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Goblin

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Goblin-ff1-art
Artwork of the original Final Fantasy Goblin by Yoshitaka Amano.
EspritduoAdded by Espritduo
"Cretins with big ears and fangs. Strong and stupid"
Final Fantasy Tactics Advance description.

The Goblin (ゴブリン, Goburin?) is a common enemy in the Final Fantasy series. They are among the first enemies that players were introduced to in the original Final Fantasy and have come to be a common sight through many subsequent games. The first English translations of the earlier games in the series (e.g. Final Fantasy IV) had them referred to as Imps, but in some of the games, Imps appear as entirely different creatures. Early translations also dubbed Devil as Goblin in Final Fantasy VI, but this creature has nothing in common with the traditional Goblin species.

Several subtypes of Goblins appear in the series, the most recurring being Goblin Guards, Red Caps and Li'l Murderers.

Contents

AppearancesEdit

Final FantasyEdit

Goblins are the most elementary enemies of Final Fantasy. Their kin is almost always weak and poses absolutely no threat to the party.

Four types of Goblin appear in this game:

  • The basic Goblin, which is the weakest enemy in the game, found mainly around Cornelia.
  • The Goblin Guard, which usually appears alongside normal Goblins.
  • The Black Goblin can only be found at the Soul of Chaos dungeons added in the Dawn of Souls and 20th Anniversary remakes. Even though it is found at bonus dungeons, it is still a very weak enemy.
  • The Knocker is the strongest Goblin in the game and can be found at Soul of Chaos dungeons as well as in the Labyrinth of Time, from the aforementioned remakes. It is not the pushover other goblins are, but it still isn't a difficult foe.

Final Fantasy IIEdit

Goblins reappear as a weak early enemy and this time provide a greater stash of gil in comparison to the Hornets and Leg Eaters fought at the same stage.

Again, four types of Goblins can be fought:

Final Fantasy IIIEdit

In Final Fantasy III, Goblins are the very first enemies fought in a scripted battle at the start of the game.

Three types of Goblin appear in this game, plus two dummied Goblins:

  • The aforementioned Goblin fought at the start of the game can be found as a rare encounter in the Altar Cave.
  • The Knocker can be fought at Castle Argus and on the overworld of the Floating Continent.
  • The Red Cap can also be found at the overworld of the Floating Continent.
  • The Captain is a dummied monster, tougher than the three Goblins present in the final game.
  • The Hobgoblin is also a dummied monster, they were meant to be the most powerful goblin.

Final Fantasy IVEdit

GoblinSum ffivds
Goblin summoned in the DS remake of Final Fantasy IV.
AndresTigerAdded by AndresTiger

In the first localization of Final Fantasy IV, Goblins were called Imps.

There are five classes of Goblins in Final Fantasy IV:

The Goblin and Li'l Murderer can drop the Goblin item, which teaches Rydia the Goblin Summon. It has a spell power of 8 (30 in DS versions), and costs 1 MP to evoke. The Goblin's summon attack is Goblin Punch.

Final Fantasy IV -Interlude-Edit

Goblin returns as a Summon spell for imposter Rydia in the sequel of Final Fantasy IV. It deals weak non-elemental damage to an enemy at the cost of 1 MP.

There are three types of Goblins in the game:

Final Fantasy IV: The After YearsEdit

Goblin Punch (PSP)

The Goblin is present in this sequel again as an enemy, item, and Summon.

Four types of Goblin reappear:

  • The Goblin is present in many tales and is the only monster to drop the Goblin item that teaches Rydia the Goblin summon.
  • Domovois are as common as Goblins and usually appear in the same group as its weaker version.
  • The Goblin Captain appears in many Challenge Dungeons as well as in later tales.
  • Goblin Princes appear in the Depths during the Final Tale.

As a Summon, the Goblin has the very same effect as in Final Fantasy IV and has the original strength of 8 and cost of 1 MP to summon.

 
FF4PSP Summon Goblin

Final Fantasy VEdit

Goblin FFV Anthology

Goblins are found at the start of the game and are, like in Final Fantasy III, the first enemy to be found due to a scripted battle.

Altogether, three types of Goblins can be found and one dummied Goblin:

All Goblin enemies can use and teach the Blue Magic Goblin Punch.

Final Fantasy VIEdit

The Goblins don't appear in Final Fantasy VI. However, the Gobbledygook variant appears as a hunchback humanoid enemy.

There is also an enemy that is named Goblin in the SNES and PlayStation versions, but was renamed to Devil in the Advance version.

Final Fantasy VIIEdit

Goblin-ffvii-artwork
Main article: Goblin (Final Fantasy VII)

The Goblins reside on Goblin Island, a small and isolated place in Final Fantasy VII. Stealing from them can yield the Zeio Nut, an instrumental item for Chocobo Breeding.

Before Crisis -Final Fantasy VII-Edit

Main article: Goblin (Before Crisis)

Final Fantasy IXEdit

Goblins can only be found early in the game, at the Evil Forest and the area between the forest and the Ice Cavern. Later, Goblin Mages appear at the Outer Continent, but remain very weak opponents.

Final Fantasy XIEdit

FFXI Goblin Art 2
Main article: Goblin (Final Fantasy XI)

Goblins appear as one of the races of beastmen in Final Fantasy XI. They are described as nomadic creatures which also explains why Goblins can take on more diverse jobs than any other race of beastmen, eight in total.

Another type of Goblin in Final Fantasy XI is known as the Moblin. The difference between a Goblin and a Moblin is in the culture. Moblins are a stationary race and have a capital near Bastok called Newton Movalpolos which is actually built below their older city, suitably named Oldton Movalpolos.

Final Fantasy XIIEdit

Goblins don't appear in Final Fantasy XII, but the Baknamy, a similar looking race, could be considered as their replacement. Their special attack, Goblin Attack, further strengthens the connection between them and the traditional Goblin.

Final Fantasy XII: Revenant WingsEdit

Goblin RW
"A familiar nuisance armed with his time-tested punch."
Final Fantasy XII: Revenant Wings in-game description.
Main article: Goblin (Revenant Wings)

The Goblin is the rank 1 Earth Physical summon. Its only attack is Goblin Punch.

Final Fantasy XIIIEdit

Goblins in Final Fantasy XIII are found on Gran Pulse. They travel around in packs and are often seen attacking Gorgonopsids. They are drastically different from traditional Goblins: while still keeping their green skin, they have a gaping, mouth-like hole on their chest and appear to wear roller skates and boxing gloves.

They still use their traditional move, Goblin Punch which deals moderate physical damage, but they can use it only when the Goblin Chieftain bestows Bravery on a Goblin. They are notable for appearing late in the game and as such, much more powerful than their early counterparts of the series. They are nonetheless one of the weakest monsters on Pulse.

Six types of Goblins appear in the game:

Final Fantasy XIII-2Edit

"The goblins that inhabit the Archylte Steppe of Pulse are highly intelligent carnivores who lay traps for their prey and hunt in packs. For this reason, they are a direct threat to the hunters who also live off the plains. Climate change can cause a decline in prey and force the goblins to wander closer to human settlements in search of food. They love a good fight and like to pounce on unwary humans. We recommend staying in large groups when traversing goblin-infested lands."
—Goblin Fragment

Goblins return in the sequel, and all apart from Munchkins and Munchkin Maestros appear exclusively on the Archylte Steppe.

Ten types appear in the game:

Final Fantasy XIVEdit

Goblin XIV Chibi

Goblins appear once again, looking identical to their Final Fantasy XI counterparts with brown leather clothes and masks.

Final Fantasy Mystic QuestEdit

Main article: Brownie

Goblins appear in Final Fantasy Mystic Quest, although they were named Brownies in the English version.

Final Fantasy TacticsEdit

Main article: Goblin (Tactics)

There are three classes of Goblins; Goblin, Black Goblin and Gobbledyguck. They are all weak enemies with a short attack range which resort to punches to defeat foes. They all bear a weakness to Ice.

Final Fantasy Tactics AdvanceEdit

Goblins and Red Caps appear in this game. They have access to the Blue Magic spells Goblin Punch and Magic Hammer, respectively. Goblins can only be found in certain missions, and after said missions are complete it will be impossible to learn Goblin Punch.

Final Fantasy Tactics A2: Grimoire of the RiftEdit

Goblins do not appear in Jylland unlike the previous game, but are instead replaced with similar-looking monsters called Baknamy, which also have access to the goblin abilities: Goblin Punch and Magic Hammer (renamed Magick Hammer).

Final Fantasy Legend IIEdit

FFLII Giant

The Goblin is an enemy and also a possible monster that the party's monster unit(s) can transform into. It is also said that Ashura use to be a goblin, but he used the power of MAGI and became a monster with three heads and six arms.

Vagrant StoryEdit

Main article: Goblin (Vagrant Story)

There are two types of Goblins: regular Goblins, and Goblin Leaders.

Final Fantasy Crystal ChroniclesEdit

Main article: Goblin (Crystal Chronicles)

There are five type of Goblins: Goblin, Goblin (Mace), Goblin (Spear), Goblin Chieftain, and Goblin Mage.

Final Fantasy Crystal Chronicles: Ring of FatesEdit

Main article: Goblin (Ring of Fates)

There are three type of Goblins: Goblin, Hammer Goblin, and Goblin Lord.

Final Fantasy Crystal Chronicles: My Life as a KingEdit

Main article: Goblin (My Life as a King)

There are five type of Goblins: Goblin, Goblin Boss, Goblin Mage, Goblin Priest, and Ice Goblin.

Final Fantasy Crystal Chronicles: My Life as a DarklordEdit

Ffcc-mlaad monster goblin

Goblin appears as a melee summon in My Life as a Dark Lord. Its attack power and HP are low, but its speed is Sprightly and it occupies only one slot on a tower floor. It has no special abilities.

Final Fantasy Crystal Chronicles: Echoes of TimeEdit

Main article: Goblin (Echoes of Time)

Final Fantasy Crystal Chronicles: The Crystal BearersEdit

There are five types of goblin in The Crystal Bearers: Goblin, Goblin Warrior, Goblin Hunter, Goblin Healer and Goblin Samurai.

Final Fantasy: The 4 Heroes of LightEdit

Goblins appear as enemies in Final Fantasy: The 4 Heroes of Light.

Three variants of Goblins exist:


Final Fantasy DimensionsEdit

Main article: Goblin (Dimensions)
FFD Goblin

The Goblin appears in forests and plains around Lux on the World Map.

FF4PSP-RydiaSprite
This section of the article about Final Fantasy Dimensions is a stub. You can help Final Fantasy Wiki by expanding it.


Theatrhythm Final FantasyEdit

Theatrhythm Goblin

Goblins appear as both their Final Fantasy XI and traditional forms as enemies in Theatrhythm Final Fantasy.

Final Fantasy Airborne BrigadeEdit

Goblins appear as foes in Final Fantasy Airborne Brigade. Like all regular enemies in Airborne Brigade, it is automatically defeated when fought. It can be found in the Mist plains of the Mist Region.

FF4PSP-RydiaSprite
This section of the article about Final Fantasy Airborne Brigade is a stub. You can help Final Fantasy Wiki by expanding it.

Final Fantasy All the BravestEdit

"It is said that there is a goblin at the start of any adventure worth having."
—In-game description.
Goblin ATB

The Goblin appears in Final Fantasy All the Bravest as an enemy encountered on the Cornelia's Tract. It uses Takedown and drops the Mytrhil Knife.

Chocobo no Fushigi na DungeonEdit


FF4PSP-RydiaSprite
This section of the article about Chocobo no Fushigi na Dungeon is a stub. You can help Final Fantasy Wiki by expanding it.

Chocobo's Dungeon 2Edit


FF4PSP-RydiaSprite
This section of the article about Chocobo's Dungeon 2 is a stub. You can help Final Fantasy Wiki by expanding it.

Final Fantasy Fables: Chocobo TalesEdit

Goblin is one set of cards found by Chocobo. He is given his first three Goblin cards from Dueler X, which are also the first cards given to him in the game.

Goblin
[[File:|100px|center]]
#114 * Gray
Defend Attack None None
Slap
Deal 2 damage.
Goblin
[[File:|100px|center]]
#115 *** Gray
None Attack None None
Slap+
Deal 5 damage.
Goblin
[[File:|100px|center]]
#116 * Gray
Defend None None Defend
Rage
Deal 1 damage.


Goblin
[[File:|100px|center]]
#117 * Gray
None Defend Attack None
Shout
Deal 2 damage.
Goblin
[[File:|100px|center]]
#118 *** Gray
Attack None Defend None
Meteor
Crystal Ability (***)

Deals 6 damage and causes a Burn.


Dice de ChocoboEdit


FF4PSP-RydiaSprite
This section of the article about Dice de Chocobo is a stub. You can help Final Fantasy Wiki by expanding it.

Final Fantasy Trading Card GameEdit

Goblin3 TCG

A Goblin in its Theatrhythm Final Fantasy appearance has a card in the Final Fantasy Trading Card Game.

GalleryEdit

 
Goblin-ff1-psp
 
FFII Goblin PSP
 
Goblin-ff2-art
 
Goblin-FFIII
 
Goblin-ffiv-ds
 
Goblin ffiv ios render
 
FF4PSP Goblin
 
Goblin (FFVA)
 
Goblin FF7
 
GoblinFFIX
 
Goblin NM1 (FFXI)
 
Moblin NM2 (FFXI)
 
Ffxiirw Goblin icon
 
FFXIII enemy Goblin
 
FFMQ Brownie
 
Goblin
 
FFTA-spr-Goblin
 
Ffcc goblin
 
Ffccrof goblin
 
Goblin ffcc echoes of time
 
VS-enemy-goblin
 
Goblin-1-
 
FF4HoL Goblin
 
Theatrhythm Goblin 2
 
Goblin Brigade
 
Goblin TCG
 
LotC Goblin Sketch

EtymologyEdit

A goblin is a small, mischievous creature found in many European folk tales and legends. The word "goblin" comes from the Norman French word Gobelinus, the name of a ghost that haunted the town of Évreux in the 12th century.

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