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Cid Pollendina: Oh, shut up and help me remodel the Guard (The After Years) page!
Please expand this article into a full one. The following tasks need to be completed:
  • finishing the list where all weapons and armor the Guard can equip including those not found within his tale. A cheating device or hacker will be needed to see all that can be equipped including the dummied out weapons and armor.

This request can be discussed on the associated discussion page. Remove this notice upon completion.

Guard refers to three generic Damcyan soldiers that accompany Edward in Final Fantasy IV: The After Years, referred to as Guard A, B, and C.

Story[]

The Guards accompany Edward when he leaves to investigate the Impact Crater when Harley fails to return after being sent their earlier. When Baron sends a messenger after the group returns, telling Edward that Cecil wishes other countries not disturb the meteorite, Edward, Harley, and the guards travel through the Underground Waterway to Kaipo, seeking a ship to Baron.

When Harley is struck by desert fever, the Guards stay behind to watch over her while Edward heads to the Antlion's Den and retrieves a Sand Pearl to heal her. With Harley cured the group boards a ship to Baron, and the Guards are not seen again once Edward's Tale ends during their trip back to Kaipo.

Gameplay[]

Guards' battle sprite (PSP).

As they are guest characters, the Guards have no special abilities, no Bands, and no MP. They can equip swords and heavy equipment. The three Guards are available as party members during Edward's Challenge Dungeon. If training Edward and Harley for the Challenge Dungeon, the player is advised to kill off the Guards, as they will take their share of the EXP gained from battles while alive.

The guards are palette swaps of Biggs and Wedge. In the Final Fantasy IV: The Complete Collection version, while the Guards all use the same battle sprite, their portraits are subtly different: Guard A's helmet is tinted green, Guard B's helmet is tinted gray, and Guard's C's helmet is tinted blue.

Stats[]

They join at Level 10 and cap at Level 20. Their best stats are their HP, Strength and Stamina. Guard A has the highest HP of the three, Guard B has the highest Speed, and Guard C has the lowest HP but middling stats between A and B otherwise.

Guard A
Level HP MP Strength Speed Stamina Intelligence Spirit +
11 352 0 13 8 15 5 6
12 383 0 13 9 15 5 6
13 415 0 14 9 16 6 7
14 459 0 14 10 16 6 7
16 545 0 16 11 18 7 8
17 588 0 16 11 18 7 8
18 648 0 17 11 19 8 8
19 708 0 17 12 20 8 8
20* (40000 exp) 763 0 18 12 21 8 9


Guard B
Level HP MP Strength Speed Stamina Intelligence Spirit +
11 331 0 14 10 12 6 7
12 360 0 14 11 13 7 7
13 389 0 15 11 13 7 8
14 432 0 15 12 14 7 8
16 517 0 16 13 15 8 9
17 565 0 17 13 16 8 9
18 621 0 18 14 17 9 9
19 676 0 19 14 18 9 10
20* (40000 exp) 733 0 20 15 19 9 10


Guard C
Level HP MP Strength Speed Stamina Intelligence Spirit +
11 308 0 13 9 14 5 5
12 336 0 14 9 14 5 5
13 366 0 14 10 15 5 6
14 406 0 15 10 15 6 6
16 488 0 16 11 17 6 7
17 529 0 16 12 17 6 7
18 588 0 17 12 18 7 7
19 644 0 18 13 19 7 8
20* (40000 exp) 698 0 19 13 20 7 8

Equipment[]

The Three guards join with the same equipment consisting of a Broadsword, a Bronze Shield, a Bronze Helm, a Bronze Armor and Iron Gloves.

Weapons
Swords
Armor
Shields Head Body Arms

Gallery[]

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