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< Golbez

Golbez
Dissidia Golbez
Portrait(s)
Dissicon ff4 Gol1 Dissicon ff4 Gol2 Dissicon ff4 Gol3
Kana ゴルベーザ
Romaji Gorubēza
Japanese Name Golbeza
Original Game Final Fantasy IV
Story Difficulty
EX Mode Summon Shadow Dragon
EX Burst Twin Moon
Japanese Voice Actor Takeshi Kaga
English Voice Actor Peter Beckman
Dissidia Final Fantasy Character
Once a kind and gentle soul, this mage's weaknesses in his heart lead to him being controlled by an evil being.
Dissidia 012 Final Fantasy Description
A figure clad in armor of deepest night who walks the path of darkness.
Dissidia Final Fantasy Description

Golbez is a warrior of Chaos in Dissidia Final Fantasy and Dissidia 012. He comes to the cycle of wars as the villain representing Final Fantasy IV. He is a powerful spellcaster and despite wearing a full suit of armor, he remains quite agile. Golbez works behind the other villains' backs, attempting to assist the heroes while remaining their enemy. As Cecil's rival and older brother, Golbez considers himself stained with darkness beyond the point of salvation, and so walks the dark path he feels his brother should not.

AttireEdit

Golbez alternative

Golbez's default outfit is based on Amano's original artwork, featuring dark spiked armor with golden linings, broad shoulders and a cape.

Golbez's first alternate outfit, "Cloak of Flame," is a composite of his DS render and his super-deformed art. He wears black armor accented in silver and gold, with a cape bearing a crimson lining. During EX Mode, the Shadow Dragon is gold, which may reference the Gold Dragon, a palette swap of the Shadow Dragon from Final Fantasy IV.

Golbez's second alternate costume in Dissidia 012 is his "Man in Black" attire from Final Fantasy IV: The After Years, exposing his shadowed face and long, white hair. He is armorless, donning a black kilt and cloak with prayer beads around his arms and legs. In EX Mode, the Shadow Dragon coils around Golbez like body art, with its head partially revealed during the EX Burst.

Golbez's manikin, Delusory Warlock, has blue armor and a silver cape, reflecting that of Cecil's manikins.

StoryEdit

Spoiler warning: Plot and/or ending details follow. (Skip section)

Twelfth cycleEdit

Dissidia 012 Golbez and Ultemicia

Golbez speaking with Ultimecia.

During Dissidia Duodecim Prologus Final Fantasy, Golbez is summoned to aid Cloud in fighting Lightning and the Warrior of Light. Golbez deduces that Cloud is concerned for his enemies because he knew one of the Warriors of Cosmos.

When the manikins attack, Golbez visits Kain and divulges on the war's cycle of death and rebirth; for the revival to work their memories of the last war and their original home worlds are erased. He mentions Kain fell in the previous cycle, but still retains memories of their world, and that he will recover more with every successful battle. Cecil enters and Golbez teleports before he attacks. The Emperor and Ultimecia eventually suspect Golbez is acting against them, but he evades their inquiry.

Golbez later joins Exdeath in confronting the gathered warriors, revealing the manikins are heading towards Cosmos. While the others rush to her aid, Kain fights Exdeath as Golbez assists him by nullifying Exdeath's control over the manikins. Following Exdeath's defeat, Golbez expresses gratitude to Kain, as his actions have given him a chance to stop the cycle and save Cecil. Although he pleads with him to consider resting for the next cycle, Golbez accepts Kain's decision and promises the next cycle will be the last.

As the final cycle begins, Golbez appears before the revived Cosmos and refreshes her memory of her plan for her warriors to obtain their crystals while resigning herself to her fate, which impresses him. He also left the Wild Rose next to Firion, presumably as a means to help Firion regain his memories.

Thirteenth cycleEdit

Golbez and Onion Knight

Golbez talking to Onion Knight.

Golbez appears before Onion Knight after Cloud of Darkness kidnaps Terra, telling him the Cloud of Darkness is too powerful for him to defeat and should avoid her. Onion Knight remains uncertain, and Golbez leaves telling him to look in his heart for answers if he cannot listen to reason. When Onion Knight defeats the Cloud of Darkness, Golbez reappears and tells him to support and protect Terra, which strengthens Onion Knight's resolve and manifests his crystal before him.

During the Warrior of Light's story, Golbez meets with Cosmos again, discussing her plan to end the cycle. Golbez warns Cosmos of her dangerous gamble, and if it fails, her warriors will not be revived during the next cycle, losing the war.

Cecil protects Golbez

Cecil protects his brother from Exdeath.

Golbez visits Cecil, who doubts his path. He tells Cecil he cannot find his crystal simply by looking for it, and advises Cecil to follow him to learn more about the crystals. Afterward, the Emperor congratulates Golbez on baiting Cecil. Following Tidus's advice, Cecil leaves his comrades and follows Golbez to the Planet's Core. Golbez wishes to see if Cecil has the strength of will to find the crystal, before Exdeath appears and accuses Golbez of treachery. Cecil defeats Exdeath to defend his brother, with Golbez congratulating him on proving himself worthy enough to find the crystal. Cecil begs Golbez to join him, but he refuses and leaves, telling Cecil he cannot find the crystal as he currently is.

Golbez and Sephiroth briefly encounter each other at Kefka's Tower, where Sephiroth asks if he misses the light. Golbez merely responds he has duties to attend to, while Sephiroth warns that he will be scorched by the light if he gets too close.

Golbez bartz dissidia

Golbez tries to warn Bartz about his crystal.

Cecil returns to his comrades when Golbez visits him again. Golbez attacks Cecil for depending on his friends for strength, stating his friendships are nothing but illusions. Golbez departs and is confronted by Jecht, who tells Golbez fighting a family member is not easy if he keeps their bond. In addition, Golbez also implies to Jecht that his serving the Emperor will ultimately result in the latter eliminating him when Jecht no longer serves any use. Later, as Bartz is exploring the villains' territory, Golbez attempts to warn him that the fake crystal he found was made by Exdeath before entering battle with him. A sudden earthquake caused by the the Warrior of Light's radiance allows Bartz to flee. Exdeath mocks Golbez again for guiding the heroes.

Cecil arrives at the Moon Canyon, telling Golbez he fights with friends to give them strength as they give him strength. Cecil is victorious in their fight, claiming his crystal. Golbez compliments Cecil's strength and vanishes.

Cecil Golbez Shade Impulse

Golbez listening to Cecil's kind words.

After Cosmos's death, Golbez is confronted by the Emperor for treason. Golbez reveals everything he did was to assist the heroes in claiming their crystals, believing they will defeat Chaos to free the worlds from the cycle. He also confronts the Emperor for using both parties to create dark crystals to survive and take over what remained of existence. Garland also tells Golbez his actions led to Cosmos's death, ending the cycle. Golbez questions Garland's role in maintaining the cycle, to which Garland says he has no desires or any right to have one as a prisoner of time.

Being a minion of Chaos, Golbez battles Cecil a second time, telling him upon defeat he believes Cecil and his friends can destroy Chaos. Golbez departs, claiming he has no right to fight beside Cecil and that his ties to Chaos are proof of his weak heart. Cecil says Golbez will overcome himself someday, asking him to join him when the day comes. Golbez says Cecil is too kindhearted to be a knight, but contemplates the possibility of joining his brother if the light shines upon him.

If a Warrior of Cosmos besides Cecil encounters Golbez, Golbez resigns himself to his fate and thanks them, as their light gave him hope. On defeat, Golbez paraphrases Zemus, stating that while the flesh may rot, the soul carries on.

Official QuestsEdit

Golbez is fought as a boss in "Yuna's Quest 012: In Such A Place", confronting Yuna and Lightning and telling them he has seen other warriors responding to Cosmos's call for them to return to Order's Sanctuary. Golbez battles Yuna, and afterwards thinks that Cosmos's plan has been enacted and the warriors she has chosen to carry it out are strong, then departs.

BattleEdit

See also: Golbez/Dissidia/Quotes

Golbez is a Thaumaturge, employing a unique fighting style consisting of combo attacks. Golbez's Bravery attacks summon the CPU and its nodes with waves of energy to attack, hitting at both close and long ranges. This allow players to chain Golbez's attacks together depending on their timing. One drawback is that using his attacks to strike from a distance makes them more readable and relatively easy to dodge. Though they can hit at long-range, Golbez needs to be close to his opponent to strike using the physical parts of his attacks, and the ranged parts of his attacks still have a low range compared to some of the other magical fighters. Players could also surmise that most of his attacks are geared for ground zone control.

BossEdit

In Dissidia, Golbez is fought in Destiny Odyssey IV, V, Shade Impulse, Distant Glory, and Inward Chaos.

In Dissidia 012, he is fought in Guidance of the Moon, A Treasure Hunt, and Conclusion of the Cycle chapters of Story Mode.

AttacksEdit

See also: Dissidia 012 Final Fantasy/Gameplay Changes#Golbez
Note: Due to the nature of Golbez's attacks, their priority and effects vary. Move your mouse cursor over the underlined text to view which parts of the attack are of which priority.

Bravery AttacksEdit

Move Type CP (Mastered) AP Priority Effect Damage type Obtained Image
Rising Wave Ground 30 (15) 180 Melee LowHand fling
Ranged lowenergy blast
UnblockableEnergy plume
Wall Rush Magical Initial DFF Rising Wave
Fling hand at opponent and summon a plume of dark energy, then fire an energy blast. If opponent is hit by Golbez's hand, the energy blast knocks them back into the plume and up into the air. If the opponent is hit by the plume of energy, the energy blast knocks them backwards. The energy blast can be charged to teleport close to opponent before firing. Golbez moves towards the opponent to strike them with his hand if they are close enough on attack start-up.
Attack System Ground 30 (15) 180 Melee LowHand fling
Ranged lowLasers
None Magical Initial DFF Attack System
Fling hand at opponent and summon three nodes that travel towards opponent and fire lasers in random directions. Knocks opponent back if the hand fling hits them. Golbez moves towards the opponent to strike them with his hand if they are close enough on attack start-up.
Glare Hand Ground 30 (15) 180 Melee LowHand fling
Ranged lowEnergy wave
ChaseHand fling
Wall RushEnergy blast
Magical Level 33 DFF Glare Hand
Fling hand producing a line of dark energy, then fire an energy blast. If the opponent is hit with the line of energy, it knocks them closer to Golbez. The energy blast can be charged to teleport close to opponent before firing. Golbez moves towards the opponent to strike them with his hand if they are close enough on attack start-up.
Gravity Force Aerial 30 (15) 120 Melee LowHand fling
Ranged LowEnergy orbs
Absorb
Wall Rush
Magical Initial DFF Gravity Force
Charge and shoot a ball of dark energy, then teleport. If Golbez teleports while close to the opponent, he'll reappear nearby and shoot a second energy orb that knocks them towards the larger orb. If Golbez teleports while further away from the opponent, he'll appear next to them and bat them towards the orb with his hands.
Float System Aerial 30 (15) 120 Melee LowHand fling
Ranged LowEnergy blast
ChaseEnergy blast
Wall RushExplosion
Magical Level 8 DFF Float System
Flings hand upwards and summon three nodes from above that fire a laser vertically downward. After connecting with the laser, fire an energy blast to either begin Chase, or cause an explosion that blasts opponent backwards.
Gravity System Aerial 30 (15) 180 Melee LowHand fling
Ranged LowEnergy blast
ChaseEnergy blast
Wall RushExplosion
Magical Level 13 DFF Gravity System
Flings hand downwards and summon three nodes from below that fire a laser vertically upward. After connecting with the laser, fire an energy blast to either begin Chase, or cause an explosion that blasts opponent backwards.
Move Type CP (Mastered) AP Priority Effect Damage type Obtained Image
Rising Wave Ground 30 (15) 70 Melee LowHand fling
Ranged lowenergy blast
UnblockableEnergy plume
Wall Rush Magical Initial DFF Rising Wave
Fling hand at opponent and summon a plume of dark energy, then fire an energy blast. If opponent is hit by Golbez's hand, the energy blast knocks them back into the plume and up into the air. If the opponent is hit by the plume of energy, the energy blast knocks them backwards. The energy blast can be charged to teleport close to opponent before firing. Golbez moves towards the opponent to strike them with his hand if they are close enough on attack start-up.
Attack System
(ground)
Ground 30 (15) 120 Melee LowHand fling
Ranged lowLasers
None Magical Initial DFF Attack System
Fling hand at opponent and summon three nodes that travel towards opponent and fire lasers in random directions. Knocks opponent back if the hand fling hits them. Golbez moves towards the opponent to strike them with his hand if they are close enough on attack start-up.
Glare Hand Ground 30 (15) 40 Melee LowHand fling
Ranged lowEnergy wave
ChaseHand fling
Wall RushEnergy blast
Magical Level 33 DFF Glare Hand
Fling hand producing a line of dark energy, then fire an energy blast. If the opponent is hit with the line of energy, it knocks them closer to Golbez. The energy blast can be charged to teleport close to opponent before firing. Golbez moves towards the opponent to strike them with his hand if they are close enough on attack start-up.
Gravity Force Aerial 30 (15) 120 Ranged HighLarge energy orb
Melee MidHang fling
Ranged MidSmall energy orb
Absorb
Wall Rush
Magical Initial DFF Gravity Force
Charge and shoot a ball of dark energy, then teleport. If Golbez teleports while close to the opponent, he'll reappear nearby and shoot a second energy orb that knocks them towards the larger orb. If Golbez teleports while further away from the opponent, he'll appear next to them and bat them towards the orb with his hands.
Attack System
(midair)
Aerial 30 (15) 120 Melee LowHand fling
Ranged lowLasers
None Magical Initial DFF Attack System
Fling hand at opponent and summon three nodes that travel towards opponent and fire lasers in random directions. Knocks opponent back if the hand fling hits them. Golbez moves towards the opponent to strike them with his hand if they are close enough on attack start-up.
Float System Aerial 30 (15) 60 Melee LowHand fling
Ranged LowEnergy blast
ChaseEnergy blast
Wall RushExplosion
Magical Level 22 DFF Float System
Flings hand upwards and summon three nodes from above that fire a laser vertically downward. After connecting with the laser, fire an energy blast to either begin Chase, or cause an explosion that blasts opponent backwards.
Gravity System Aerial 30 (15) 50 Melee LowHand fling
Ranged LowEnergy blast
ChaseEnergy blast
Wall RushExplosion
Magical Level 13 DFF Gravity System
Flings hand downwards and summon three nodes from below that fire a laser vertically upward. After connecting with the laser, fire an energy blast to either begin Chase, or cause an explosion that blasts opponent backwards.


HP AttacksEdit

Move Type CP (Mastered) AP Priority Effect Damage type Obtained Image
Nightglow Ground 40 (20) 180 Melee HighHand motions
Ranged HighLightning blast
Wall Rush Magical Initial DFF Nightglow
Raise hands and conjure a circle of electricity beneath opponent, launching them upwards in a blast of lightning when Golbez brings down his hands. Golbez's hand motions will stun and damage the opponent if they are close enough.
Genesis Rock Aerial 40 (20) 180 Ranged High Wall Rush Magical Initial DFF Genesis Rock
Summon four rocks from below to rise and circle Golbez, then fire outwards in four directions. If the opponent is hit with one of the rocks as they rise into the air, they are dragged up in front of Golbez.
Move Type CP (Mastered) AP Priority Effect Damage type Obtained Image
Nightglow Ground 30 (15) 130 Melee HighHand motions
Ranged HighLightning blast
Wall Rush Magical Initial DFF Nightglow
Raise hands and conjure a circle of electricity beneath opponent, launching them upwards in a blast of lightning when Golbez brings down his hands. Golbez's hand motions will stun and damage the opponent if they are close enough.
Sector Ray
(ground)
Ground 30 (15) 150 Ranged High Wall Rush Magical Level 9 Golbez SectorRay
Fling out hands to send out three large nodes that spread out and fire lasers that converge on opponent. The nodes will stop moving if they hit an obstacle or wall, but still fire lasers.
Genesis Rock Aerial 30 (15) 130 Ranged High Wall Rush Magical Initial DFF Genesis Rock
Summon four rocks from below to rise and circle Golbez, then fire outwards in four directions. If the opponent is hit with one of the rocks as they rise into the air, they are dragged up in front of Golbez.
Sector Ray
(midair)
Aerial 30 (15) 150 Ranged High Wall Rush Magical Level 16 Golbez SectorRay
Fling out hands to send out three large nodes that spread out and fire lasers that converge on opponent. The nodes will stop moving if they hit an obstacle or wall, but still fire lasers.


Bravery to HP AttacksEdit

Move Type CP (Mastered) AP Priority Effect Damage type Chains from Image
Cosmic Ray A Ground 40 (20) 300 Melee Mid Wall Rush Magical Rising Wave DFF Cosmic Ray
Raise hands and fire beams of electricity to shock and knock opponent back. Can be charged to teleport closer to opponent before attacking.
Cosmic Ray B Ground 40 (20) 300 Melee Mid Wall Rush Magical Glare Hand DFF Cosmic Ray
Raise hands and fire beams of electricity to shock and knock opponent back. Can be charged to teleport closer to opponent before attacking.
Cosmic Ray C Aerial 40 (20) 300 Melee Mid Wall Rush Magical Gravity System DFF Cosmic Ray
Raise hands and fire beams of electricity to shock and knock opponent back. Can be charged to teleport closer to opponent before attacking.
Cosmic Ray D Aerial 40 (20) 300 Melee Mid Wall Rush Magical Float System DFF Cosmic Ray
Raise hands and fire beams of electricity to shock and knock opponent back. Can be charged to teleport closer to opponent before attacking.
Move Type CP (Mastered) AP Priority Effect Damage type Chains from Image
Cosmic Ray A Ground 30 (15) 130 Melee Mid Wall Rush Magical Rising Wave DFF Cosmic Ray
Raise hands and fire beams of electricity to shock and knock opponent back. Can be charged to teleport closer to opponent before attacking.
Cosmic Ray B Ground 30 (15) 130 Melee Mid Wall Rush Magical Glare Hand DFF Cosmic Ray
Raise hands and fire beams of electricity to shock and knock opponent back. Can be charged to teleport closer to opponent before attacking.
Cosmic Ray C Aerial 30 (15) 130 Melee Mid Wall Rush Magical Gravity System DFF Cosmic Ray
Raise hands and fire beams of electricity to shock and knock opponent back. Can be charged to teleport closer to opponent before attacking.
Cosmic Ray D Aerial 30 (15) 130 Melee Mid Wall Rush Magical Float System DFF Cosmic Ray
Raise hands and fire beams of electricity to shock and knock opponent back. Can be charged to teleport closer to opponent before attacking.


EX ModeEdit

Dissidia Golbez ex
Twin Moon

Golbez's EX Mode is Summon Shadow Dragon, where he summons and fuses with his Shadow Dragon from Final Fantasy IV. During EX Mode, Golbez gains the special attack "Black Fang" by holding Dissidia R Button and Dissidia Square Button. It has a long charge time, which causes him to become vulnerable to attacks, but causes an instant Break on the opponent. The summon Phoenix is the only way to stop this; other summons that "lock" the opponent's Brave like Demon Wall cannot stop Black Fang. Black Fang will succeed even if Golbez is afflicted with Break when it executes.

Golbez's EX Burst is Twin Moon. The player must input three chains of commands within a time limit. If the player fails, Golbez crushes the opponent between four boulders. If all three commands are input successfully, the Shadow Dragon paralyzes the opponent with Binding Cold, followed by Golbez casting Twin Meteor, conjuring a barrage of meteorites to attack.

EquipmentEdit

Golbez can equip Greatswords, Spears, Axes, Rods, Shields, Gauntlets, Helms, Light Armor, and Heavy Armor. In Dissidia 012, Golbez can also equip Large Shields.

Exclusive WeaponsEdit

Name Level Stats Effects Obtained
Lilith Rod 53 HP +185
ATK +35
DEF +1
Damage +5%. Trade: 15460 gil, Wizard's Rod, Ruby x3, Destruction Shard x2
Asura's Rod 95 HP +290
ATK +62
DEF +1
Damage +10%. Trade: 29570 gil, Lilith Rod, Lapis Lazuli x5, Destruction Crystal x3
Zeromus Shard 100 HP +307
ATK +67
DEF +1
Damage +15%.
Back to the Wall Effect.
Trade: 31920 gil, Asura's Rod, Lone Heart x5, Destruction Orb x5
Name Level Stats Effects Obtained
Lilith Rod 30 HP +376
BRV -84
ATK +40
DEF +2
Damage +5%. Trade: 61000 gil, Wizard's Rod, Scarletite x1, Warlock's Desire x5
Asura's Rod 90 HP +287
BRV -70
ATK +63
DEF +1
Damage +7%. Trade: 158,000 gil, Lilith Rod, Electrum x1, Warlock's Dream x5
Zeromus Shard 100 HP +327
BRV -80
ATK +68
DEF +1
Damage +10%.
Back to the Wall Effect.
Trade: 182,800 gil, Asura's Rod, Lone Heart x1, Warlock's Hopes x5

GalleryEdit

AllusionsEdit

  • Golbez's battle stance mirrors his original artwork and battle sprite from Final Fantasy IV.
  • When defeated in Shade Impulse, he says he might join Cecil once light shines on him, a reference to The After Years, where he joins forces with Cecil.
  • Golbez's ultimate weapons are all present in Final Fantasy IV: the Lilith Rod is dropped by Lilith and by Lamia Queen; Asura's Rod can be obtained in Final Fantasy IV Advance. The Zeromus Shard references the crystal Golbez gives Cecil before their fight against Zeromus.
  • Golbez is the only Warriors of Chaos who does not disappear after his defeat in Shade Impulse by his Cosmos counterpart. This mirrors his fate in Final Fantasy IV, wherein he goes with Fusoya to join the sleeping Lunarians.
  • In Shade Impulse II-4, when Golbez is defeated by any character but Cecil, his final words are "The flesh may rot, but the soul never perishes..." This is attributed to Zemus, upon his transformation into Zeromus.
  • Upon activating EX Mode, Golbez yells "My creature of shadow!", his dialogue before calling upon the Dragon in Final Fantasy IV. His EX Mode's special attack, Black Fang, was an attack the Shadow Dragon used to instantly dispatch Cecil's allies. During Golbez's EX Burst, the Dragon will use Binding Cold, which Golbez used in Final Fantasy IV to paralyze Cecil's party before summoning his Dragon.
  • Golbez's EX Burst, Twin Meteor, is named after the attack he and Fusoya used to destroy Zemus in Final Fantasy IV. If the player times Golbez's EX Burst correctly, a text box will appear of the Shadow Dragon saying "give your power to Meteor!", and Golbez replies "Very well" mirroring Golbez's exchange with Fusoya before they cast Twin Meteor. The player must input the button commands as Golbez says "shadow", "light", and "dark" to see this.
  • When attacking with Gravity Force, Golbez sometimes says "Allow me to give you something", followed by "A gift!" when initiating the second part of Float System and Gravity System. The lines reference his dialogue when meeting Cecil for the first time in Final Fantasy IV: "So, you are Cecil. Allow me to give you something — a gift to remember our meeting by."
  • One of Golbez's lines on defeat is "Death... will not claim me". This references what he said in the Dwarven Castle in Final Fantasy IV.
  • Golbez's Victory Pose is similar to the the logo of the Nintendo DS remake of Final Fantasy IV, only viewed at a frontal angle.
  • Golbez's "Cosmic Ray" attack first appeared in Final Fantasy IV as Golbez attacked Fabul, where he halted all attempts to attack him with a blast of electricity from his palm, as he advanced on a wounded Cecil.
  • The name of Golbez's first alternate costume, "Cloak of Flame", is a reference to Rubicante's cloak from Final Fantasy IV.
  • Golbez's intro quote to Cecil in Dissidia 012, "There are greater callings than justice", is based on what the Dark Knight says to Cecil when he becomes a Paladin in the DS release of Final Fantasy IV: "Justice and retribution are but trifling things. There are victories of greater worth."

TriviaEdit

  • Golbez's Genesis Rock attack may be a reference to the name given to a sample of the original lunar crust recovered by Apollo 15.
  • Golbez's fighting style, "Thaumaturge", is Greek, and refers to a saint or magician that creates miracles.
  • Due to Golbez's unique two-part attacks, the developers had trouble creating them and nicknamed him "Double trouble-chan".
  • Golbez is the only Warrior of Chaos who learns chainable HP attacks upon mastering his Brave attacks.
  • Golbez's Black Fang is the only attack that can inflict Break when the opponent's Bravery is locked by a summon effect.

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