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Some staves are made for harming, others for mending those who have come to harm.
The Healing Staff (いやしの杖 or 癒しの杖, Iyashi no Tsue?, lit. Staff of Healing), also known as Cure Staff, is a recurring weapon in the series. Unlike the majority of weapons, the Healing Staff does not inflict damage unless attacking undead enemies, and instead heals a moderate amount of HP to the target. It is similar to the Healing Rod.
The effect of the heal is usually equal to the White Magic spell Cura, and it is usually found around one-fourth to halfway through a game. It also, instead of relying on the character's Attack stat, relies on the Magic stat for the healing portion of the weapon.
A staff that casts Heal when used.
The Healing Staff does not restore HP upon attacking, but instead casts the spell Heal when used as an item. The Ninja, White Mage, and White Wizard classes can equip the weapon, while any class can use it as an item if it is in their personal inventory in the original version, or if it is unequipped in the remakes. It has a Attack Power of 6, and a Critical Hit Rate of 30. It is only found in the Citadel of Trials.
A staff alive with restorative energy.
The Healing Staff first started healing targets when struck physically. It can only be found in Castle Palamecia. It has a 70% Accuracy and an Attack power of 78. Probably due to a glitch it both damages and heals undead opponents.
Staff infused with the power to heal.
The Healing Staff casts Heal when used as an item. It has an Attack Power of 8 and an Accuracy of 5. It first appears in Mysidia for 480 gil, and is equipped by Porom when she joins the party, but it can also be dropped from Marionetteers, Sorcerers, Summoners, and Mist Summoners.
In the 3D versions, it has an attack power of 9 and accuracy of 80, and gives a +3 boost to Spirit. If Golbez is hacked into the party, he'll be able to equip it.
Healing Staff returns in the sequel of Final Fantasy IV. The staff can be equipped by Cecil, Rosa, and Porom. It is initially equipped on Rosa, and it can be dropped by Marionetteer found in both the Upper Section and Lower Section of the Tower of Babil. It has an attack power of 8 and a Accuracy of 5, it can also cast Heal when used as an item during battle.
Staff infused with the power of healing.
Healing Staff (originally called Cure Staff) can be found as early as Tycoon Castle and heals equal to Cura for free. Later, it can be dropped from some enemies, though by that time, the effect of this weapon is long outlived. It has an Attack power of 37, and can be used by Freelancers, White Mages, Time Mages, Red Mages, Chemists, Mimes, and Oracles.
It was originally dropped by the Roc NM, but due to issues with overcamping, it was replaced with an identical Dryad Staff (that cannot be traded or resold). The original staff can still be found in the "Horns of War" KSNM.
A staff imbued with the power of spirits. Has the power to restore HP to those it hits.
The Healing Staff costs 4,000 gil to buy and restores HP to the target whenever attacked physically. It has an Attack power of 4 and a Weapon Defense of 15%. It can be found as a rare treasure in Eagrose Castle with the Treasure Hunter ability.
The Cure Staff is a low-ranked staff that teaches Cura to White Mages and Bishops, and Kirin to Summoners, as well as restoring HP when attacking physically. It has an Attack of 29 and gives +5 Resistance. It can be bought for 7,000 gil after the first shop upgrade.
The Healing Staff is a low-ranked staff that teaches Cura to the White Mage and Bishop jobs, and Kirin to the Summoner, as well as restoring HP when attacking physically. It has an Attack of 25 and gives +5 Resistance, and can be bought for 850 gil in the shop after creating it in the Bazaar after using a Holy Stone, Waltwood, and Healing Water.
The weapon is called Heal and it has a staff icon before its name. It can be bought for 17000 GP in Second Town, Ashura's Town, Lynn's Village, Guardian's Town, Venus' City, Hana's Town, and Final Town. It has 15 use, and it also increases a Robot's HP by 81. The staff restore HP to all party members, the amount of healing is the user's Mana (Caster + Target) x4.
Imbued with the power of healing, this staff was developed through the white magic studies conducted at Everlast Tower. Raising it up and chanting bestows the cure effect on desired targets.
Healing Staff returns as a level 1 staff that provides +11 Attack and +17 Bravery. It can be obtained by trading 4,090 gil.
This magical staff of mending is sure to cure both you and your ailing allies.
Healing Staff grants +1 to Attack. It can be equipped by White Mage, Devout, Sage, Rydia, Krile, Eiko, and Yuna.
The Healing Staff is a rarity 5 staff that can only be won through the 5 Mythril Rare Relic Draw "Healing Staff V." Its bonus effect adds holy light damage, and can change Lenna's Soul Break to Holy Devotion.
A staff used by curates of the Madulas Church. It gives off a soothing light.
A staff filled with compassion that allows its owner to cast cura. The crafting process of this staff requires a spiritual tree of high vitality that must be first purified in holy water after it is cut, and then carved into shape. This process is what gives the healing staff its restorative powers. Curiously, a staff of the same name that heal others as it strikes them is said to exist in another world. Owners of the healing staff should take great care not to confuse one with the other.