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Template:Sideicon Template:Enemy The Helvinek is a Rare Game enemy found in the Necrohol of Nabudis in Final Fantasy XII. Its a stronger version of Darkmare. It is also fought in the Zodiac versions' Trial Mode at Stage 51 along with two Oversouls where the following ammunition can be stolen from it: Chaos Bombs (common), Dark Shot (uncommon), and Grand Bolts (rare).

Bestiary entry

Derivation: Darkmare

Darkmare transformed by the dense Mist that swirls within the Necrohol of Nabudis. This strain, as yet unrecorded in the Camp annals, is hunted in the Necrohol of Nabudis.

Stats

Template:FFXII Enemy Stats

Requirement

Helvinek spawns immediately after six Oversouls are killed.

Battle

Helvinek

Helvinek encountered.

When the player Libras Helvinek, it will say it has a total HP of 99,999 instead of its true HP as Libra can't display HP above 99,999. In battle, Helvinek should not be a terribly powerful foe, if the party is strong enough to kill the enemies needed for it to spawn. Helvinek's only truly worrisome move is Disablega, which can potentially Disable the entire party.

This risk is compounded by Helvinek's arsenal of party-wide elemental spells, which prevent the player from swapping out characters struck with Disable. Helvinek has several rare items, such as the Grand Armor (see below).

Helvinek can be especially dangerous if the party encounters it at a low level, for example only entering to acquire the Zodiac Spear early in the original version, and attempts to flee. Like the Oversoul, Helvinek can chase the party through Nabudis even when the party enters a new zone.

Strategy

The player should target Helvinek's weakness against White Magicks with Holy and Holy-elemental weapons, such as the Excalibur. Equipping White Robes boosts that user's Holy-elemental damage.

Acquiring the Grand Armor

One of the items Helvinek drops is the rare Grand Armor, the strongest heavy armor. The Grand Armor can be obtained by chaining Helvinek using the zone out glitch; when Helvinek appears, the player must lure it to an area zone line, defeat it, grab the loot and get into the next zone before the EXP and LP are displayed, and it will reappear in the next zone. One has to be quick, so if the loot is too far away, the player should abandon it and fight it again in the next zone.

Sometimes when chaining Helvinek, a Dark Elemental might show up and attack when it comes near because Helvinek uses a lot of magicks. When this happens, the player can move to a different zoning spot to avoid killing the Dark Elemental accidentally, thus breaking the chain.

When the party zones, Helvinek sometimes shows far from the zone line, preventing the player to get the dropped loot quick enough. The player can turn off the party leader's gambit, allowing the two other characters to pounce Helvinek. While doing so, the leader can push Helvinek closer to the zone line during the battle, which will allow the leader to quickly snag the loot before the EXP and LP are displayed.

Trivia

  • Guidebooks for Final Fantasy XII state Helvinek's HP to between 52,376 and 52,536. Its actual HP is double this.

Gallery

Related enemies

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