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Gladiator (Final Fantasy V)

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Gladiator FFV
Skilled Warriors who can master any blade.

The Gladiator (剣闘士, Kentōshi?) is a job in the Game Boy Advance, mobile and Steam version of Final Fantasy V, found in the secret sea chasm.

The Gladiator is among one of the more powerful physical-based jobs in the game, boasting the highest Strength out of the heavy armor jobs, and tied with Monk with the highest Strength in the Advance and succeeding remakes. Gladiators have decent Agility, but suffer from poor Stamina, HP, and Magic Defense.

The Gladiator is potent due to their wide array of equipment choices, giving them an edge against a variety of enemies, and can become better with some commands than the original jobs. Gladiators can take the front or back row.

Mastering Gladiator for all four characters in the mobile and Steam versions earns the player the achievement "Battle Master".

Appearance Edit

FFV Bartz Gladiator iOS FFV Lenna Gladiator iOS FFV Faris Gladiator iOS FFV Krile Gladiator iOS

In the GBA remake, the Gladiator wears heavy armor and an intimidating mask. Bartz, Lenna, and Faris resemble characters from Saint Seiya. The characters' masks pose a certain resemblance to some summoned monsters: Bartz to Odin, Lenna to Shiva, Faris to Syldra, and Krile to Carbuncle.

The Gladiator job was redesigned in the mobile port where the characters wear light armor reminiscent of traditional Roman gladiators.

Abilities Edit

  • Job command - Finisher
  • Innate abilities - None
  • Equipment - Knives, Swords, Knight Swords, Spears, Bows, Axes, Shields, Heavy Helmets, Light Helmets, Heavy Armor, Clothes, Gauntlets

The Finisher command can do one of three things:

  1. Elemental Attack! - Elemental attack that does max damage (9,999).
  2. Critical Hit! - Perform a regular critical hit.
  3. Nothing - The attempt failed.

The ratio between failure, Elemental Attack! and Critical Hit! varies by job level:

  • Job Level 0: 37.5% chance to fail, 37.5% chance for Critical Hit!, 25% chance for Elemental Attack!.
  • Job Level 1: 31.25% chance to fail, 37.5% chance for Critical Hit!, 31.25% chance for Elemental Attack!.
  • Job Level 2: 31.25% chance to fail, 31.25% chance for Critical Hit!, 37.5% chance for Elemental Attack!.
  • Job Level 3: 31.25% chance to fail, 25% chance for Critical Hit!, 43.75% chance for Elemental Attack!.
  • Job Level 4: 25% chance to fail, 25% chance for Critical Hit!, 50% chance for Elemental Attack!.

The element used depends on the character's crystal element: Bartz's elemental attack is Wind, Lenna's is Water, Faris's is Fire and Krile's is Earth. Galuf is given the innate element of Earth, and therefore his Finisher ability will take this element, although the player will not be able to see this unless they hack the game so Galuf can use this job.

Elemental Attack! will always inflict 9,999 damage unless the enemy is immune to or absorbs the element, in the latter case the enemy being healed for 9,999 instead. A non-boss enemy weak to the character's element will get killed instantly if the Elemental Attack! lands. In spite of a slash "animation", Krile and Galuf's Elemental Attack! will miss flying foes, making their version of this ability less useful than the others.

Bladeblitz deals a normal physical attack to all enemies equal to 75% of the Attack command's damage. Row modifiers will be ignored if the equipped weapon ignores row, and all special abilities or effects of the equipped weapon will be ignored (however, MP-driven criticals and regular criticals will function as normal). MP-driven criticals will reduce MP once for every target hit. Any non-Heavy target hit by the Lilith Rod will have its effect applied to. Weapons that rely on Magic Power, such as harps and the Wonder Wand, will not work with Bladeblitz.

Upon mastery, Freelancers and Mimes gain a bonus to Strength. They also gain a bonus to Agility and Stamina unless higher bonuses have been gained from another mastered job.

The stat modifiers for Gladiators are:

  • Strength: +26
  • Agility: +14
  • Stamina: +3
  • Magic: -14

Level-up abilities Edit

Level 1 Ability
Mobile/PC Name Lure
Advance Name Lure
AP Required 30
Type Passive
Description Attract enemies' hits.
Information Despite the description, this ability actually increases the encounter rate.
Level 2 Ability
Mobile/PC Name Finisher
Advance Name Finisher
AP Required 70
Type Command
Description Powerful strike that attacks an enemy's weak point for massive damage.
Information Lets any job use the Finisher command.
Level 3 Ability
Mobile/PC Name Long Range
Advance Name Long Range
AP Required 150
Type Passive
Description Attack enemies at full power from the back row, no matter the weapon.
Information Putting this character in the back row will not affect damage.
Level 4 Ability
Mobile/PC Name Bladeblitz
Advance Name Bladeblitz
AP Required 450
Type Command
Description Attacks all enemies.
Information Lets any job use the Bladeblitz command. Deal damage to all enemies; the damage done is 75% of what Attack would deal and it ignores rows.

Other appearances Edit

Final Fantasy Trading Card Game Edit

Triple Triad Edit

105a Gladiator

Faris as a Gladiator appears on a Triple Triad card in the version available via Final Fantasy Portal App.

Gallery Edit

Etymology Edit

A gladiator (Latin: gladiator, "swordsman", from gladius, "sword") was an armed combatant who entertained audiences in the Roman Republic and Roman Empire in violent confrontations with other gladiators, wild animals, and condemned criminals. Some gladiators were volunteers but most were slaves schooled under harsh conditions. Gladiators were celebrated in art, and it became a feature of politics and social life in the Roman world.

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