
Drops None

Henchman Moogles are mission bosses from Final Fantasy XI: A Moogle Kupo d'Etat - Evil in Small Doses. They assist Riko Kupenreich in the battlefield Smash! A Malevolent Menace.

Henchman Moogles are summoned in a total of three instances in battle, with 5 Henchman Moogles summoned each time. The first two times are when Riko Kupenreich returns to heal in his first two phases and the last time is when he is at 50% HP in his third phase. This means that a total of 15 Henchman Moogles can be fought in the battlefield. It should also be noted that the Henchman Moogles in the third phase of the battlefield do not have to be defeated to win.

There are also two Henchman Moogles that appear to cast Cure V on Riko when he has retreated to heal, but they are completely invulnerable and disappear when he returns to battle.

The Henchman Moogles will immediately start casting offensive magic spells when they are summoned. Each moogle has an elemental base, which is shown by what it casts. They also have their own set of special moves that they can use regularly due to their potent auto regain.

Henchman Moogles, like Riko Kupenreich take enhanced damage from all sources.

Special AbilitiesEdit

  • Flowerpot: Single target damage, blind, stun, amnesia
  • Mog Bomb: AoE fire damage
  • Mog Shrapnel: Conal damage

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