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Healing Waltz

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Removes one magic-induced ailment from a party member.
—Description, Final Fantasy XI

Healing Waltz (ヒーリングワルツ, Hīringu Warutsu?), also known as Heal Waltz, is a recurring Dance ability in the series which first appeared in Final Fantasy XI. It is typically used by the Dancer class.


Final Fantasy XIEdit

One of three types of Waltz which can be learned by Dancers. Unlike Curing Waltz and Divine Waltz, there is only one available variety of Healing Waltz. Healing Waltz has an effect similar to Erase: it can remove all status ailments except Petrification, Doom, and Curse. Dancers learn Healing Waltz at Level 35, costs 20 TP to cast after which the player must wait 00:08 to recast.

The equipment Dancer's Casaque improves Waltz potency by 10%.

Final Fantasy DimensionsEdit

Edgar - Chainsaw2This article or section is a stub about an ability in Final Fantasy Dimensions. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Brave ExviusEdit

Healing Waltz returns in Final Fantasy Brave Exvius. It costs 8 MP and cures most status ailments (Poison, Blind, Sleep, Silence, Paralyze, Confuse) to one ally. Rakshasa (5★) is the only unit to learn the ability, at Level 45.


Waltz, from German: "Walzer", is a ballroom and folk dance, normally in triple time, performed primarily in closed position.

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