From Final Fantasy Wiki
- See also: Gunner.
- "Uses guns made by moogle machinists."
- —In-game description
Gunner is a Job class in Final Fantasy Tactics Advance. Only Moogles can become Gunners after mastering one Animist skill. They are very useful in battle, but somewhat hindered by their lack of strength. Gunners are the wielders of powerful guns and can inflict damage from halfway across the battlefield. They can master the art of inflicting status ailments with their shots, and with the Concentrate ability equipped, they are a class to be feared.
[edit] Abilities
[edit] Gunmanship
Gunner command. Use special bullets to fight.
| Skill
| Weapon Learned From
| Effect
| AP To Master
|
| Fireshot
| Aiot Gun
| Fire damage.
| 100
|
| Iceshot
| Giot Gun
| Ice damage.
| 100
|
| Boltshot
| Riot Gun
| Lightning damage.
| 100
|
| Confushot
| Chaos Rifle
| Damage and may inflict Confuse.
| 200
|
| Charmshot
| Peacemaker
| Damage and may inflict Charm.
| 200
|
| Blindshot
| Silver Cannon
| Damage and may inflict Blind.
| 200
|
| Silenshot
| Lost Gun
| Damage and may inflict Silence.
| 200
|
| Stopshot
| Outsider
| Damage and may Stop.
| 200
|
[edit] Reaction
[edit] Support
| Skill
| Weapon Learned From
| Effect
| AP To Master
|
| Concentrate
| Longbarrel
| Greatly increases Accuracy.
| 300
|
| Skill
| Weapon Learned From
| Effect
| AP To Master
|
| Gun Combo
| Mythril Gun
| Allows the unit to start or join in a Combo during combat.
| 100
|