Final Fantasy X-2 Enemy
Great Haunt
グレートホーント (Gurēto Hōnto)
Great Haunt ffx-2
Level HP MP
46 8,483 720
Strength Magic Defense
26 142 55
M. Defense Agility Accuracy
2 61 1
Evasion Luck
0 0
120 1 210
Elemental affinities
Fire Lightning Water
Varies Varies Varies
Ice Gravity Holy
Varies Immune Weak
Location Cactuar Hollow
Via Infinito Floors 50 - 59
Chapter(s) 5
Common Steal Mana Spring
Rare Steal Soul Spring
Gil Steal 600
Common Drop Ether
Rare Drop Ether
Bribe Amount {{{Bribe Amount}}}
Common Bribe Gold Hairpin x3
Rare Bribe Gold Hairpin x3
Abilities Blizzara, Blizzaga, Doom, Fira, Firaga, Thunder, Thundaga, Watera, Waterga
Blue Bullet None
Status Resist Eject (30), Zantetsu (10)
Status Immunity Death, Petrification, Sleep, Silence, Darkness, Poison, Confusion, Berserk, Curse, Stop, Doom, Delay, Preparation Interruption, Multiple Damage
Other Information This enemy does not Oversoul
Elemental affinities vary with each Great Haunt - It will only cast magic of the same element that it absorbs and will be weak against the opposing element.
A minion of death from the Farplane. It casts Doom before attacking. It knows a variety of elemental spells and chooses them capriciously.

The Great Haunt is an enemy in Final Fantasy X-2. They are moderately difficult, but having elemental resistant or absorbing abilities and equipment, as well as access to Reflect, Auto-Reflect, and/or Shell will make dealing with them much simpler. It is advised to take them out as quickly as possible to avoid them casting Doom on any party member. Blessed Gems work well here, and having the Sacred Beast Garment Grid will also help in dealing with these enemies much more quickly.

Related enemiesEdit

Final Fantasy XEdit