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XII

The Giza Rabbit is a beast/dreamhare-type enemy in Final Fantasy XII. It is not a threat, and is docile until attacked. It is only located on the Giza Plains during the Dry season. While docile, a Giza Rabbit may cast Cure on any character or other monster nearby if significantly hurt. The Giza Rabbits in the Northern areas of Giza Plains have slightly more HP than the Giza Rabbits that dwell in the Southern areas of the plains. Once attacked, they will run around the area possibly getting the attention of nearby enemies.

After running away, it would cast Protect and Cure onto itself. But sometimes, they may engage in battle if surrounded or already cornered.

Bestiary entryEdit

Note: Giza Rabbit shares the same Bestiary with Ozmone Hare under Happy Bunny.

Page 1: ObservationsEdit

Being a fiendish creature taking the form of an adorable bunny (for which, indeed, it is all the more fiendish), living in the dry savannah lands, such as can be found in Giza Plains during the Dry, or Ozmone Plains. The name of the beastie in given to change according to its location, so that those of Giza Plains are called giza rabbits, and those of Ozmone Plains called ozmone hares. They are wont to migrate during periods of inclement weather, and one may find that, depending on the season, a given specimen may be found in Giza Plains or Ozmone Plains.

Page 2: Sage Knowledge 48 of 78Edit

StatsEdit

A: Lv. 1-2

Final Fantasy XII enemy stats
#009#010-a #010-b
Location Species Aggression Movement type Rare Game Other information
Giza Plains - The Dry (Throne Road, Gizas North Bank, Warrior's Wash) Beast/Dreamhare Docile (no attack unless provoked) Ground (Speed: Normal) N/A N/A
Stats
Level HP MP Strength Magick Power
1 - 2 85 - 105 60 - 65 8 - 9 6 - 6
Vitality Speed Attack Power Defense Magick Resist
10 - 10 10 - 10 8 - 9 4 - 4 8 - 8
Evade EXP LP CP Gil
0 - 0 7 - 9 1 13 - 29 0 - 0
Elemental affinities
FFXII Fire Icon FFXII Ice Icon FFXII Thunder Icon FFXII Water Icon FFXII Wind Icon FFXII Earth Icon FFXII Dark Icon FFXII Holy Icon
150% 100% 100% 100% 100% 100% 100% 100%
Statuses and immunities*% refers to chance to spawn under status
FFXII Stone Icon FFXII Stop Icon FFXII KO Icon FFXII Confuse Icon FFXII Reverse Icon FFXII Sleep Icon FFXII Blind Icon FFXII Poison Icon
0% 0% Immune 0% 0% 0% 0% 0%
FFXII Silence Icon FFXII Oil Icon FFXII Disease Icon FFXII Disable Icon FFXII Immobilize Icon FFXII Sap Icon FFXII Slow Icon FFXII Lure Icon
0% 0% 0% Immune 0% Immune 0% 0%
FFXII Libra Icon FFXII Bravery Icon FFXII Faith Icon FFXII Protect Icon FFXII Shell Icon FFXII Haste Icon FFXII Regen Icon FFXII Invisible Icon
0% 0% 0% 0% 0% 0% 0%
FFXII Reflect Icon Immunities granted by Safety
0% Enemy does not have innate Safety augment
Items
Item dropped Steal Poach

[30%] Monograph: [[Loot (Final Fantasy XII)#Pebble|Pebble]] (Hunter)
[1%] Canopic Jar: [[Loot (Final Fantasy XII)#Arcana|Arcana]]
[95%] Drab Wool
[5%] Headgear;IZJS differences
Abilities
Attacks Magicks Technicks Augments Items
Normal Attack

Charge time: 25

Protect, Cure Lunge Status+ None

B: Lv. 1-2

Final Fantasy XII enemy stats
#009#010-a #010-b
Location Species Aggression Movement type Rare Game Other information
Giza Plains - The Dry (Gizas South Bank, Starfall Field) Beast/Dreamhare Docile (no attack unless provoked) Ground (Speed: Normal) N/A N/A
Stats
Level HP MP Strength Magick Power
1 - 2 70 - 90 60 - 65 8 - 9 6 - 6
Vitality Speed Attack Power Defense Magick Resist
10 - 10 10 - 10 8 - 9 4 - 4 8 - 8
Evade EXP LP CP Gil
0 - 0 7 - 9 1 23 - 39 0 - 0
Elemental affinities
FFXII Fire Icon FFXII Ice Icon FFXII Thunder Icon FFXII Water Icon FFXII Wind Icon FFXII Earth Icon FFXII Dark Icon FFXII Holy Icon
150% 100% 100% 100% 100% 100% 100% 100%
Statuses and immunities*% refers to chance to spawn under status
FFXII Stone Icon FFXII Stop Icon FFXII KO Icon FFXII Confuse Icon FFXII Reverse Icon FFXII Sleep Icon FFXII Blind Icon FFXII Poison Icon
0% 0% Immune 0% 0% 0% 0% 0%
FFXII Silence Icon FFXII Oil Icon FFXII Disease Icon FFXII Disable Icon FFXII Immobilize Icon FFXII Sap Icon FFXII Slow Icon FFXII Lure Icon
0% 0% 0% Immune 0% Immune 0% 0%
FFXII Libra Icon FFXII Bravery Icon FFXII Faith Icon FFXII Protect Icon FFXII Shell Icon FFXII Haste Icon FFXII Regen Icon FFXII Invisible Icon
0% 0% 0% 0% 0% 0% 0%
FFXII Reflect Icon Immunities granted by Safety
0% Enemy does not have innate Safety augment
Items
Item dropped Steal Poach

[30%] Monograph: [[Loot (Final Fantasy XII)#Pebble|Pebble]] (Hunter)
[1%] Canopic Jar: [[Loot (Final Fantasy XII)#Arcana|Arcana]]
[95%] Drab Wool
[5%] Headgear;IZJS differences
Abilities
Attacks Magicks Technicks Augments Items
Normal Attack

Charge time: 25

Protect, Cure Lunge Status+ None

AI scriptEdit

Abilities
TypeNameCondition
MagicksCureWhen docile and there is an enemy or ally nearby (on that enemy or ally: 5%).
ProtectAny time (25%).
TechnicksLungeAny time (25%).
Properties
TypeProperty
TargetingAttacks enemy with highest enmity.
Linking
Attacks
Pursuit
Other InformationWhen docile, may rarely restore an enemy's HP with Cure.
Runs away at first upon entering aggressive mode after being attacked.
Often stops attacking and runs away when HP < 50%.
Abilities
TypeNameCondition
MagicksCureWhen docile and there is an enemy or ally nearby (on that enemy or ally: 5%).
ProtectAny time (25%).
TechnicksLungeAny time (25%).
Properties
TypeProperty
TargetingAttacks enemy with highest enmity.
Linking
Attacks
Pursuit
Other InformationWhen docile, may rarely restore an enemy's HP with Cure.
Runs away at first upon entering aggressive mode after being attacked.
Often stops attacking and runs away when HP < 50%.

GalleryEdit

Other appearancesEdit

Final Fantasy XII: Revenant WingsEdit

FFXIIRW Giza Rabbits appear in the Mission 04: "The Coveted Derelict". They acts as a docile creature same as before yet categorized as Guests instead. They took the appearance of a White Hare, serving only as a roamer by the area and heals Vaan, Kytes or Filo whenever wounded.

Related enemiesEdit

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