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Gladiators aspire to become masters of the sword, the most ubiquitous weapon in all of Eorzea. The sword is a deceptively simple weapon, which is why many take it up to achieve their goals. Wealth, power, love—all seem within reach when duly armed. A gladiator, however, understands that to live by the sword is not a decision to be taken lightly. To walk upon the bloodsands is to court death, and we must ever be prepared to enter Thal's realm. But when you stand triumphant in the Coliseum and hear the crowd chanting your name, you feel...immortal. Of course, victory goes only to those willing to work for it. A gladiator must rigorously train not only to deliver fierce attacks, but also to weather them. Indeed, learning the shield is just as important as learning the sword. These defensive skills are especially important when fighting alongside allies. In battle, a gladiator is often relied upon to draw the enemy's attention while his weaker allies seize the opportunity to attack. It is for this reason that gladiators are often considered indispensable in battle, for none are more skilled in the arts of war than we.

The Gladiator (剣術士, Kenjutsu Shi?) is a Disciple of War in Final Fantasy XIV, introduced in the original release, with a guild situated in the Coliseum in Ul'dah. It can be upgraded to the Paladin job via the quest "Paladin's Pledge" with a level 30 Gladiator.

ProfileEdit

GladiatorEdit

Gladiators specialize in the handling of all manner of one-handed blades, from daggers to longswords, be it single- or double-edged, straight or curved. A defining characteristic of the guild is its emphasis on diverse combat tactics, training its members to bring their martial skills to bear in any situation.

As such, there are practitioners who marry sword with shield, seeking to defend their fellow companions. Others opt for an empty off hand, choosing instead to focus entirely on their sword arm. The gladiator's proficiency with blades extends to those hurled at range, such as throwing knives.
—Lodestone

Gladiators attack using a variety of styles of sword and is the only Discipline of War capable of equipping a shield. The Gladiator's primary role in a party is that of a tank, and therefore their focus is to shield their allies from enemy ire by forcing them to focus their attacks on them.

The Gladiator's skillset contains many abilities that allow them to increase enmity with enemies, as well as abilities that increases their defense. As such Gladiators tend to have the highest defense of all roles in the game, being able to equip heavy armor. This is offset with having one of the lowest damage per second ratio of any role.

PaladinEdit

Roegadyn-Paladin
For centuries, the elite of the Sultansworn have served as personal bodyguards to the royal family of Ul'dah. Known as paladins, these men and women marry exquisite swordplay with stalwart shield work to create a style of combat uncompromising in its defense. Clad in brilliant silver armor, they charge fearlessly into battle, ever ready to lay down their lives for their liege.

To be a paladin is to protect, and those who choose to walk this path will become the iron foundation upon which the party's defense is built.
—Lodestone

Paladins further increases the defensive capabilities of its base class. Paladins gain abilities that sacrifice offense for defense and vice versa. They also make use of healing and barrier spells.

StoryEdit

GladiatorEdit

PaladinEdit

FFV World Map SpriteThis article or section is a stub about a quest in Final Fantasy XIV. You can help the Final Fantasy Wiki by expanding it.

HeavenswardEdit

FFV World Map SpriteThis article or section is a stub about a quest in Final Fantasy XIV: Heavensward. You can help the Final Fantasy Wiki by expanding it.

StormbloodEdit

FFV World Map SpriteThis article or section is a stub about a quest in Final Fantasy XIV: Stormblood. You can help the Final Fantasy Wiki by expanding it.

EquipmentEdit

The Gladiator class is defined by wielding a one-handed sword. Since they are also meant to use a shield, they are the only combat class without two-handed weapons. For this reason, Paladin is the only job to have two Relic/Zodiac weapons.

In terms of late game armor and accessories, Gladiators and Paladins share "Fending" gear with Marauders, Warriors, and Dark Knights.

Job GaugeEdit

FFXIV Oath Gauge defensive stance

Shield Oath Gauge.

FFXIV Oath Gauge offensive stance

Sword Oath Gauge.

Job gauges were introduced in 4.0 Stormblood. The Paladin uses the Oath Gauge.

The Oath Gauge displays an icon that changes color depending on whether the Paladin is in a defensive or offensive stance. The gauge also displays the strength of Sword or Shield Oath. Defensive stance (Shield Oath) reduces the damage take and increases enmity. Paladins in offensive stance (Sword Oath) increases damage after each auto-attack. Several actions require a stronger Oath before they can be used, and will weaken Oath with each use. Using auto-attacks will strengthen Sword Oath and blocking attacks will strengthen Shield Oath.

In PVP, Oath is used to activate Cover and the gauge will gradually deplete when Cover is in effect. Using combo actions will refill the Oath Gauge.

AbilitiesEdit

Note: As MP cost for spells vary depending on the class and level of the character, these values are not listed here.

Class ActionsEdit

Ability Level Type Cast Recast TP Cost Range Radius
Fast Blade
FFXIV Fast Blade Icon
1 Weaponskill Instant 2.50sBase value; the higher the character's Skill Speed stat, the lower the recast time will be 60 Melee
Delivers an attack with a potency of 160.
Fight or Flight
FFXIV Fight or Flight Icon
2 Ability Instant 60.00s
Increases physical damage dealt by 25%
Duration: 25s.
Savage Blade
FFXIV Savage Blade Icon
4 Weaponskill Instant 2.50sBase value; the higher the character's Skill Speed stat, the lower the recast time will be 60 Melee
Delivers an attack with potency of 100.
Additional Effect: Increased enmity.
Combo Action: Fast Blade
Combo Potency: 210.
Flash
FFXIV Flash Icon
6 Spell Instant 2.50sBase value; the higher the character's Skill Speed stat, the lower the recast time will be 5y
Increases enmity in all nearby enemies.
Riot Blade
FFXIVARR Riot Blade Icon
10 Weaponskill Instant 2.50sBase value; the higher the character's Skill Speed stat, the lower the recast time will be 60 Melee
Delivers an attack with a potency of 100.
Combo Action: Fast Blade
Combo Potency 240
Combo Bonus: Restores MP.
Shield Lob
FFXIV Shield Lob Icon
15Complete Gladiator quest "That Old Familiar Feeling" Weaponskill Instant 2.50sBase value; the higher the character's Skill Speed stat, the lower the recast time will be 120 15y
Delivers an attack with a potency of 120.
Additional Effect: Increased enmity.
Shield Bash
FFXIV Shield Bash Icon
18 Weaponskill Instant 2.50sBase value; the higher the character's Skill Speed stat, the lower the recast time will be 150 Melee
Delivers an attack with a potency of 110.
Additional Effect: Stun
Duration: 6s.
Rage of Halone
FFXIV Rage of Halone Icon
26 Weaponskill Instant 2.50sBase value; the higher the character's Skill Speed stat, the lower the recast time will be 60 Melee
Delivers an attack with a potency of 100.
Additional Effect: Increased enmity.
Combo Action: Savage Blade
Combo Potency: 270
Shield Swipe
FFXIV Shield Swipe Icon
30Complete Gladiator quest "The Rematch" Ability Instant 15s Melee
Delivers an attack with a potency of 210.
Can only be executed immediately after blocking an attack.
Additional Effect: Pacification
Duration: 6s
Additional Effect: Increased Enmity.
Sentinel
FFXIV Sentinel Icon
38 Ability Instant 180.00s
Reduces damage taken by 40%
Duration: 10s
Tempered Will
FFXIV Tempered Will Icon
42 Ability Instant 180.00s
Immediately cures Bind and Heavy, while preventing knockback and draw-in effects
Duration: 10s
Bulwark
FFXIV Bulwark Icon
46 Ability Instant 180.00s
Increases block rate by 60%
Duration: 15s
Circle of Scorn
FFXIV Circle of Scorn Icon
50 Ability Instant 25.00s 5y
Delivers an attack with a potency of 100 to all nearby enemies.
Additional Effect: Increased enmity
Additional Effect: Damage over time
Potency: 30
Duration: 15s

Job ActionsEdit

Ability Level Type Cast Recast TP Cost Range Radius
Shield Oath
FFXIV Shield Oath Icon
30Complete the quest "Paladin's Pledge" Ability Instant 2.5s N/A (MP cost)
Reduces damage taken by 20%, while reducing damage dealt by 15% and increases enmity.
Cannot be used with Sword Oath.
Effect ends upon reuse.
Sword Oath
FFXIV Sword Oath Icon
35Complete the quest "Honor Lost" Spell Instant 2.5s N/A (MP cost)
Deals additional damage with a potency of 75 after each auto-attack. Damage affected by weapon delay.
Cannot be used with Shield Oath.
Effect ends upon reuse.
Cover
FFXIV Cover Icon
40Complete the quest "Power Struggles" Ability Instant 120s 10y
Take all damage intended for another party member, suffering only 80% of it.
Duration: 12s
Can only be executed when member is closer than 10 yalms. Does not activate with certain attacks.
Spirits Within
FFXIV Spirits Within Icon
45Complete the quest "Parley in the Sagolii" Ability Instant 30s Melee
Delivers an attack with a potency of 300.
Potency decreases as your HP decreases.
Total Eclipse
FFXIV Total Eclipse Icon
46 Weaponskill Instant 2.50sBase value; the higher the character's Skill Speed stat, the lower the recast time will be 5y
Delivers an attack with a potency of 110 to all nearby enemies.
Hallowed Ground
FFXIV Hallowed Ground Icon
50Complete the quest "Keeping the Oath" Ability Instant 420s
Renders you impervious to most attacks for 10s.
Sheltron
FFXIV Sheltron Icon
52Complete the quest "The Paladin Who Cried Wolf" Ability Instant 30s
Blocks the next physical attack for 10s.
Additional Effect: Partial MP restored upon block for 10s.
Oath gauge cost: 50.
Goring Blade
FFXIV Goring Blade Icon
54Complete the quest "Big Sollerets to Fill" Weaponskill Instant 2.50sBase value; the higher the character's Skill Speed stat, the lower the recast time will be 50
Delivers an attack with a potency of 100.
Combo Action: Riot Blade
Combo Potency: 250
Combo Bonus: Damage over time with potency of 60 for 21s.
Divine Veil
FFXIV Divine Veil Icon
56Complete the quest "Hey Soul Crystal" Ability Instant 120s 15y
Upon next HP recovery via healing magic cast by a party member, a protective barrier is cast on all party members within 15y for 30s.
Barrier Effect: Prevents damage up to 10% of PLD's max HP for 30s.
Effect ends upon additional HP recovery via healing magic.
Clemency
FFXIV Clemency Icon
58Complete the quest "All According to Plan" Spell 1.50sBase value; the higher the character's Skill Speed stat, the lower the cast time will be 2.50sBase value; the higher the character's Skill Speed stat, the lower the recast time will be N/A (MP cost) 30y
Restores target's HP.
Cure Potency: 1200
Additional Effect: Restores to self 50% of HP restored to target if target is a party member.
Royal Authority
FFXIV Royal Authority Icon
60Complete the quest "This Little Sword of Mine" Weaponskill Instant 2.50sBase value; the higher the character's Skill Speed stat, the lower the recast time will be
Delivers an attack with a potency of 100.
Combo Action: Riot Blade
Combo Potency: 360
Intervention
FFXIV Intervention Icon
62 Ability Instant 10s 30y
Reduces target party member's damage taken by 10%
Duration: 6s.
Additional Effect: Increases damage reduction by another 50% of the effect of Rampart or Sentinel if either are active.
Oath Gauge Cost: 50
Holy Spirit
FFXIV Holy Spirit Icon
64 Spell 1.50sBase value; the higher the character's Skill Speed stat, the lower the cast time will be 2.50sBase value; the higher the character's Skill Speed stat, the lower the recast time will be 25y
Deals unaspected damage with a potency of 440.
Shield Oath Bonus: Increases Oath Gauge by 20
Requiescat
FFXIV Requiescat Icon
68 Ability Instant 60s Melee
Delivers an attack with a potency of 350. Potency decreases as own MP decreases.
Additional Effect: Increases attack magic and healing magic potency by 20% if current MP is at 80% or higher
Duration: 12s.
Passage of Arms
FFXIV Passage of Arms Icon
70Complete the quest "Raising the Sword" Ability Instant 120s 8y
Increases block rate by 100% and creates a designated area in a cone behind you in which party members will only suffer 85% of all damage inflicted
Duration: 18s.
Effect ends upon executing another action or moving (including facing a different direction).
Cancels auto-attack upon execution.

Role ActionsEdit

Role actions are abilities common to classes and jobs with the same role. Jobs can select and use up to five role actions, while classes can select and use up to ten.

Action Level Type Cast Recast Range Radius Role Affinity
Rampart
FFXIV Rampart Icon
8 Ability Instant 90s FFXIV Tank Icon
Reduces damage taken by 20%
Duration: 20s
Low Blow
FFXIV Low Blow Icon
12 Ability Instant 25s FFXIV Tank Icon
Stuns the target
Duration: 5s
Provoke
FFXIV Provoke Icon
16 Ability Instant 40s FFXIV Tank Icon
Gesture threateningly, placing yourself at the top of a target's enmity list.
Convalescence
FFXIV Convalescence Icon
20 Ability Instant 120s FFXIV Tank Icon
Increases own HP recovery via healing magic by 20%
Duration: 20s
Anticipation
FFXIV Anticipation Icon
24 Ability Instant 60s FFXIV Tank Icon
Increases parry rate by 30%
Duration: 20s.
Reprisal
FFXIV Reprisal Icon
32 Ability Instant 60s FFXIV Tank Icon
Lowers target's damage dealt by 10%
Duration: 5s.
Awareness
FFXIV Awareness Icon
36 Ability Instant 120s FFXIV Tank Icon
Nullifies chance of suffering critical damage
Duration: 25s
Interject
FFXIV Interject Icon
40 Ability Instant 30s FFXIV Tank Icon
Silences target
Duration: 1s
Ultimatum
FFXIV Ultimatum Icon
44 Ability Instant 90s FFXIV Tank Icon
Provoke nearby enemies, placing yourself at the top of their enmity list.
Shirk
FFXIV Shirk Icon
48 Ability Instant 120s FFXIV Tank Icon
Diverts 25% of enmity to target party member.

Class TraitsEdit

Name Level Description
Enhanced Vitality
FFXIV Enhanced Vitality Icon
20 Increases vitality by 8.
Enhanced Vitality II
FFXIV Enhanced Vitality II Icon
40 Increases vitality by 16.
Enhanced Vitality III
FFXIV Enhanced Vitality III Icon
60 Increases vitality by 24.

Job TraitsEdit

Name Level Description
Oath Mastery
FFXIV Oath Mastery Icon
52Complete the quest "The Paladin Who Cried Wolf" Increases Oath Gauge by 5 each time an auto attack lands while under the effect of Sword Oath, or an attack is blocked while under the effect of Shield Oath. Oath Gauge is halved when switching between the two Oaths.
Divine Magic Mastery
FFXIV Divine Magic Mastery Icon
64 Halves MP cost for all spells while preventing casting interruptions via damage taken.
Enhanced Cover
FFXIV Enhanced Cover Icon
66 Reduces damage received from a covered player by 20%

PvP ActionsEdit

Action Type Cast Recast Cost
Fast Blade
FFXIV Fast Blade PVP Icon
Weaponskill Instant 2.3s
Delivers an attack with a potency of 750.
Additional Effect: Increases Oath Gauge by 5

※This action cannot be assigned to a hotbar.
Savage Blade
FFXIV Savage Blade PVP Icon
Weaponskill Instant 2.3s
Delivers an attack to target.
Combo Action: Fast Blade
Combo Potency: 1,000
Combo Bonus: Increases Oath Gauge by 5

※This action cannot be assigned to a hotbar.
Rage of Halone
FFXIV Rage Of Halone PVP Icon
Weaponskill Instant 2.3s
Delivers an attack to target.
Combo Action: Savage Blade
Combo Potency: 1,250
Combo Bonus: Reduces target's attack potency and healing magic potency by 10%
Duration: 15s.
Combo Bonus: Increases Oath Gauge by 5

※This action cannot be assigned to a hotbar.
Riot Blade
FFXIV Riot Blade PVP Icon
Weaponskill Instant 2.3s
Delivers an attack to target.

Combo Action: Fast Blade with a potency of 1,000.
Combo Bonus: Increases Oath Gauge by 5

※This action cannot be assigned to a hotbar.

Royal Authority
FFXIV Royal Authority PVP Icon
Weaponskill Instant 2.3s
Delivers an attack to target.
Combo Action: Riot Blade with a potency of 1,250.
Combo Bonus: Restores 1,000 MP
Combo Bonus: Increases Oath Gauge by 5

※This action cannot be assigned to a hotbar.
Holy Spirit
FFXIV Holy Spirit PVP Icon
Spell 1.3s 2.3s 2500 MP
Delivers an attack with a potency of 1,250.
Additional Effect: Silence
Additional Effect: Increases Oath Gauge by 5
Duration: 2s
Clemency
FFXIV Clemency PVP Icon
Spell 1.3s 2.3s 2500 MP
Restores target's HP.
Cure Potency: 2,000
Additional Effect: Restores to self 50% of HP restored to target if target is a party member
Shield Bash
FFXIV Shield Bash PVP Icon
Ability Instant 5s 300 TP
Delivers an attack with a potency of 500.
Additional Effect: Stun
Duration: 2s.
Requiescat
FFXIV Requiescat PVP Icon
Ability Instant 30s
Delivers an attack with a potency of 500. Potency increases up to 400% as MP nears maximum.
Additional Effect: Increases attack magic potency by 50% and healing magic potency by 25%
Additional Effect: Reduces MP cost of all spells to 0
Duration: 10s.
Cover
FFXIV Cover PVP Icon
Ability Instant 3s Oath: 25
Take all damage intended for another party member. Only active when member is closer than 10 yalms.
Depletes Oath Gauge by 20 periodically while active.
Uncover
FFXIV Uncover Icon
Ability Instant 3s
Removes Cover status.
Hallowed Ground
FFXIV Hallowed Ground PVP Icon
Ability Instant 120s
Renders you impervious to most attacks
Duration: 5s.
Shield Oath
FFXIV Shield Oath PVP Icon
Ability Instant 5s
Reduces both damage taken and damage dealt by 25%.
Effect ends upon reuse.

Additional PvP ActionsEdit

These actions are common to all jobs, and can only be used in PvP areas.
The number of additional actions that can be set is limited to two.

Action Type Cast Recast
Recuperate
FFXIV Recuperate Icon
Ability Instant 45s
Restores 25% of maximum HP.
Muse
FFXIV Muse Icon
Ability Instant 90s
Restores 25% of maximum MP.
Enliven
FFXIV Enliven Icon
Ability Instant 90s
Restores 50% of maximum TP.
Purify
FFXIV Purify Icon
Ability Instant 45s
Removes Stun, Sleep, Bind, Heavy, Slow, and Silence from target. Can be used regardless of own status affliction.
Concentrate
FFXIV Concentrate Icon
Ability Instant 45s
Creates a barrier preventing Stun, Sleep, Bind, Heavy, Slow, Silence, and knockback effects.
Duration: 10s
Safeguard
FFXIV Safeguard Icon
Ability Instant 90s
Reduces damage taken by 25%.
Duration: 10s
Bolt
FFXIV Bolt Icon pvp
Ability Instant 45s
Reduces damage taken by 25%.
Duration: 10s

PvP TraitsEdit

These traits are common to all jobs, and only take effect when in PvP areas.
The number of PvP traits that can be set is limited to three.

Traits Effect
Increased HP
FFXIV Increased HP pvp Icon
Increases maximum HP by 5%.
Increased Action Speed
FFXIV Increased Action Speed Icon
Decreases weaponskill and spell cast and recast times by 3%.
Increased Damage Dealt
FFXIV Increased Damage Dealt Icon
Increases damage dealt by 3%.
Decreased Damage Taken
FFXIV Decreased Damage Taken Icon
Decreases damage taken by 3%.
Increased Healing Potency
FFXIV Increased Healing Potency Icon
Increases spell-based HP restoration by 5%.
Decreased Recast Time
FFXIV Decreased recast time Icon
Decreases recast time of additional actions by 20%.
Increased Resistance Duration
FFXIV Increased REsistance Duration Icon
Increases duration of resistances by 50%.
Increased MP Regeneration
FFXIV increased MP Regeneration Icon
Increases MP regeneration rate by 25%.
Increased TP Regeneration
FFXIV Increased TP Regeneration Icon
Increases TP regeneration rate by 40%.

Limit BreakEdit

Gladiators' and Paladins' Limit Breaks focus on drastically raising the defense and magic defense of the entire party for a short period of time. They both have the same Level 1 and Level 2 limit breaks as other Tanks.

Ability Level Description Image
Shield Wall 1 Reduces damage taken by all party members by 10% for a period of 10 seconds. FFXIV Tank Shieldwall
Mighty Guard 2 Reduces damage taken by all party members by 20% for a period of 15 seconds. FFXIV Tank Mighty Guard
Last Bastion 3 Reduces damage taken by all party members by 50% for a period of 12 seconds. Last Bastion

Other appearancesEdit

Final Fantasy Record KeeperEdit

FFRK

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Edgar - Chainsaw2This article or section is a stub about an ability in Final Fantasy Record Keeper. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Trading Card GameEdit

TCG Paladin and Gladiator appear in Final Fantasy Trading Card Game with Thunder-elemental cards.

GalleryEdit

Arms and Gear sets
Abilities
Role Actions
Relm-ffvi-snes-battleThis gallery is incomplete and requires screenshots of the abilities added. You can help the Final Fantasy Wiki by uploading images.

EtymologyEdit

A gladiator (Latin: gladiator, "swordsman", from gladius, "sword") was an armed combatant who entertained audiences in the Roman Republic and Roman Empire in violent confrontations with other gladiators, wild animals, and condemned criminals. Some gladiators were volunteers but most were slaves schooled under harsh conditions. Gladiators were celebrated in art, and it became a feature of politics and social life in the Roman world.

TriviaEdit

  • After patch 1.20, gladiators received many of the abilities from the scrapped Sentinel discipline, and lost a bit of attack power in exchange for better defense and tanking abilities.
  • Gladiator animations are used by any Disciple of the Hand or Land that enters combat with their tools.

ReferencesEdit