Template:Sideicon Template:FFXIV Discipline
Gladiators aspire to become masters of the sword, the most ubiquitous weapon in all of Eorzea. The sword is a deceptively simple weapon, which is why many take it up to achieve their goals. Wealth, power, love—all seem within reach when duly armed. A gladiator, however, understands that to live by the sword is not a decision to be taken lightly. To walk upon the bloodsands is to court death, and we must ever be prepared to enter Thal's realm. But when you stand triumphant in the Coliseum and hear the crowd chanting your name, you feel...immortal. Of course, victory goes only to those willing to work for it. A gladiator must rigorously train not only to deliver fierce attacks, but also to weather them. Indeed, learning the shield is just as important as learning the sword. These defensive skills are especially important when fighting alongside allies. In battle, a gladiator is often relied upon to draw the enemy's attention while his weaker allies seize the opportunity to attack. It is for this reason that gladiators are often considered indispensable in battle, for none are more skilled in the arts of war than we.
The Gladiator (剣術士, Kenjutsu Shi?) is a Disciple of War in Final Fantasy XIV, introduced in the original release, with a guild situated in the Coliseum in Ul'dah. It can be upgraded to the Paladin job via the quest "Paladin's Pledge" with a level 30 Gladiator.
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Profile
Gladiator
Gladiators specialize in the handling of all manner of one-handed blades, from daggers to longswords, be it single- or double-edged, straight or curved. A defining characteristic of the guild is its emphasis on diverse combat tactics, training its members to bring their martial skills to bear in any situation.
As such, there are practitioners who marry sword with shield, seeking to defend their fellow companions. Others opt for an empty off hand, choosing instead to focus entirely on their sword arm. The gladiator's proficiency with blades extends to those hurled at range, such as throwing knives.Lodestone
Gladiators attack using a variety of styles of sword and is the only Discipline of War capable of equipping a shield. The Gladiator's primary role in a party is that of a tank, and therefore their focus is to shield their allies from enemy ire by forcing them to focus their attacks on them.
The Gladiator's skillset contains many abilities that allow them to increase enmity with enemies, as well as abilities that increases their defense. As such Gladiators tend to have the highest defense of all roles in the game, being able to equip heavy armor. This is offset with having one of the lowest damage per second ratio of any role.
Paladin
For centuries, the elite of the Sultansworn have served as personal bodyguards to the royal family of Ul'dah. Known as paladins, these men and women marry exquisite swordplay with stalwart shield work to create a style of combat uncompromising in its defense. Clad in brilliant silver armor, they charge fearlessly into battle, ever ready to lay down their lives for their liege.
To be a paladin is to protect, and those who choose to walk this path will become the iron foundation upon which the party's defense is built.Lodestone
Paladins further increases the defensive capabilities of its base class. Paladins gain abilities that sacrifice offense for defense and vice versa. They also make use of healing and barrier spells.
Story
Gladiator
Paladin
Heavensward
Stormblood
Equipment
The Gladiator class is defined by wielding a one-handed sword. Since they are also meant to use a shield, they are the only combat class without two-handed weapons. For this reason, Paladin is the only job to have two Relic/Zodiac weapons.
In terms of late game armor and accessories, Gladiators and Paladins share "Fending" gear with Marauders, Warriors, and Dark Knights.
Job Gauge
Job gauges were introduced in 4.0 Stormblood. The Paladin uses the Oath Gauge.
The Oath Gauge displays an icon that changes color depending on whether the Paladin is in a defensive or offensive stance. The gauge also displays the strength of Sword or Shield Oath. Defensive stance (Shield Oath) reduces the damage take and increases enmity. Paladins in offensive stance (Sword Oath) increases damage after each auto-attack. Several actions require a stronger Oath before they can be used, and will weaken Oath with each use. Using auto-attacks will strengthen Sword Oath and blocking attacks will strengthen Shield Oath.
In PVP, Oath is used to activate Cover and the gauge will gradually deplete when Cover is in effect. Using combo actions will refill the Oath Gauge.
Abilities
Note: As MP cost for spells vary depending on the class and level of the character, these values are not listed here.
Class Actions
Ability | Level | Type | Cast | Recast | TP Cost | Range | Radius |
---|---|---|---|---|---|---|---|
Fast Blade File:FFXIV Fast Blade Icon.png |
1 | Weaponskill | Instant | 2.50s Base value; the higher the character's Skill Speed stat, the lower the recast time will be | 60 | Melee | — |
Delivers an attack with a potency of 160. | |||||||
Fight or Flight File:FFXIV Fight or Flight Icon.png |
2 | Ability | Instant | 60.00s | — | — | — |
Increases physical damage dealt by 25% Duration: 25s. | |||||||
Savage Blade File:FFXIV Savage Blade Icon.png |
4 | Weaponskill | Instant | 2.50s Base value; the higher the character's Skill Speed stat, the lower the recast time will be | 60 | Melee | — |
Delivers an attack with potency of 100. Additional Effect: Increased enmity. Combo Action: Fast Blade Combo Potency: 210. | |||||||
Flash File:FFXIV Flash Icon.png |
6 | Spell | Instant | 2.50s Base value; the higher the character's Skill Speed stat, the lower the recast time will be | — | — | 5y |
Increases enmity in all nearby enemies. | |||||||
Riot Blade File:FFXIVARR Riot Blade Icon.png |
10 | Weaponskill | Instant | 2.50s Base value; the higher the character's Skill Speed stat, the lower the recast time will be | 60 | Melee | — |
Delivers an attack with a potency of 100. Combo Action: Fast Blade Combo Potency 240 Combo Bonus: Restores MP. | |||||||
Shield Lob File:FFXIV Shield Lob Icon.png |
15 Complete Gladiator quest "That Old Familiar Feeling" | Weaponskill | Instant | 2.50s Base value; the higher the character's Skill Speed stat, the lower the recast time will be | 120 | 15y | — |
Delivers an attack with a potency of 120. Additional Effect: Increased enmity. | |||||||
Shield Bash File:FFXIV Shield Bash Icon.png |
18 | Weaponskill | Instant | 2.50s Base value; the higher the character's Skill Speed stat, the lower the recast time will be | 150 | Melee | — |
Delivers an attack with a potency of 110. Additional Effect: Stun Duration: 6s. | |||||||
Rage of Halone File:FFXIV Rage of Halone Icon.png |
26 | Weaponskill | Instant | 2.50s Base value; the higher the character's Skill Speed stat, the lower the recast time will be | 60 | Melee | — |
Delivers an attack with a potency of 100. Additional Effect: Increased enmity. Combo Action: Savage Blade Combo Potency: 270 | |||||||
Shield Swipe File:FFXIV Shield Swipe Icon.png |
30 Complete Gladiator quest "The Rematch" | Ability | Instant | 15s | — | Melee | — |
Delivers an attack with a potency of 210. Can only be executed immediately after blocking an attack. Additional Effect: Pacification Duration: 6s Additional Effect: Increased Enmity. | |||||||
Sentinel File:FFXIV Sentinel Icon.png |
38 | Ability | Instant | 180.00s | — | — | — |
Reduces damage taken by 40% Duration: 10s | |||||||
Tempered Will File:FFXIV Tempered Will Icon.png |
42 | Ability | Instant | 180.00s | — | — | — |
Immediately cures Bind and Heavy, while preventing knockback and draw-in effects Duration: 10s | |||||||
Bulwark File:FFXIV Bulwark Icon.png |
46 | Ability | Instant | 180.00s | — | — | — |
Increases block rate by 60% Duration: 15s | |||||||
Circle of Scorn File:FFXIV Circle of Scorn Icon.png |
50 | Ability | Instant | 25.00s | — | — | 5y |
Delivers an attack with a potency of 100 to all nearby enemies. Additional Effect: Increased enmity Additional Effect: Damage over time Potency: 30 Duration: 15s |
Job Actions
Ability | Level | Type | Cast | Recast | TP Cost | Range | Radius |
---|---|---|---|---|---|---|---|
Shield Oath File:FFXIV Shield Oath Icon.png |
30 Complete the quest "Paladin's Pledge" | Ability | Instant | 2.5s | N/A (MP cost) | — | — |
Reduces damage taken by 20%, while reducing damage dealt by 15% and increases enmity. Cannot be used with Sword Oath. Effect ends upon reuse. | |||||||
Sword Oath File:FFXIV Sword Oath Icon.png |
35 Complete the quest "Honor Lost" | Spell | Instant | 2.5s | N/A (MP cost) | — | — |
Deals additional damage with a potency of 75 after each auto-attack. Damage affected by weapon delay. Cannot be used with Shield Oath. Effect ends upon reuse. | |||||||
Cover File:FFXIV Cover Icon.png |
40 Complete the quest "Power Struggles" | Ability | Instant | 120s | — | 10y | — |
Take all damage intended for another party member, suffering only 80% of it. Duration: 12s Can only be executed when member is closer than 10 yalms. Does not activate with certain attacks. | |||||||
Spirits Within File:FFXIV Spirits Within Icon.png |
45 Complete the quest "Parley in the Sagolii" | Ability | Instant | 30s | — | Melee | — |
Delivers an attack with a potency of 300. Potency decreases as your HP decreases. | |||||||
Hallowed Ground File:FFXIV Hallowed Ground Icon.png |
50 Complete the quest "Keeping the Oath" | Ability | Instant | 420s | — | — | — |
Renders you impervious to most attacks for 10s. | |||||||
Sheltron File:FFXIV Sheltron Icon.png |
52 Complete the quest "The Paladin Who Cried Wolf" | Ability | Instant | 30s | — | — | — |
Blocks the next physical attack for 10s. Additional Effect: Partial MP restored upon block for 10s. Oath gauge cost: 50. | |||||||
Goring Blade File:FFXIV Goring Blade Icon.png |
54 Complete the quest "Big Sollerets to Fill" | Weaponskill | Instant | 2.5s | 50 | — | — |
Delivers an attack with a potency of 100. Combo Action: Riot Blade Combo Potency: 250 Combo Bonus: Damage over time with potency of 60 for 21s. | |||||||
Divine Veil File:FFXIV Divine Veil Icon.png |
56 Complete the quest "Hey Soul Crystal" | Ability | Instant | 120s | — | — | 15y |
Upon next HP recovery via healing magic cast by a party member, a protective barrier is cast on all party members within 15y for 30s. Barrier Effect: Prevents damage up to 10% of PLD's max HP for 30s. Effect ends upon additional HP recovery via healing magic. | |||||||
Clemency File:FFXIV Clemency Icon.png |
58 Complete the quest "All According to Plan" | Spell | 1.5s | 2.5s | N/A (MP cost) | 30y | — |
Restores target's HP. Cure Potency: 1200 Additional Effect: Restores to self 50% of HP restored to target if target is a party member. | |||||||
Royal Authority File:FFXIV Royal Authority Icon.png |
60 Complete the quest "This Little Sword of Mine" | Weaponskill | Instant | 2.5s | — | — | — |
Delivers an attack with a potency of 100. Combo Action: Riot Blade Combo Potency: 360 | |||||||
Intervention File:FFXIV Intervention Icon.png |
62 | Ability | Instant | 10s | — | 30y | — |
Reduces target party member's damage taken by 10% Duration: 6s. Additional Effect: Increases damage reduction by another 50% of the effect of Rampart or Sentinel if either are active. Oath Gauge Cost: 50 | |||||||
Holy Spirit File:FFXIV Holy Spirit Icon.png |
64 | Spell | 1.5s | 2.5s | — | 25y | — |
Deals unaspected damage with a potency of 430. Shield Oath Bonus: Increases Oath Gauge by 20 | |||||||
Requiescat File:FFXIV Requiescat Icon.png |
68 | Ability | Instant | 60s | — | Melee | — |
Delivers an attack with a potency of 350. Potency decreases as own MP decreases. Additional Effect: Increases attack magic and healing magic potency by 20% if current MP is at 80% or higher Duration: 12s. | |||||||
Passage of Arms File:FFXIV Passage of Arms Icon.png |
70 Complete the quest "Raising the Sword" | Ability | Instant | 120s | — | — | 8y |
Increases block rate by 100% and creates a designated area in a cone behind you in which party members will only suffer 85% of all damage inflicted Duration: 18s. Effect ends upon executing another action or moving (including facing a different direction). Cancels auto-attack upon execution. |
Role Actions
Role actions are abilities common to classes and jobs with the same role. Jobs can select and use up to five role actions, while classes can select and use up to ten.
Action | Level | Type | Cast | Recast | Range | Radius | Role Affinity |
---|---|---|---|---|---|---|---|
Rampart File:FFXIV Rampart Icon.png |
8 | Ability | Instant | 90s | — | — | |
Reduces damage taken by 20% Duration: 20s | |||||||
Low Blow File:FFXIV Low Blow Icon.png |
12 | Ability | Instant | 25s | — | — | |
Stuns the target Duration: 5s | |||||||
Provoke File:FFXIV Provoke Icon.png |
16 | Ability | Instant | 40s | — | — | |
Gesture threateningly, placing yourself at the top of a target's enmity list. | |||||||
Convalescence File:FFXIV Convalescence Icon.png |
20 | Ability | Instant | 120s | — | — | |
Increases own HP recovery via healing magic by 20% Duration: 20s | |||||||
Anticipation File:FFXIV Anticipation Icon.png |
24 | Ability | Instant | 60s | — | — | |
Increases parry rate by 30% Duration: 20s. | |||||||
Reprisal File:FFXIV Reprisal Icon.png |
32 | Ability | Instant | 60s | — | — | |
Lowers target's damage dealt by 10% Duration: 5s. | |||||||
Awareness File:FFXIV Awareness Icon.png |
36 | Ability | Instant | 120s | — | — | |
Nullifies chance of suffering critical damage Duration: 25s | |||||||
Interject File:FFXIV Interject Icon.png |
40 | Ability | Instant | 30s | — | — | |
Silences target Duration: 1s | |||||||
Ultimatum File:FFXIV Ultimatum Icon.png |
44 | Ability | Instant | 90s | — | — | |
Provoke nearby enemies, placing yourself at the top of their enmity list. | |||||||
Shirk File:FFXIV Shirk Icon.png |
48 | Ability | Instant | 120s | — | — | |
Diverts 25% of enmity to target party member. |
Class Traits
Name | Level | Description |
---|---|---|
Enhanced Vitality File:FFXIV Enhanced Vitality Icon.png |
20 | Increases vitality by 8. |
Enhanced Vitality II File:FFXIV Enhanced Vitality II Icon.png |
40 | Increases vitality by 16. |
Enhanced Vitality III File:FFXIV Enhanced Vitality III Icon.png |
60 | Increases vitality by 24. |
Job Traits
Name | Level | Description |
---|---|---|
Oath Mastery File:FFXIV Oath Mastery Icon.png |
52 Complete the quest "The Paladin Who Cried Wolf" | Increases Oath Gauge by 5 each time an auto attack lands while under the effect of Sword Oath, or an attack is blocked while under the effect of Shield Oath. Oath Gauge is halved when switching between the two Oaths. |
Divine Magic Mastery File:FFXIV Divine Magic Mastery Icon.png |
64 | Halves MP cost for all spells while preventing casting interruptions via damage taken. |
Enhanced Cover File:FFXIV Enhanced Cover Icon.png |
66 | Reduces damage received from a covered player by 20% |
PvP Actions
Action | Type | Cast | Recast | Cost |
---|---|---|---|---|
Fast Blade File:FFXIV Fast Blade PVP Icon.png |
Weaponskill | Instant | 2.3s | — |
Delivers an attack with a potency of 750. Additional Effect: Increases Oath Gauge by 5 ※This action cannot be assigned to a hotbar. | ||||
Savage Blade File:FFXIV Savage Blade PVP Icon.png |
Weaponskill | Instant | 2.3s | — |
Delivers an attack to target. Combo Action: Fast Blade Combo Potency: 1,000 Combo Bonus: Increases Oath Gauge by 5 ※This action cannot be assigned to a hotbar. | ||||
Rage of Halone File:FFXIV Rage Of Halone PVP Icon.png |
Weaponskill | Instant | 2.3s | — |
Delivers an attack to target. Combo Action: Savage Blade Combo Potency: 1,250 Combo Bonus: Reduces target's attack potency and healing magic potency by 10% Duration: 15s. Combo Bonus: Increases Oath Gauge by 5 ※This action cannot be assigned to a hotbar. | ||||
Riot Blade File:FFXIV Riot Blade PVP Icon.png |
Weaponskill | Instant | 2.3s | — |
Delivers an attack to target.
Combo Action: Fast Blade with a potency of 1,000. | ||||
Royal Authority File:FFXIV Royal Authority PVP Icon.png |
Weaponskill | Instant | 2.3s | — |
Delivers an attack to target. Combo Action: Riot Blade with a potency of 1,250. Combo Bonus: Restores 1,000 MP Combo Bonus: Increases Oath Gauge by 5 ※This action cannot be assigned to a hotbar. | ||||
Holy Spirit File:FFXIV Holy Spirit PVP Icon.png |
Spell | 1.3s | 2.3s | 2500 MP |
Delivers an attack with a potency of 1,250. Additional Effect: Silence with 2s duration. | ||||
Clemency File:FFXIV Clemency PVP Icon.png |
Spell | 1.3s | 2.3s | 2500 MP |
Restores target's HP. Cure Potency: 2,000 Additional Effect: Restores to self 50% of HP restored to target if target is a party member | ||||
Shield Bash File:FFXIV Shield Bash PVP Icon.png |
Ability | Instant | 5s | 300 TP |
Delivers an attack with a potency of 500. Additional Effect: Stun Duration: 3s. | ||||
Requiescat File:FFXIV Requiescat PVP Icon.png |
Ability | Instant | 30s | — |
Delivers an attack with a potency of 500. Potency increases up to 400% as MP nears maximum. Additional Effect: Increases attack magic potency by 50% and healing magic potency by 25% Duration: 10s. | ||||
Cover File:FFXIV Cover PVP Icon.png |
Ability | Instant | 3s | Oath: 20 |
Take all damage intended for another party member. Only active when member is closer than 10 yalms. Depletes Oath Gauge by 20 periodically while active. | ||||
Uncover File:FFXIV Uncover Icon.png |
Ability | Instant | 3s | — |
Removes Cover status. | ||||
Hallowed Ground File:FFXIV Hallowed Ground PVP Icon.png |
Ability | Instant | 120s | — |
Renders you impervious to most attacks Duration: 5s. | ||||
Shield Oath File:FFXIV Shield Oath PVP Icon.png |
Ability | Instant | 5s | — |
Reduces both damage taken and damage dealt by 20%. Effect ends upon reuse. |
Additional PvP Actions
These actions are common to all jobs, and can only be used in PvP areas.
The number of additional actions that can be set is limited to two.
Action | Type | Cast | Recast |
---|---|---|---|
Recuperate File:FFXIV Recuperate Icon.png |
Ability | Instant | 60s |
Restores 25% of maximum HP. | |||
Muse File:FFXIV Muse Icon.png |
Ability | Instant | 90s |
Restores 25% of maximum MP. | |||
Enliven File:FFXIV Enliven Icon.png |
Ability | Instant | 90s |
Restores 50% of maximum TP. | |||
Purify File:FFXIV Purify Icon.png |
Ability | Instant | 45s |
Removes Stun, Sleep, Bind, Heavy, Slow, and Silence from target. Can be used regardless of own status affliction. | |||
Concentrate File:FFXIV Concentrate Icon.png |
Ability | Instant | 45s |
Creates a barrier preventing Stun, Sleep, Bind, Heavy, Slow, Silence, and knockback effects. Duration: 10s | |||
Safeguard File:FFXIV Safeguard Icon.png |
Ability | Instant | 90s |
Reduces damage taken by 25%. Duration: 10s | |||
Bolt File:FFXIV Bolt Icon pvp.png |
Ability | Instant | 45s |
Reduces damage taken by 25%. Duration: 10s |
PvP Traits
These traits are common to all jobs, and only take effect when in PvP areas.
The number of PvP traits that can be set is limited to three.
Traits | Effect |
---|---|
Increased HP |
Increases maximum HP by 5%. |
Increased Action Speed File:FFXIV Increased Action Speed Icon.png |
Decreases weaponskill and spell cast and recast times by 5%. |
Increased Damage Dealt File:FFXIV Increased Damage Dealt Icon.png |
Increases damage dealt by 3%. |
Decreased Damage Taken File:FFXIV Decreased Damage Taken Icon.png |
Decreases damage taken by 3%. |
Increased Healing Potency File:FFXIV Increased Healing Potency Icon.png |
Increases spell-based HP restoration by 5%. |
Decreased Recast Time File:FFXIV Decreased recast time Icon.png |
Decreases recast time of additional actions by 20%. |
Increased Resistance Duration File:FFXIV Increased REsistance Duration Icon.png |
Increases duration of resistances by 50%. |
Increased MP Regeneration File:FFXIV increased MP Regeneration Icon.png |
Increases MP regeneration rate by 25%. |
Increased TP Regeneration File:FFXIV Increased TP Regeneration Icon.png |
Increases TP regeneration rate by 40%. |
Limit Break
Gladiators' and Paladins' Limit Breaks focus on drastically raising the defense and magic defense of the entire party for a short period of time. They both have the same Level 1 and Level 2 limit breaks as other Tanks.
Ability | Level | Description | Image |
---|---|---|---|
Shield Wall | 1 | Reduces damage taken by all party members by 10% for a period of 10 seconds. | |
Mighty Guard | 2 | Reduces damage taken by all party members by 20% for a period of 15 seconds. | |
Last Bastion | 3 | Reduces damage taken by all party members by 50% for a period of 12 seconds. | File:Last Bastion.jpg |
Other appearances
Final Fantasy Record Keeper
Template:Sideicon
Final Fantasy Trading Card Game
Template:Sideicon Paladin and Gladiator appear in Final Fantasy Trading Card Game with Thunder-elemental cards.
Gallery
- Arms and Gear sets
- Abilities
Etymology
gladiator (Latin: gladiator, "swordsman", from gladius, "sword") was an armed combatant who entertained audiences in the Roman Republic and Roman Empire in violent confrontations with other gladiators, wild animals, and condemned criminals. Some gladiators were volunteers but most were slaves schooled under harsh conditions. Gladiators were celebrated in art, and it became a feature of politics and social life in the Roman world.
ATrivia
- After patch 1.20, gladiators received many of the abilities from the scrapped Sentinel discipline, and lost a bit of attack power in exchange for better defense and tanking abilities.
- Gladiator animations are used by any Disciple of the Hand or Land that enters combat with their tools.
References
Template:FFXIV