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Hajime Tabata

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Hajime Tabata

Hajime Tabata

Hajime Tabata (田畑 端, Tabata Hajime?) is a video game director working for Square Enix. He is the director of Final Fantasy XV. Before this, he mostly worked on portable titles, such as Crisis Core -Final Fantasy VII-, Final Fantasy Type-0 and The 3rd Birthday.

Game designEdit

Despite having developed many games on portable platforms, Tabata has got an affinity with more traditional console fare. He has said in an interview that in Japan more and more gamers lean towards games that can be played casually, but he personally enjoys and grew up with core-centric standalone games, and wants to preserve the integrity of them, and leave a legacy of these types of games.[1]

There's a physicality to Tabata's games, as seen in the more grounded fantasy of Final Fantasy Type-0 and Final Fantasy XV. "When we were making the transition, we sat down and I discussed with Nomura the game," he says. "I felt that I wanted to shift it more to be more realistic. For example, when you're battling a really strong boss like a behemoth, if you go at it from just the front you're going to get hit with his counter-attacks. You have to think about baiting it to attack forward, but then break its stance and attack it from the side. I wanted to make it so you're fighting a real animal, but with easy-to-manipulate controls as well as dramatic effects. My basis was to keep it grounded in reality."[1]

Tabata's personal taste leans towards western games and open worlds.[1]

He thinks one of the strengths of Japanese game development is a strong ethos of making a game right from start to finish, and getting everything solidly down and having a good plan, not letting any single element of the game slip. He describes being the same way, trying at every level to push the game to be the best it can be and keep striving to improve it.[2]

Tabata mentions Yoshinori Kitase and Tetsuya Nomura as his biggest influencers at Square Enix, saying that the passion the two worked with gave him a good sense of what series' creator Hironobu Sakaguchi expected from a Final Fantasy title.[3]

Works in the seriesEdit

Game Release Work
Before Crisis -Final Fantasy VII- 2004 Director
Crisis Core -Final Fantasy VII- 2007 Director
Final Fantasy Type-0 2011 Director, Scenario Designer
Final Fantasy Agito 2014 Producer
Final Fantasy Type-0 HD 2015 Producer, Director, Scenario Designer
WITCH - Chapter 0 (cry) 2015 Producer, Director
Brotherhood Final Fantasy XV 2016 Producer
Kingsglaive: Final Fantasy XV 2016 Producer
Final Fantasy XV 2016 Director
Final Fantasy Type-0 Online TBA Producer

In-game appearancesEdit

Final Fantasy Type-0Edit


FFT0 Hajime Tabata

Hajime Tabata.

Hajime Tabata appears as a Support Personnel of Akademeia. He shares the character model with Nine, with the code name is "Director".



  • Tabata's favorite Final Fantasy is Final Fantasy VI.[4]
  • Tabata wasn't that passionate about the Final Fantasy series when he started working at Square Enix. He had played the first game a lot, but stopped mid-way through Final Fantasy II. Though new Final Fantasy releases drew his attention, he avoided "falling in love" with the series, as he didn't have a chance to develop a game of similar scope himself. After joining Square Enix, however, Tabata could witness the effort that went into developing Final Fantasy firsthand and came to love the series, finally being able to contribute to it himself when he was made the director of Final Fantasy XV.[3]


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