Wikia

Final Fantasy Wiki

Hellfire (Ability)

Talk2
15,968 pages on
this wiki
Yuna Hellfire

Hellfire in Dissidia 012 Final Fantasy.

Hellfire (地獄の火炎, Jigoku no Kaen?), also known as Hell Fire, Inferno, or Flames of Hell or Flames of Fury (業火, Gōka?), is a recurring Fire-elemental ability in the Final Fantasy series. It is commonly the attack of Ifrit.

See also: Blaze (Ability) and Inferno (Ability)

AppearancesEdit

Final Fantasy IIIEdit

Hellfire is used by Ifrit in Final Fantasy III. It deals Fire-elemental damage to a single target.

Final Fantasy IVEdit

Ifrit uses Hellfire when summoned in to battle by Rydia. It inflicts Fire-elemental damage to all enemies. Ifrit does not use Hellfire in the battle against him, nor in his Lunar Ifrit form, but uses Flame as his most dangerous attack.

Final Fantasy IV -Interlude-Edit

Hellfire is Ifrit's attack when summoned and functions identically to its Final Fantasy IV appearance.

Final Fantasy IV: The After YearsEdit

Hellfire returns as Ifrit's summon attack in Final Fantasy IV: The After Years. It is also used by Ifrit in the boss battle against him when his HP is low, and deals high Fire-elemental damage to the party.

Final Fantasy VEdit

If a character with the summon ability summons Ifrit after defeating him in the Library of the Ancients, he will unleash Hellfire, a Fire-elemental attack damaging all enemies. During the battle with Ifrit, he will use Blaze which has a similar effect, inflicting major Fire-elemental damage to all enemies.

Final Fantasy VIEdit

It is the ability of Ifrit, which has a Spell Power of 51, costs 26 MP, and is unblockable. Hellfire deals moderate Fire damage to all enemies.

Final Fantasy VIIEdit

Hellfire is the ability of Ifrit. For the cost of 34 MP, Ifrit will inflict Fire-elemental damage to all members of the enemy party.

Before Crisis -Final Fantasy VII-Edit


Edgar - Chainsaw2 This article or section is a stub about an ability in Before Crisis -Final Fantasy VII-. You can help Final Fantasy Wiki by expanding it.

Crisis Core -Final Fantasy VII-Edit

Hellfire is cast by Ifrit when selected by the DMW. The attack deals major Fire-elemental damage depending on the level of the attack, with a spell power of 52 at Level 1, up to 77 at Level 5. Hellfire is also by used Ifrit in the battles against him, an attack unavoidable by the player.

Hellfire is used as an enemy ability by the Ifrit palette-swaps, Mako Ifrit and Experiment No. 113.

The Hellfire materia increases the chance of Ifrit appearing in the DMW.

Edgar - Chainsaw2 This article or section is a stub about an ability in Crisis Core -Final Fantasy VII-. You can help Final Fantasy Wiki by expanding it.

Final Fantasy VIIIEdit

Ifrit casts Hell Fire in Final Fantasy VIII. An extremely damaging Fire-elemental attack that can be made stronger through Boost. Ifrit's summon time is 13s, which, according to the Final Fantasy VIII Ultimania, allows the player to boost its damage to around 180% of normal damage using a regular PlayStation controller.

Its damage is calculated as follows:[1]

Damage = 61 * Level / 10 + 45 + 2
Damage = Damage * (265 - TargetSpr) / 8
Damage = Damage * 45 / 256
Damage = Damage * Boost / 100
Damage = Damage * (100 + SummonMagBonus) / 100
Damage = Damage * (900 - ElemDef) / 100:

Elemental Defense starts at 800 (0%), 900 nullifies damage and 1000 absorbs it. If an enemy is shown to be weak against an element, its Elemental Defense is below 800. If damage becomes negative (due to high Elemental Defense), the target is healed by that amount.

Final Fantasy IXEdit

Flames of Hell is Ifrit's summon attack, which deals Fire elemental damage to all enemies. It can be used by Dagger The spell power for Flames of Hell's power is Power = 42 + Number of Topazes (see Summon (Final Fantasy IX)#Mechanics for damage formulae). Like most summon attacks Flames of Hell can have a long animation or a short animation, with the long animation dealing more damage. With the support ability Boost the player cam always summon the long animation, unless it is used as a counterattack as part of Dagger's Trance.

Final Fantasy XEdit

Deals fire damage to all enemies.
—Description

Hellfire is the overdrive of Ifrit, and inflicts Fire-elemental damage to all enemies. Hellfire is also used in all three battles with Ifrit, the battle with Grothia and the battle with Dark Ifrit. Dark Ifrit's Hellfire deals 30,465 to 34,401 damage that can only be reduced by another aeon's Shield.

Final Fantasy X-2Edit

Hellfire is the enemy ability exclusive to Ifrit in Final Fantasy X-2. The animation is the same as in Final Fantasy X, but it is far weaker than the original version.

Final Fantasy XIIEdit

Hellfire is the ultimate attack of Belias, the Fire summon of Final Fantasy XII. It does Fire-elemental damage to all enemies.

Final Fantasy XII: Revenant WingsEdit

Though Belias appears in Final Fantasy XII: Revenant Wings, he cannot use the Hellfire ability. However, Ifrit has Hellfire once more. Hellfire damages surrounding enemies and has a chance of inflicting Slow.

Final Fantasy XIVEdit

Hellfire is the ultimate attack used by Ifrit when fought as a boss. It has a quite long cast time, however it hits the entire battlefield and is able to instant kill a party (dealing 9999 damage to everyone) if there are four infernal nails on the field when used.

Final Fantasy TacticsEdit

The summon Ifrit casts Infernal Blaze, a fire-elemental attack similar to Hellfire.

Final Fantasy Tactics A2: Grimoire of the RiftEdit

Belias's Scion's Wrath ability is Hellfire, which deals Fire damage to all foes on the map, regardless of location.

Bravely DefaultEdit

Hellfire is a Genome ability learned from Cerberus or Orthros. It unleashes a fire-based physical attack on all enemies that deals 125% times the damage of a normal attack. It costs 30 MP.

Final Fantasy DimensionsEdit

Hell Fire is an ability used by the Eidolon Ifrit when summoned. It requires 34 MP and deals fire damage to all enemies. Also, Hell Fire is used by Ifrit during the battle to vanquish the summon.

Dissidia Final FantasyEdit

When summoned, Ifrit uses Hellfire to increase the summoner's Bravery by 50%.

Dissidia 012 Final FantasyEdit

Show your flames!
—Yuna and Bartz.
Hellfire!
—Yuna, during Assist

Yuna can summon Ifrit to perform Hellfire as an HP attack. It creates a tall wall of fire in front of Yuna. Hellfire costs 30 CP to equip and 150 AP to master.

Bartz can mimic Yuna's summoning to call Ifrit and perform Hellfire as an HP attack, with the same effect as as Yuna. Unlike Yuna's, it costs only 130 AP to master. Hellfire is one of two new ground HP Attacks for Bartz in Dissidia 012 Final Fantasy.

Theatrhythm Final FantasyEdit

Hellfire appears as Ifrit's signature attack and is used when he is summoned in battle stages.

Final Fantasy Airborne BrigadeEdit


Edgar - Chainsaw2 This article or section is a stub about an ability in Final Fantasy Airborne Brigade. You can help Final Fantasy Wiki by expanding it.

Chocobo no Fushigi na DungeonEdit


Edgar - Chainsaw2 This article or section is a stub about an ability in Chocobo no Fushigi na Dungeon. You can help Final Fantasy Wiki by expanding it.

GalleryEdit

See alsoEdit

TriviaEdit

  • The French name of this ability is "Divine Comédie", a reference to Dante's Divine Comedy.

ReferencesEdit

Around Wikia's network

Random Wiki