Vincent Valentine is a Gunner from Final Fantasy VII.

Never attack an ally.

The Gunner (銃使い, Jūtsukai?, lit. Gunman), also known as Fusilier, is a job class in the Final Fantasy series.


Gunners are a relatively new addition to the series. Guns first appeared in use by two party members in Final Fantasy VII, and gunner was not made a formal job class until Final Fantasy X-2. Gunners specialize in hitting opponents from afar, usually disabling them. Another popular Gunner ability is shooting magic out of their guns, causing elemental damage.

Gunners have high Accuracy, rarely missing their targets. The downside is that Gunners do not deal as much damage as other jobs, since guns do not usually rely much on the Gunner's actual Attack stats. However, they deal as much damage in the back row as they do in the front. Gunners somewhat parallel the Rangers seen in earlier entries of the series.


Final Fantasy VIIEdit

VII Barret and Vincent wield guns as their weapons. Barret's machinegun is mounted to his arm and thus his default weapon cannot be sold. Despite this, some of his weapons are actually melee weapons. Vincent wields a variety of firearms, some of which trigger the Vincent Mug glitch.

Palmer also has the ability to fire bullets charged with Mako from his gun when fought, doing elemental damage. Rufus Shinra wields a Shotgun with one hand on two occasions, when he is fought as a boss in Final Fantasy VII, and his encounter with Kadaj in Final Fantasy VII: Advent Children.

Final Fantasy VIIIEdit

VIII Irvine uses various shotguns to attack, and his Limit Break Shot makes use of different types of ammo to deal damage to opponents in a variety of ways. Laguna uses a sub-machine gun in battle. There is no distinction between front and back row, so gun-users don't get an advantage.

Final Fantasy X-2Edit


The Gunner dressphere is available from the beginning, and is Yuna's default outfit. It uses various attacks that, while are not extremely powerful, are quick and wide-ranged.

Final Fantasy XIEdit


Though their abilities are based on the Gambler, the Corsair is able to wield a variety of guns, including their own special hexaguns. The Corsair receives access to the Quick Draw ability at level 40, which allows them to endow bullets with special effects through the use of elemental cards.

Final Fantasy XIIEdit


In the original version every party member can equip any weapon as long as they unlock its license. In the Zodiac versions, the party member must choose a job to become able to unlock licenses. Machinist is a ranged class, using guns as their primary weapon, and come equipped with light armor. Machinists are versatile, able to attack from a distance.

Final Fantasy XII: Revenant WingsEdit

FFXIIRW Balthier wields guns and learns abilities that disable opponents and deal damage.

Final Fantasy XIIIEdit

XIII Sazh wields two pistols in battle, which can join together to form an assault rifle. He does this at the end of his attack sequence if he attacks physically enough times in a row. Lightning's Blazefire Saber can change into a gun, which she uses during combos, and there is one long-range enemy that necessitates the use of the gun mode for the Attack command. Lebreau and Gadot use machine guns for the small duration that the player controls them.

Final Fantasy XIVEdit


Machinist is a job introduced in first expansion, Final Fantasy XIV: Heavensward. They use guns as their main weapon. Machinists focus on dealing ranged damage using a combination of firearms enhanced with various attachments and can deploy mechanical turrets to help them on the battlefield.

Final Fantasy XVEdit

XV Prompto equips firearms as his primary weapon and uses them in his techniques and in link-strikes with Noctis.

Final Fantasy Tactics AdvanceEdit


Gunner is a job for moogles. They are very useful in battle, but somewhat hindered by their lack of strength. Gunners are the wielders of powerful guns and can deal damage from halfway across the battlefield, staying out of close combat in the process.

They can master the art of inflicting status ailments with their shots, and with the Concentrate ability equipped, they are a class to be feared.

Final Fantasy Tactics A2: Grimoire of the RiftEdit


Fusilier is a job exclusive to moogles. This job is available after mastering one Animist A-ability. They wield guns, giving them the longest-range weapons (alongside Tricksters' cards), as well as safety from being able to attack from such a far distance.

Agent is a job class exclusive to Al-Cid. He wields a gun and has several abilities that only affect female characters.

Final Fantasy Tactics SEdit


FFT-job-squireMThis article or section is a stub about a job class in Final Fantasy Tactics S. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Type-0Edit

TYPE0 Cater and King wield guns as a weapon. Cater uses a magicite gun that can shoot magic or elemental bullets. King uses dual-pistols that get stronger the closer he is to an enemy.

Bravely Second: End LayerEdit

BS The Hawkeye is an asterisk obtained after defeating Aimee Matchlock. It specializes in dealing physical damage in copious amounts to various targets, being capable of using all elements and even piercing both default and physical defense with their Shamanism abilities. With their innate ability Eagle Eye, failing to hit the target is incredibly unlikely, if not impossible. It uses firearms as its weapon of choice.

Bravely Default: Praying BrageEdit


BDPB Gunner Small
FFT-job-squireMThis article or section is a stub about a job class in Bravely Default: Praying Brage. You can help the Final Fantasy Wiki by expanding it.

Non-Final Fantasy guest appearancesEdit

Knights of the CrystalsEdit

The Gunner appears on a silver card.