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Gladiator (Final Fantasy Tactics A2)

From Final Fantasy Wiki

See also: Gladiator.
"Gladiators wake the magick that sleeps within the quiet steel of the blade with their sparring techniques."
—Description


The Gladiator is a job available only to Bangaa. This job can charge their weapons with elemental properties for stronger attacks. Gladiators are nimble melee units that are incapable of equipping heavy armor and so are a bit short in the Defense department. Their offensive capabilites, including the Bangaa variation of Ultima, Ultima Sword, make up for the Gladiator's lack of endurance. A most terrifying combination is having a Templar or a Dragoon use Ultima Sword, while equiping a spear allowing a two tile Ultima range, or giving Ultima Sword to a Trickster, allowing Ultima from a truly terrifying distance.

Contents

[edit] Requirements

  • To Use: Master 2 Warrior A-Abilities

[edit] Stats

Weapons Head Body Equip Shields?
Blades Hats Light Armor Yes


Move Jump Evasion Unarmed
Attack Raise
Resilience
4 2 0 18 40

[edit] Abilities

[edit] Sparring

The GLADIATOR calls on this peculiar mix of sword and sorcery

Skill Weapon Learned From Effect Range AP To Master MP To Use
Rush Sweep Blade Damages and knocks back target Weapon range 100 -
Wild Swing Ogun Blade Damages surrounding units All sides 250 -
Beat Down Shadow Blade Double damage, half accuracy Weapon range 250 -
Blitz Sun Blade Half damage, double accuracy Weapon range 250 -
Fire Soul Flametongue Magic-based fire damage 1 300 4
Thunder Assault Air Blade Magic-based lightning damage 1 300 4
Blizzard Tackle Icebrand Magic-based ice damage 1 300 4
Ultima Sword Materia Blade Magic-based attack that inflicts massive damage Weapon range 990 32

[edit] Reaction

Skill Armor Learned From Effect AP To Master
Strike Back Bone Plate Avoids a standard attack and counters 300

[edit] Support

Skill Weapon Learned From Effect AP To Master
Doublehand Venus Blade Hold a single-handed weapon with both hands. Increases weapon damage. 250