HP
From Final Fantasy Wiki
HP, which can stand for Health Points or Hit Points, is an important stat in every game of the Final Fantasy series. Every playable character, monster, and Summons in some games have a set HP. Once all HP is depleted, the character or monster is KOed and must be revived somehow, like a Phoenix Down. Revived characters always are given some HP back. Only characters in the Zombie status can have 0 HP. They are immune to most attacks, and must be healed with Holy Water. Most offensive attacks target HP.
There are many abilities that restore HP, but it is mostly typically healed by the spell Cure or the item Potion, or a stronger version of either one. The spell Regen slowly restores HP. The spell Poison slowly depletes HP. Drain sucks away HP from the target and gives it to the caster. Death, if successful, instantly removes all HP. Undead monsters have reverse effects upon their HP, and are immune to or are healed by Death.
In Final Fantasy XII and Final Fantasy Tactics, Armor increases HP. The HP Boost ability of Final Fantasy Tactics increases HP. The HP Plus Independent Materia from Final Fantasy VII performs a similar function.
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| Recurring Stats |
| Ability Points - Accuracy - Brave - Charge Time - Evasion - Experience Points - Defense - Health Points - Intelligence - Luck - MBlock - Magic Defense - Magic Points - Magic Power - Mind - Speed - Spirit - Stamina - Strength - Vitality |
| Final Fantasy VI |
| Vigor |
| Before Crisis -Final Fantasy VII- |
| Rank Points |
| Crisis Core -Final Fantasy VII- |
| Soldier Points |
| Final Fantasy XI |
| Charisma - Magic Accuracy - Tactical Points - Fame |
| Final Fantasy XII |
| License Points |
| Final Fantasy Tactics |
| Brave - Faith |
| Final Fantasy Tactics Advance |
| Judge Points |
| Vagrant Story |
| Risk |
