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VI

Attacks with Sickle and Mythril Knife. Sometimes he'll steal your GP, too.
Final Fantasy VI PlayStation Bestiary entry

The Harvester is an enemy in Final Fantasy VI.

Stats Edit

Battle Edit

As with most enemies in Zozo, they are dangerous enemies to face. Harvesters use their first and third turns attacking or using the slightly stronger Sickle. On their second turn, Harvesters will use a Hi-Potion to heal themselves or allies. On their fourth turn, they throw Daggers and Mythril Knives at the party, which can be deadly.

Locke can steal valuable Dragoon Boots from them, but they will retaliate by stealing gil from the party. The party wins the gil back if they win the battle.

StrategyEdit

The party should use their best attacks to dispatch the Harvester before they get their fourth turn. Bushido attacks, Tools, and Blitzes work well.

They are useful for farming magic in any part of the game, as they give 3 AP when killed on solo encounter, and are the easier farming method than the far more dangerous Intangir.

Formations Edit

Number Enemies Encounter flags Introduction flag Musical theme Magic AP
Norm.Normal Back Surr.Surrounded Side
107 Harvester Y Y N Y Sides, individual Battle 3
108 Veil Dancer, Harvester x2 Y Y Y Y Sides, individual Battle 2
109 Harvester, Gobbledygook x2 Y Y Y Y Sides, individual Battle 2
110 Hill Gigas, Harvester Y Y Y Y Sides, individual Battle 2

AI script Edit

Attack Turns:
1st Turn: Attack (66%) or Sickle (33%)
2nd Turn: Use: Hi-Potion
3rd Turn: Attack (66%) or Sickle (33%)
4th Turn: Throw: Mythril Knife

If attacked by "Steal" or "Mug": Steal (66%) or Mug (33%)

Etymology Edit

Vice is a practice, behaviour, or habit generally considered immoral, sinful, criminal, rude, taboo, depraved, or degrading in the associated society.

Related enemies Edit