From Final Fantasy Wiki
- "The green mage lends support on the battlefield, shielding allies and crippling foes."
- —Description
Green Mage (緑魔道士 Midori Madōshi) is a Job in Final Fantasy Tactics A2: Grimoire of the Rift, exclusive to the Viera race. This Job protects all allies by using Green Magick. This spell set consists of bestowing positive status buffs on allies and negative status ailments on foes. Green Mages wield Hammers and Maces, and are one of the most physically powerful mage classes in the game, second only to the Blue Mage. Contrary to her name, the Green Mage's Magic stat is sub par compared to her fellow mages, but because buffs and debuffs are not affected by the Magic stat this does not seem to pose a major problem and her Speed growth is relatively high, which makes this "Mage" rather odd.
Notable Green Mages in the game are Ktjn, Syrenead, and Green King Verre of Cinquleur.
[edit] Requirements
- To Unlock: Complete Green Dominion
- To Use: Master 1 White Mage A-Ability
| Weapons
| Head
| Body
| Equip Shields?
|
| Hammers, Maces
| Hats
| Robes, Light Armor
| No
|
| Move
| Jump
| Evasion
| Unarmed Attack Raise
| Resilience
|
| 3
| 3
| 0
| 10
| 70
|
[edit] Abilities
The magicks of the GREEN MAGE lend strength and succor to her allies.
[edit] Green Magick
| Skill
| Weapon Learned From
| Effect
| Range
| AP To Master
| MP Use
|
| Protect
| Iron Hammer
| Grants Protect in an area.
| 4
| 150
| 8
|
| Shell
| War Hammer
| Grants Shell in an area.
| 4
| 150
| 8
|
| Tranq
| Sage Crosier
| Improves unit's Accuracy.
| 4
| 200
| 8
|
| Leap
| Mandragora
| Allows unit to have increased movement.
| 4
| 400
| 18
|
| Blind
| Druid Mace
| Inflicts Blind on one target.
| 4
| 150
| 8
|
| Oil
| Sledgehammer
| Inflicts Oil on one target.
| 4
| 250
| 8
|
| Silence
| Energy Mace
| Inflicts Silence in an area.
| 3
| 200
| 8
|
| Sleep
| Battle Mace
| Inflicts Sleep in an area.
| 4
| 200
| 12
|
[edit] Reaction
| Skill
| Armor Learned From
| Effect
| AP To Master
|
| Evade Magick
| Magick Robe
| Allows user to avoid damage spells.
| 250
|
| Absorb MP
| Lordly Robe
| Gains MP equal to the MP cost of attacks used on the unit.
| 250
|
[edit] Support
| Skill
| Armor Learned From
| Effect
| AP To Master
|
| Spellbound
| Tiara
| Buffs and debuffs last longer on the user.
| 150
|