|Effect||Summons Fat Chocobo when the smell of chocobo is in the air.|
|Location||Baron, Kaipo, Fabul, Troia, Agart, Dwarf Castle, Tomra, Land of Summons|
|Find||Dwarf Castle (x3)|
- Main article: List of Final Fantasy VII Items#Greens
There are many different kinds of Greens, used for catching and breeding chocobos. When used in battle, they recover 100 HP to a target, and when given to a chocobo in battle, it makes the chocobo stay in the battle a little longer instead of fleeing. When given to captured chocobos at the Chocobo Farm, different varieties of Greens boost the chocobos' stats when raced in Gold Saucer.
Sylkis Greens are the best greens, and boost the chocobos' stats the most, but are also the most expensive, only available to buy from Chocobo Sage. However, Sylkis Greens (like all greens) can be duplicated with the W-Item Duplication Bug. Mimett Greens are needed in order to learn the Chocobuckle enemy skill and if given to the white chocobo in Mideel, the player can scratch it behind its ears and obtain a Contain Materia.
The Gysahl Greens are the only greens in the entire game. The names of the other Greens in Final Fantasy VII were used as names for alcoholic drinks in the pub in Timber.
Although not related to chocobos, Amnesia Greens are used to remove a Guardian Force's learned ability.
|Effect||Summons Boko in battle.|
|Location||Buy at Chocobo Forests|
|Find||Winhill - Chocobo Road (kick the chicobo), Balamb Garden - Galbadia Attack (SeeD in cafeteria)|
|Refine From||1 Chocobo card into 100 Gysahl Greens (Card Mod)|
After completing the Chocobo Forests side quest, the player can talk to the chicobo left in the Chocobo Sanctuary to purchase more greens.
|Effect||Call Choco on the world map while standing on Chocobo footprints. Also cures Berserk when used in battle.|
|Find||Cleyra's Trunk, Cleyra, Black Mage Village|
- Main article: List of Final Fantasy X-2 Items#Greens
Multiple Greens make their appearance, but only Gysahl and Pahsana Greens can be used in battle. The rest stay with Clasko on the Chocobo Ranch used to heal chocobos after their missions. After Chapter 2 chocobos can be encountered in fights and captured by using the greens on it. If the chocobo is accompanied by enemies, the player must use the Greens first, or any type of attack will cause the chocobo to flee. After the enemies are dispatched the player will have to use another Green to catch the chocobo. The Greens can only be obtained from Clasko at the Chocobo Ranch, and are free.
There are many different kinds of greens and carrots used as both feed and medicine for raising chocobos. Listed below:
- Gysahl Greens
- Sharug Greens
- Azouph Greens
- San d'Orian Carrots
- Vomp Carrots
- Zegham Carrots
- Gausebit Grass
- Garidav Wildgrass
- Tokopekko Wildgrass
Gysahl Greens are the only greens in Final Fantasy XII. They can be bought as loot for 108 gil at the Clan Provisioner (after attaining the rank of Rear Guard), onboard Skyferries, and at Dyce's shop in Balfonheim. Feeding them to the yellow chocobos wandering around certain locations will let the party ride them for three minutes. Gysahl Greens can also be obtained by killing enemy chocobos on the field; this might be a good option for those who save their money for special bazaar items which require large amount of gil to be bought.
Gysahl Greens can be found in various treasure spheres and can be bought from Chocolina at various locations for a price of 300 gil per unit, if the Fragment Skill, Bargain Hunter is not activated, and costs 225 gil after it is activated.
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Though not seen, two kinds of Greens; Sylkis and Gysahl, were mentioned by Earl Tyrant as seasoning for his food.