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Hecatoncheir (Summon)

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Hecatoncheir002
Hecatoncheir.
KotonoAdded by Kotono
"Come on, Hecaton!"
—Oerba Dia Vanille, Final Fantasy XIII

Hecatoncheir (ヘカトンケイル, Hekatonkeiru?) is Vanille's Eidolon in Final Fantasy XIII. It is an Earth-elemental creature with multiple arms.

The writing on Hecatoncheir and his summon symbol reads:

By the grace of Etro, arise great and mighty giant. Come forth, thee who shoulders the sky.
A name in blood, a pact of strength. Hecatoncheir shall rise, his bond eternal and unyielding.
Impure hands purge arms that fortify weakness.

Contents

StoryEdit

Spoiler warning: Plot and/or ending details follow. (Skip section)
Hecatoncheir003
Vanille commands her Eidolon.
KotonoAdded by Kotono

Fang becomes suspicious that Vanille is hiding something from her, and decides to confront Vanille about their past. In order to get the truth out of her, Fang decides to lie and says that she finally remembers the events surrounding their original Focus. She reveals that she was the one who became Ragnarok and scarred Cocoon many centuries ago.

Although Vanille knows this is the truth, she frantically tries to deny it. As if to reprimand her for lying, Hecatoncheir is summoned and confronts the duo. Fang interprets this as a sign of truth, and Vanille finally admits what she suspected - Fang was indeed the one who transformed into Ragnarok in the War of Transgression. After the battle Vanille breaks down in tears, saying that she did not want Fang to bear the terrible guilt of the beast's bloody rampage, and Fang forgives her.

BattleEdit

Main article: Hecatoncheir (Final Fantasy XIII)

Vanille and Fang first face Hecatoncheir as a boss in Mah'habara Subterra, as a test to prove Vanille's strength to him. Hecatoncheir is the last Eidolon fought in the game.

SummonEdit

Hecatoncheir is Earth-elemental and is the only Eidolon that possesses the Quake ability. He is also the only Eidolon that does not have Curaga, meaning Vanille must heal for herself. Vanille's Gestalt Gauge increases by driving up enemy chain gauges, inflicting and removing status ailments and restoring HP. In Gestalt Mode, Hecatoncheir transforms into a Magitek Armor, quadrupedal mech with four machine gun turrets that Vanille can ride.

Hecatoncheir's gameplay concept is Shooting Blaster, and its Gestalt Mode attacks are ranged and places a strong emphasis on the enemies' positions in the battle. Hecatoncheir ignores physical and magical defense and, despite not having a name for the ability such as Penetration used by Odin, Shiva, and Brynhildr, possesses an attribute which similarly reduces all resistance and immunity to elements to no resistance.

AbilitiesEdit

Ability ATB Cost Description
Pummel 1 Inflicts multiple physical damage on opponents within a small radius.
Aerial Tackle 1 Inflicts physical damage on one opponent.
Hurricane Kick 1 Inflicts physical damage on opponents within a small radius.
Force Projection 1 Inflicts physical damage on one opponent from long range.
Quake 4 Inflicts earth magic damage on opponents within a small radius.
Arise Auto Revive ally from KO with full HP. Instantly dismisses Eidolon.
Counter Auto Sometimes counterattacks opponents after evading their attacks.
Looming Wrath Auto Attack any opponent that draws near.

Gestalt ModeEdit

Ability ATB Cost Move PS3/360 Description
Chain Cannons 1(1) Playstation Dpad Up Playstation-Button-X/Xbox Dpad Up Xbox Button A Repeatedly fire on target with cannons; can be chained by repeating input.
Missile Tetrad 2(1) Playstation Dpad Down Playstation-Button-X/Xbox Dpad Down Xbox Button A Fire four missiles in turn at targets and surrounding enemies; can be chained by repeating input, in which it costs less units.
Piercing Ray 3(1) Playstation Dpad Left Right Playstation-Button-X/Xbox Dpad Left Right Xbox Button A Blast target and interposing enemies with laser; can be chained by repeating input, in which it costs less units.
Force Blasters 4 Playstation-Button-C/Xbox Button B Deal heavy damage to targets in range and launch them into the air.
Gaian Salvo All Playstation-Button-T/Xbox Button Y Deal massive damage to all enemies.

Other appearancesEdit

Dissidia 012 Final FantasyEdit

D012FF Hecatoncheir
Hecatoncheir summoned.
KaimiAdded by Kaimi

Hecatoncheir appears as a summon in Dissidia 012 Final Fantasy. When summoned it uses Gaian Salvo to turn the stage bravery to zero. He takes the appearance from his concept artwork.

He can only be purchased from the secret Moogle Shop within the Land of Discord during Scenario 000 for 1,000 KP.

Final Fantasy Trading Card GameEdit

Hecatoncheir3 TCG

Hecatoncheir in his Gestalt Mode render appears in Final Fantasy Trading Card Game. It has an earth-elemental card.

GalleryEdit

 
Hecatoncheir concept
 
Hecatoncheir gestalt concept
 
Hecatoncheir summon symbol
 
Hecatoncheir summon concept
 
VanilleHecatonConcept
 
Hecatoncheir
 
Hecatoncheir earth attack
 
Hecatoncheir gestalt
 
Vanille eidolon gestalt mode
 
Hecatoncheir TCG
 
Hecatoncheir2 TCG

EtymologyEdit

Main article: Hecatoncheir#Etymology

TriviaEdit

  • Despite the similarities, Hecatoncheir's Gestalt Mode is not inspired by the Magitek Armor from Final Fantasy VI, but ended up looking like it. A question from Brain Blast in Final Fantasy XIII-2, however, indicates that the reference is intentional, the correct answer being that Magitek Armor is the "vehicle" that Hecatoncheir transforms into in Gestalt Mode.
  • Vanille's pose on top of Hecatoncheir's Gestalt resembles Rikku and her Machina Maw dressphere from Final Fantasy X-2.
  • Vanille almost always calls him Hecaton. However, she does rarely say Hecatoncheir, pronouncing it "Hec-a-ton-care".
  • Due to the serious nature of the battle, Vanille uses alternative lines related to Hecaton during the final boss battle in the game (for example, Vanille summons him by calling out his full name, in addition to using an alternative set of attack lines during the final battle).
  • Ragnarok's complete form resembles a fusion of Bahamut and Hecatoncheir, Fang and Vanille's respective Eidolons.
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