Wearing it will make you popular.
Headgear (ヘッドギア, Heddogia?), also known as Fighting Headgear, is a recurring helmet in the series that is oftentimes a moderate to weak in terms of Defense and abilities. It rarely offers any special bonuses.
Headgear is a low-ranked helmet, being the third weakest hat, and can be used by everyone except Steiner and Freya. It provides 2 Defense, 6 Magic Defense, and halves damage from Water-elemental attacks. It costs 330 gil, and teaches the ability Undead Killer.
Headgear is an item for the head slot equippable at level 11 by Monks, White Mages, Red Mages, Thieves, Paladins, Beastmasters, Bards, Dragoons, Summoners, Blue Mages, Corsairs, Puppetmasters, and Dancers. It provides 5 defense, and can be synthesized, or bought in Windurst and Bastok.
Headgear is the second weakest light hat, being only stronger than Leather Cap. It provides 20 HP and 5 Magick Resist, and requires 15 LP and the Light Armor 2 license to use. It can be bought at Rabanastre after obtaining the Crescent Stone and at Barheim Passage before obtaining the Treaty-Blade for 200 gil, found the Barheim (Passage's Op Sector 37), and poached from Giza Rabbit (rare).
A leather hood that protects the wearer's head and ears.
Cheaply made military-issue headgear. For all tribes.
Fighting Headgear is a low-ranked helmet that provides 7 Defense and one available slot for jewels. It can be equipped by all races.
Armor designed to protect the head and ears. It is made from sagitthane, a material unique to Sagitta discovered in ancient times. Both light and resilient, this headpiece is favored by the monks charged with guarding the Sagitta people's hidden village in the clouds.
Headgear is a low-ranked hat that provides +5 Defense, +3 Magic Defense, and +2 Strength.
Headgear appears as a level 1 headband that provides +231 HP, +102 Bravery, and +1% Bravery Boost on Quickmove. It can be obtained by trading 6,680 gil, Hairband, and Moogle Fur.