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Haunt (Final Fantasy X-2)

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Final Fantasy X-2 Enemy
ホーント (Hōnto)
Haunt ffx-2
Level HP MP
35 813 433
Strength Magic Defense
8 83 33
M. Defense Agility Accuracy
48 63 2
Evasion Luck
0 0
108 1 120
Elemental affinities
Fire Lightning Water
Varies Varies Varies
Ice Gravity Holy
Varies Immune Weak
Location Besaid Temple
Kilika Temple
Djose Temple
Cavern of the Stolen Fayth
Via Infinito Floors 21 - 23
Chapter(s) 3, 5
Common Steal Arctic Wind
Rare Steal Water Gem
Gil Steal 280
Common Drop Blue Ring
Rare Drop Twist Headband
Bribe Amount {{{Bribe Amount}}}
Common Bribe Star Pendant
Rare Bribe Star Pendant
Abilities Blizzara, Doom, Fira, Thundara, Watera
Blue Bullet None
Status Resist Eject (22), Zantetsu (6)
Status Immunity Death, Petrification, Sleep, Silence, Darkness, Poison, Confusion, Berserk, Curse, Stop, Doom
Other Information This enemy does not Oversoul.
Elemental affinities vary with each Haunt.
Haunt only casts the elemental spells that it can absorb.
A minion of death from the Farplane. It casts Doom before attacking. It knows a variety of elemental spells and chooses them capriciously.

The Haunt is an enemy in Final Fantasy X-2. It is not too much of a threat save for its Doom spell, which it uses immediately at the start of the fight. Having Deathproof is needed to survive in case Doom does hit 0.

Blessed Gems and the Sacred Beast Garment Grid are both ideal for destroying this fiend, but simple elemental attacks and strong physical attacks work just as well. Having Shell or Lunar Curtains also go a long way in reducing the amount of damage it can do to the party.


A haunt often inhabit, visit, or appear to in the form of a ghost or other supernatural being at a place regularly.

Related enemiesEdit

Final Fantasy XEdit

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