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Grey Molter

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Final Fantasy XII Rare Game
Grey Molter
バルトヴァイパー (Barutovaipā)
☆☆☆☆
27 of 80
GreyMolter FFXII
#344#345 #346
Minimum Stats Maximum Stats
Level Level
34 35
HP MP HP MP
21,342 338 21,452 353
Strength Magic Strength Magic
34 17 36 17
Defense Mag Def Defense Mag Def
18 20 18 20
Vitality Speed Vitality Speed
69 19 70 20
Attack Evade% Attack Evade%
50 6 51 6
EXP LP EXP LP
3,182 8 3,275 8
CP Gil CP Gil
1,270 0 1,351 0
Elemental affinities
Fire Ice Lightning Water
- - - -
Wind Earth Dark Holy
- - Absorb Weak
Bestiary Location Rare Game
Location Mosphoran Highwaste - Empyrean Way
Common Steal Aries Gem
Uncommon Steal None
Rare Steal None
Common Drop Snake Skin
Uncommon Drop Prime Tanned Hide
Rare Drop None
Very Rare Drop None
Monograph Drop Arcana (30% - Hunter's Monograph)
Canopic Jar Drop High Arcana (5%)
Common Poach Pebble
Rare Poach Serpent Eye
Attacks 12-hit max; may cause Confuse, Spiral Cut,tail spear(may cause slow)
Abilities N/A
Innate abilities Adrenaline, Damage Resist
HP <20% - Attack CT 0
Immune to Petrify, Stop, Doom, Disable, Poison, Sap, Lure, Berserk
Other Information Has Haste and 50% Protect.

The Grey Molter, also known as Grey Moulter, is a Rare Game enemy found in the Mosphoran Highwaste in Final Fantasy XII. Its a stronger version of Viper.

Bestiary EntryEdit

Derivation: Viper

Viper that suddenly mutated after a molting. This strain, as yet unrecorded in the Camp annals, is hunted in the Mosphoran Highwaste.

RequirementEdit

Circle-button
FF12 Map - Mosphoran Highwaste
Imginfo-icon
Map of Grey Molter's approximate spawn point.

Its spawn criteria uses the game's clock time; appearing when the minute timer displays a number between 10 and 20 (minutes). It spawns in the initially inaccessible western section of Empyrean Way, springing up like all Vipers in the game do. To access this area, the player must have reached the Phon Coast in the storyline, as this causes the water to flow through the shrines in the Mosphoran Highwaste.

In order to reach the western part of the Empyrean Way, the player must activate the Shrine of the Northeast Wind, the Shrine of the East Wind, and the Shrine of the Southeast Wind within the Babbling Vale. This will create a new path at the Empyrean Way, allowing access to the area containing the Grey Molter.

Related EnemiesEdit

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