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Grenade
FFTA Grenade Portrait
Powerful bomb. Covered in ice due to elemental shift.
—Description

Grenades in Final Fantasy Tactics Advance are blue variations of Bombs that are of the Ice element. They have some of the same skills as Bombs, in addition to the Chill skill which they can use to heal themselves.

AbilitiesEdit

Boom!Edit

Grenade command. Envelop surrounding area in fire.
Ability Effect MP
Blowup Self-KO. Deals massive damage to nearby enemies. 2
Chill Spreads chill from caster, causing area cold damage.

SupportEdit

Ability Effect
Weapon Atk+ Improves weapon attacks to deal more damage.

AppearancesEdit

MissionsEdit

Mission Prerequisites Information
Turf Defense Mission: Help Roda! Free Roda Volcano The Grenade here is the only non-Fire enemy in this monster group, so make to not inadvertently heal it with an Ice spell while trying to KO the Bombs.
Mission #109: Snow Fairy There are only three enemies here, so cast a Fira spell at the Grenade and be done with it.
Mission #065: Exploration Free Gotor Sands The Ice Flan and Grenade here may take turns healing each other with icy attacks, so focus on one or the other.

Clan encountersEdit

Home base Clan Information
Gotor Sands Wild Monsters The Grenade here likes to come close to the party and cast Chill around itself. The Icedrake may then use Ice Breath to damage the units and heal the Grenade simultaneously.
Materiwood Lost Monsters Make sure the Malboros here are out of range of the mages before aiming a Fire spell at the Grenade.

EtymologyEdit

A grenade is a small bomb typically thrown by hand.