All that Glitters
- —Online Description
Though we're called goldsmiths, we actually work with various kinds of precious metals and gemstones, all of which are abundant in Thanalan. Smelting, casting, cutting, polishing--we use all these techniques to craft beautiful baubles that delight the eyes. Mind you, these things we make aren't simply for show--a great many possess magical properties. And of course, we craft scepters and staves that thaumaturges use to channel their magicks. When you think about all the variety goldsmithing has to offer, it's really quite exciting!
Goldsmithing is the practice of working precious metals and stones into a multitude of accessories that appeal to the Eorzean aesthetic. It makes use of golds and silvers; rubies and sapphires; and a myriad of other materials to decorate weapons, armor, and tools.
Due to the extreme value of the source materials being worked with, the guild has adopted a philosophy of "high risk, high return". This has given them a reputation for being laborious scrutinizers of market trends, always paying heed to the fluctuating economy. The player can become a goldsmith in Ul'dah.
Goldsmiths specialize in making jewelry, including most kinds of accessories, the scepters and staves used by Thaumaturges, and some kinds of fishing lures.
They can also refine precious metals into ingots usable by various Disciples of the Hand, as well as refine jewels from raw stone. Being stonecutters at their core, Goldsmiths can also do masonry work, such as stone walls for housing.
Goldsmiths are defined by wielding a chaser hammer in the main hand, and can equip a grinding wheel to the off-hand.
|Basic Synthesis||1||0||No||Increases progress. Efficiency: 100% Success Rate: 90%|
|Basic Touch||5||18||No||Increases quality. Efficiency: 100% Success Rate: 70%|
|Master's Mend||7||92||No||Restores item durability by 30.|
|Steady Hand||9||22||No||Improves action success rate by 20% for the next five steps.|
|Inner Quiet||11||18||No||Grants a bonus to control with every increase in quality.|
|Observe||13||14||No||Do nothing for one step.|
|Manipulation||15||88||Yes||Restores 5 points of durability after each step for the next ten steps.|
|Standard Touch||18||32||No||Increases quality. Efficiency: 125% Success Rate: 80%|
|Great Strides||21||32||No||Doubles efficiency of next Touch action. Effect active for three steps.|
|Master's Mend II||25||160||No||Restores item durability by 60.|
|Standard Synthesis||31||15||No||Increases progress. Efficiency: 150% Success Rate: 90%|
|Flawless Synthesis||37||15||Yes||Increases progress by 40. Success Rate: 90%|
|Advanced Touch||43||48||No||Increases quality. Efficiency: 150% Success Rate: 90%|
|Innovation||50||18||Yes||Increases control by 30% for the next five steps.|