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Glaring Eye

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The Glaring Eye is a Rare Game enemy in the game Final Fantasy XII, located in the Henne Mines Phase 2. Its a stronger version of Necrophobe.

Bestiary entry Edit

Derivation: Necrophobe

Rare necrophobe, the remnants of a soul with unusually strong attachments to this world. This strain, as yet unrecorded in the Camp annals, is hunted in the Henne Mines.


Final Fantasy XII enemy stats
#332#333 #334
Location Species Aggression Movement type Rare Game Other information
Henne Mines (Crossover C, Phase 2 Shaft)
Condition: Kill at least one Hecteyes.
Undead/Ghost Aggressive (attacks on detection) Movement type? (Speed: Movement speed?) Number: 21 of 80
Rank: ☆☆☆☆☆Rare Game rank
Level HP MP Strength Magick Power
64 - 65 175,195 - 175,375 999 - 999 50 - 52 43 - 45
Vitality Speed Attack Power Defense Magick Resist
79 - 79 24 - 24 101 - 104 31 - 33 38 - 39
Evade EXP LP CP Gil
3 - 3 13,273 - 13,433 18 3,325 - 3,468 0 - 0
Elemental affinities
FFXII Fire Icon FFXII Ice Icon FFXII Thunder Icon FFXII Water Icon FFXII Wind Icon FFXII Earth Icon FFXII Dark Icon FFXII Holy Icon
100% 100% 100% 100% 100% 100% -100%Absorbs 150%
Statuses and immunities*% refers to chance to spawn under status
FFXII Stone Icon FFXII Stop Icon FFXII KO Icon FFXII Confuse Icon FFXII Reverse Icon FFXII Sleep Icon FFXII Blind Icon FFXII Poison Icon
Immune Immune Immune Immune 0% Immune Immune Immune
FFXII Silence Icon FFXII Oil Icon FFXII Disease Icon FFXII Disable Icon FFXII Immobilize Icon FFXII Sap Icon FFXII Slow Icon FFXII Lure Icon
0% 0% Immune Immune Immune Immune 0% Immune
FFXII Libra Icon FFXII Bravery Icon FFXII Faith Icon FFXII Protect Icon FFXII Shell Icon FFXII Haste Icon FFXII Regen Icon FFXII Invisible Icon
0% 50% 0% 100% 0% 0% 0%
FFXII Reflect Icon Immunities granted by Safety
0% Enemy has innate Safety; additional immunity to Instant Death, Warp, Poach, Fractional Damage (Gravity, Graviga), "Fang" items, Sight Unseeing, Syphon, Charm, Achilles
Item dropped Steal Poach

[30%] Monograph: Arcana (Warmage)
[5%] Canopic Jar: High Arcana
IZJS differences
Attacks Magicks Technicks Augments Items
Normal Attack

Max Combo hits: 12

None Maser Eye, Doom, Sleep Touch Safety, Resist Guns/Measures, Low-HP ATK+, Normal Damage+ None

Requirements Edit

It can spawn after defeating at least one Hecteyes. There is a 10% chance Glaring Eye will spawn in six possible locations where a Hecteyes has been defeated. In the International Zodiac Job System Glaring Eye drops the Scorpion Tail.

Battle Edit

Glaring Eye is not difficult when fought alone, but if other monsters join in the battle it can be very difficult. The Nihopalaoa trick should be used to defeat any other enemies that are interrupting the fight before killing this rare monster.

Gallery Edit

Related enemies Edit