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Grand Mummy (Final Fantasy V)

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Grand Mummy is an undead enemy in Final Fantasy V. It uses Strange Dance to put party members to Sleep. This monster can be damaged using healing spells and items.


Final Fantasy V enemy stats
#151#152 #153
Names Location Type Auto-hit Other information
PS: GrandMummy
GBA: Grand Mummy
Mobile/PC: Grand Mummy
Pyramid of Moore Undead, Humanoid None HP reduced to Critical by full restore attacks. None
LV HP MP Strength Defense
0 6,000 300 55 30
Evasion Magic Magic Defense Magic Evasion Agility
10 5 10 10 34
Attack multiplier Magic multiplier Gil EXP ABP
16 4 0 0 5
Elemental affinities
Fire Ice Lightning Poison Holy Earth Wind Water Healing
200% 100% 100% -100%Absorbs 100% 100% 100% 100% 100%Damages
Statuses and immunities
Death Petrify Toad Mini Float Poison Zombie Darkness
- Immune Immune Immune - - Immune -
Aging Sleep Paralyze Confuse Berserk Silence*(Mute) Image Reflect
Immune Immune Immune Immune - - - -
Protect Shell Stop Haste Slow Invincible Regen Doom*(Countdown)
- - Immune - - - - -
Eject Catch Control*(Tame) Calm Scan Fractional damage HP to critical status Revive kill
- Immune Immune Immune - - - Immune
Items (GBA/Mobile/PC)
Steal (40%80% with Thief's Gloves) Item dropped
Hi-Potion (96.09%)
Holy Water (3.91%)
Hi-Potion (100%)
Abilities (GBA/Mobile/PC)
Special Technique Abilities Control (Immune) & Berserk Blue Magic Release*Immune to Catch
Critical Attack (normal strength) Attack, Dancehall Daze, Critical Attack Attack None None
Items (PS)
Steal (40%80% with Thief's Gloves) Item dropped
Potion (96.09%)
Holy Water (3.91%)
Potion (100%)
Abilities (PS)
Special Technique Abilities Control (Immune) & Berserk Blue Magic Release*Immune to Catch
Critical (normal strength) Fight, Daze Dance, Critical Fight None None

Other appearancesEdit

Pictlogica Final FantasyEdit


PFF Grand Mummy FFV
Baknamy FFTA2This article or section is a stub about an enemy in Pictlogica Final Fantasy. You can help the Final Fantasy Wiki by expanding it.

Etymology Edit

A mummy is a human or animal whose skin and organs have been preserved by either intentional or incidental exposure to chemicals, extreme cold (ice mummies), very low humidity, or lack of air when bodies are submerged in bogs, so that the recovered body will not decay further if kept in cool and dry conditions.

Related enemies Edit

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