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Healing Magic

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Healing Magic is is a type of White Magic in Final Fantasy XI that either restores Hit Points, removes negative status ailments, or revives KOed players.

CastersEdit

Job Skill Ranking Cap at Level 1 Cap at Level 37 Cap at Level 75
White Mage A+ 6 114 276
Paladin C 5 105 225
Red Mage C- 5 105 220
Scholar* D (B+)* 4 (5)* 101 (109)* 210 (256)*
  • Scholar's Healing Magic skill increases to B+ rating under Light Arts.

List of Healing Magic SpellsEdit

Name Spell Effect
Arise
Blindna Removes Blindness.
Cure Restores HP to a single target. There are five levels of Cure, each of which restore a progressively greater amount of Hit Points.
Cura
Curaga Restores HP to all players within a small area of effect. There are four levels of Curaga, each of which restore a progressively greater amount of Hit Points.
Cursna Removes Curse and (sometimes) Doom.
Esuna
Paralyna Removes Paralysis
Poisona Removes Poison.
Raise Revives a fallen character and restores 50% of his lost Experience. Raise II and Raise III restore even greater amounts of lost Experience.
Reraise Grants the status effect Reraise, which grants the corresponding Raise.
Sacrifice
Silena Removes Silence.
Stona Removes Petrification.
Viruna Removes Plague or Disease status effect.

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