Powerful bomb. Covered in ice due to elemental shift.
Grenades in are blue variations of Final Fantasy Tactics Advance Bombs that are of the Ice element. They have some of the same skills as Bombs, in addition to the Chill skill which they can use to heal themselves.
Grenade command. Envelop surrounding area in fire.
Blowup Self-KO. Deals massive damage to nearby enemies.
Spreads chill from caster, causing area cold damage.
Improves weapon attacks to deal more damage.
Turf Defense Mission: Help Roda!
Free Roda Volcano
The Grenade here is the only non-Fire enemy in this monster group, so make to not inadvertently heal it with an Ice spell while trying to KO the Bombs.
Mission #109: Snow Fairy
There are only three enemies here, so cast a Fira spell at the Grenade and be done with it.
Mission #065: Exploration
Free Gotor Sands
The Ice Flan and Grenade here may take turns healing each other with icy attacks, so focus on one or the other.
Clan encounters Edit
The Grenade here likes to come close to the party and cast Chill around itself. The Icedrake may then use Ice Breath to damage the units and heal the Grenade simultaneously.
Make sure the Malboros here are out of range of the mages before aiming a Fire spell at the Grenade.
Etymology Edit grenade is a small bomb typically thrown by hand.