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Green Magicks (Final Fantasy XII)

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XII

FFXII Oil

Oil is a Green Magicks spell. It is the only spell that is classified as Green Magick in both the original and international versions.

Green Magicks is a skillset in Final Fantasy XII. In the original version ll characters can learn Green Magick by buying the appropriate license and by the player buying the spell from a magick shop or traveling merchant.

In the Final Fantasy XII International Zodiac Job System version, certain abilities were re-classified, and most Green Magicks were re-classified as White or Black Magicks. Green Magicks in return gained spells that were previously Arcane Magicks. Oil is the only spell that remained a Green Magick in both the original and international versions. Only certain jobs can use Green Magicks. In this version, certain spells can be obtained from treasures.

MechanicsEdit

The success rate of negative status spells is unaffected by the target's magick evasion.

Success Rate = Base Rate + (MAG of user - VIT of target) \%[1]

If the target has Shell, the success rate is halved. The accuracy underflow bug is a glitch in some versions of Final Fantasy XII where a low level character with extremely low Magick attempts to use a status move on a target with very high Vitality, and the accuracy of the spell becomes less than zero. In this case the accuracy will underflow to 100%, allowing certain status spells to always succeed.

List of Green MagicksEdit

"MP cost" is defined as default MP cost. Channeling Augment can lower MP cost of any spell.

Final Fantasy XII (original)Edit

Name MP Target Element Base Potency Faith Modifier Accuracy MP Recovery Required License
Initial Switch*With L1 or R1 Area Base EvasionMagick Evasion SafetyNulled by Safety augment ReflectCan be Reflected
Protect 8 Ally Partial Single None None Always No No Yes No Green Magick 1
Raise one ally's defense.

Effect: Bestows Protect on a single target, reducing physical damage by 25%.
Cost: 200 gil
Location: Nalbina, RabanastreAfter obtaining Sunstone and Penelo leaves., Barheim Passage, Bhujerba, Dreadnought Leviathan, Dalmasca WestersandAfter the Leviathan., Ogir-Yensa Sandsea, Nam-Yensa Sandsea

Protectga 36 Ally Partial Circle 10 None None Always No No Yes No Green Magick 7
Raise defense of all allies in range.

Effect: Bestow Protect on all targets in range, reducing physical damage by 25%.
Cost: 9,400 gil
Location: BalfonheimAfter obtaining Treaty-Blade.

Shell 8 Ally Partial Single None None Always No No Yes No Green Magick 2
Raise one ally's magick resist.

Effect: Bestows Shell on a single target, reducing magick damage by 25%.
Cost: 300 gil
Location: RabanastreAfter Barheim Passage., Bhujerba, Dreadnought Leviathan, Dalmasca WestersandAfter the Leviathan., Ogir-Yensa Sandsea, Nam-Yensa Sandsea

Shellga 40 Ally Partial Circle 10 None None Always No No Yes No Green Magick 7
Raise magick resist of all allies in range.

Effect: Bestows Shell on all targets in range, reducing magick damage by 25%.
Cost: 9,900 gil
Location: BalfonheimAfter obtaining Treaty-Blade.

Bravery 24 Ally Partial Single None None Always No No Yes No Green Magick 6
Increase one ally's physical attack damage.

Effect: Bestows Bravery on a single target, raising attack damage by 30%.
Cost: 5,800 gil
Location: Clan ProvisionerRank: Riskbreaker.

Faith 24 Ally Partial Single None None Always No No Yes No Green Magick 6
Augment one ally's magick.

Effect: Bestows Faith on a single target, raising magick by 30% to 50%.
Cost: 5,800 gil
Location: Clan ProvisionerRank: Brave Companion.

Blind 10 Enemy Partial Single None Accuracy 60% No No Yes No Green Magick 1
Lower one foe's chance to hit.

Effect: Inflicts Blind on a single target.
Cost: 200 gil
Location: Nalbina, RabanastreAfter obtaining Sunstone and Penelo leaves., Barheim Passage, Bhujerba, Dreadnought Leviathan, Dalmasca WestersandAfter the Leviathan., Ogir-Yensa Sandsea, Nam-Yensa Sandsea

Blindga 20 Enemy Partial Circle 6 None Accuracy 60% No No Yes No Green Magick 5
Lower the chance to hit of all foes in range.

Effect: Inflicts Blind to all targets in range.
Cost: 6,800 gil
Location: Archades

Silence 8 Enemy Partial Single None Accuracy 60% No No Yes No Green Magick 3
Prevent one foe from casting magicks.

Effect: Inflicts Silence on a single target.
Cost: 400 gil
Location: Bhujerba, Dreadnought Leviathan, RabanastreAfter the Leviathan., Dalmasca WestersandAfter the Leviathan., Ogir-Yensa Sandsea, Nam-Yensa Sandsea, Tomb of Raithwall

Silencega 22 Enemy Partial Circle 6 None Accuracy 55% No No Yes No Green Magick 5
Prevent all foes in range from casting magicks.

Effect: Inflicts Silence to all targets in range.
Cost: 6,800 gil
Location: Archades

Sleep 10 Enemy Partial Single None Accuracy 65% No No Yes No Green Magick 3
Put one foe to sleep.

Effect: Inflicts Sleep on a single target.
Cost: 700 gil
Location: RabanastreAfter the Leviathan., BhujerbaAfter the Leviathan., Ogir-Yensa Sandsea, Nam-Yensa Sandsea, Tomb of Raithwall

Sleepga 26 Enemy Partial Circle 6 None Accuracy 55% No No Yes No Green Magick 7
Put all foes in range to sleep.

Effect: Inflicts Sleep on all targets in range.
Cost: 7,900 gil
Location: Balfonheim

Poison 10 Enemy Partial Single None Accuracy 60% No No Yes No Green Magick 2
Damage one foe over time.

Effect: Inflicts Poison on a single target.
Cost: 500 gil
Location: Nalbina, RabanastreAfter Barheim Passage., Bhujerba, Dreadnought Leviathan, Dalmasca WestersandAfter the Leviathan., Ogir-Yensa Sandsea, Nam-Yensa Sandsea

Toxify 26 Enemy Partial Circle 6 None Accuracy 55% No No Yes No Green Magick 4
Damage all foes in range over time.

Effect: Inflicts Poison to all targets in range.
Cost: 4,100 gil
Location: Eruyt VillageAfter obtaining Lente's Tear., Mt Bur-Omisace, RabanastreAfter defeating Judge Bergan., NalbinaAfter defeating Judge Bergan.

Oil 8 Enemy Partial Circle 6 None Accuracy 80% No No Yes No Green Magick 4
Increase fire damage dealt to all foes in range.

Effect: Inflicts Oil on all targets in range.
Cost: 600 gil
Location: RabanastreAfter the Leviathan., BhujerbaAfter the Leviathan., Ogir-Yensa Sandsea, Nam-Yensa Sandsea, Tomb of Raithwall

Final Fantasy XII International Zodiac Job SystemEdit

In the International Zodiac Job System release, changes have been made where many Green Magicks have been transferred into White Magicks, while some others being transferred to Black Magicks: the only remaining spell is Oil, the rest of the Green Magick space has been replaced with what was previously Arcane Magicks.

Green Magick spells are available to the White Mage, Red Mage, Time Mage and Black Mage jobs, while Machinists can only access Level 1 spells with the Esper Exodus.

Name MP Target Element Base Potency Faith Modifier Accuracy MP Recovery Required License
Initial Switch*With L1 or R1 Area Base EvasionMagick Evasion SafetyNulled by Safety augment ReflectCan be Reflected
Oil 8 Enemy Partial Circle 8 None Accuracy 90% No No Yes No Green Magick 1
Increase fire damage dealt to all foes in range.

Effect: Inflicts Oil on all targets in range.
Cost: 800 gil
Location: Clan ProvisionerRank: Hedge Knight.
Users: White Mage, Red Mage, Time Mage, Black Mage, MachinistRequires Exodus.

Reverse 20 Enemy Partial Single None Accuracy 100% No No Yes No Green Magick 2
Cause healing and damage to have the opposite effect on one foe.

Effect: Inflicts Reverse on a single target. 70% base hit rate.
Cost: 7,000 gil
Location: Clan ProvisionerRank: Knight of the Round.
Users: White Mage, Red Mage, Time Mage, Black Mage

Decoy 10 Ally No Single None Accuracy 60% No No No No Green Magick 1
Cause one ally to be the target of all foes.

Effect: Inflicts Lure on a single target. 60% base hit rate.
Cost: 2,000 gil
Location: Clan ProvisionerRank: Moppet.
Users: White Mage, Red Mage, Time Mage, Black Mage, MachinistRequires Exodus.

Drain 18 Enemy Partial Single None 62 Potency 100% No No No Warmage Green Magick 2
Transfer HP from one foe to the caster.

Effect: Drains HP from target, healing for the same amount.
Cost: 3,000 gil
Location: Clan ProvisionerRank: Vanguard.
Users: White Mage, Red Mage, Time Mage, Black Mage

Bubble 32 Ally Partial Single None None Always No Yes Yes No Green Magick 3
Double max HP of one ally.

Effect: Inflicts Bubble on a single target.
Cost: 5,000 gil
Location: Clan ProvisionerRank: Riskbreaker.
Users: White Mage, Red Mage, Time Mage, Black Mage, Larsa

Syphon 2 Enemy Partial Single None 8 Accuracy 60% No Yes No No Green Magick 3
Transfer MP from one foe to the caster.

Effect: Drains MP from target, healing for the same amount.
Cost: 3,000 gil
Location: Clan ProvisionerRank: Paragon of Justice.
Users: White Mage, Red Mage, Time Mage, Black Mage

GalleryEdit

EtymologyEdit

Magick is an Early Modern English spelling for magic. Magick, in the context of Aleister Crowley's Thelema, is a term used to differentiate the occult from stage magic and is defined as "the Science and Art of causing Change to occur in conformity with Will", including both "mundane" acts of will as well as ritual magic.

ReferencesEdit

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