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Harpy (Final Fantasy VII)

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Final Fantasy VII Enemy
キマイラ (Kimaira)?
Harpy FF7
Level HP MP
18 800 200
Attack Magic Defense
50 13 32
M. Defense Dexterity Evade
100 58 1
148 14 210
Elemental affinities
Fire Ice Lightning Water
- - - -
Earth Wind Gravity Poison Holy
- - Halves - -
Location World Map - Gold Saucer Area Desert
Battle Square (before obtaining Tiny Bronco)
Steal Striking Staff
Item drop Hi-Potion (14.06%)
Morph Elixir
Abilities Claw, Aqualung, Poison Storm
Enemy Skill Aqualung
Status immunity Death, Stop, Frog, Small, Petrify, Death Sentence, Paralyze
Manipulate Claw
Poison Storm
Other information

Abilities whose names are not shown when used are highlighted in italics.

Harpy is an enemy from Final Fantasy VII. It can be encountered in the desert surrounding the Gold Saucer on the world map, which can only be traversed by buggy, or while attempting to catch a Chocobo to the south of the desert, rarely. It can also be fought in the final round of the Battle Square before the player obtains the Tiny Bronco. When fought in the Battle Square its stats are enhanced with double the normal HP and its Attack and Magic Attack are increased by 25%.

Battle Edit

Its attack pattern rotates between Poison Storm, Claw, and Aqualung, though it may start battle with either Poison Storm or Claw. Once Harpy uses Claw, the player should take precautions such as healing the party or casting Big Guard if the party has it, as Harpy will use Aqualung as its next attack, which may inflict over 500 damage to the entire party and is deadly if the party is not prepared. Aqualung can be learned as an Enemy Skill, which is one of the most powerful offensive abilities at this stage of the game.


When fighting a Harpy, it is recommended to bring Star Pendants to avoid Poison Storm that always inflicts Poison, and to cast Big Guard at the start of the battle to halve the damage of Aqualung. If the player wishes to learn Aqualung, it is advised to use the Manipulate command to do so. Afterward, the player may opt to use Poison Storm on the Harpy and let it die from Poison itself, or have it cast Aqualung on itself.

AI script Edit

AI: Setup {

Count = Rnd(0..1)

} AI: Main {

If (Count == 0) Then
Choose Random Opponent
Use Poison Storm on Target
Count = Count + 1
} Else If (Count == 1) Then {
Choose Random Opponent
Use <Claw> on Target
Count = Count + 1
} Else {
Choose Random Opponent
Use Aqualung on Target
Count = 0

} AI: Counter - General {

If (Harpy's HP <= 25% of Harpy's Max HP) Then
SpclChance = 3
} If (Harpy's HP <= 50% of Harpy's Max HP) Then {
SpclChance = 4
} If (Harpy's HP <= 75% of Harpy's Max HP) Then {
SpclChance = 5
} Else {
SpclChance = 8


Gallery Edit


[view  · edit  · purge]In Greek and Roman mythology, a harpy was a female monster in the form of a bird with a human face. They steal food from their victims while they are eating and carry evildoers (especially those who have killed their family) to the Erinyes. They seem originally to have been wind spirits. Their name means "snatchers".

It is called Chimera in the Japanese version. [view  · edit  · purge]The chimera is a fire-breathing monster, one of the offspring of Typhon and Echidna. It is commonly represented with a lion's head, a goat's body, and a serpent's tail in Greek mythology. In modern usage, the term chimera is often taken to mean any sort of hybrid between two or more races.

Trivia Edit

  • The Harpy enemy does not appear in the BradyGames guide. Its stats still appear, however. The Griffin enemy has two sets of stats, one under the name "Griffin", the other under the name "Griffon". The set of stats under the name "Griffon" belong to Harpy. Interestingly, the entry claims that the enemy uses no abilities.

Related enemies Edit

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