Cloud: I couldn't finish 'em. Looks like this's gonna get complicated.
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Ashley comes across a pile of rocks in the Hall of Sacrilege in the Sanctum. The pile of rocks moved suddenly to form the shape of a gargantuan. Ashley manages to avoid its fist, and the battle begins. The Golem has a very high defense and the player should attack it with a blunt weapon to it's body. If the player has a weapon with a high air affinity this will also work well.
Upon its defeat, a cloudstone will be unlocked, enabling Ashley to cross a ravine in the Undercity.
The battle track "Golem" plays during fights against the Golem enemy. It is composed by Hitoshi Sakimoto and is the twelfth track in Disc 1 of the original soundtrack.