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The Giruveganus is a dragon/tyrant-type enemy from Final Fantasy XII. It can be found in the Feywood and the Great Crystal at Giruvegan. It is surrounded by thick Mist, making its appearance like that of an Aeronite.

Giruveganus is an important enemy when trying to spawn the Behemoth King mark, as Behemoth King shares the same spawn-point. To spawn the Behemoth King, the player must kill the Giruveganus in Edge of Reason, then move to Ice Field of Clearsight and clear all enemies, and Behemoth King will spawn in Giruveganus's place.

If the player kills Giruveganus in Edge of Reason, leaves the zone and returns, there will be no enemies in that area (other than Behemoth King if spawned).

Bestiary entry Edit

Page 1: Observations Edit

Being a tyrant-wyrm driven to madness by Mist; now a violent, capricious creature. The naturalist Merlose writes, in one of her most harrowing accounts: '...that hideous Mist which spilleth forth from its dark core raiseth a mirage before the eyes, and I am blind with fear and apprehension, for its nebulous form is madness incarnate. I pray that my skill with the blade faileth me not in this most dire circumstance.' Its eyes shine with a curious luminescence, allowing it to see quite well in dark, underground corridors.

Page 2: The Adventurer's Handbook Edit

Tis the height of folly to brandish arms against a tyrant that has no more form than a mirage. The broken greataxes left by those who tried and failed should be proof enough of that. In order to truly defeat a foe, one must know more than the foe's character and physiology. One must listen to what the dead have to say on the subject. No one wants to be next in line to have their greataxe broken.


Final Fantasy XII enemy stats
#162#163 #164
Location Species Aggression Movement type Rare Game Other information
The Feywood (Edge of Reason), Great Crystal (Uldobi Phullam Udiipraa, Uldobi Jilaam Avaa) Dragon/Tyrant Aggressive (attacks on detection) Movement type? (Speed: Movement speed?) N/A N/A
Level HP MP Strength Magick Power
46 - 61 13,006 - 45,874 285 - 555 33 - 51 16 - 38
Vitality Speed Attack Power Defense Magick Resist
51 - 72 23 - 31 60 - 101 25 - 35 22 - 34
Evade EXP LP CP Gil
0 - 0 5,259 - 14,594 2 713 - 1,668 0 - 0
Elemental affinities
FFXII Fire Icon FFXII Ice Icon FFXII Thunder Icon FFXII Water Icon FFXII Wind Icon FFXII Earth Icon FFXII Dark Icon FFXII Holy Icon
100% 100% 100% 100% 100% 100% -100%Absorbs 150%
Statuses and immunities*% refers to chance to spawn under status
FFXII Stone Icon FFXII Stop Icon FFXII KO Icon FFXII Confuse Icon FFXII Reverse Icon FFXII Sleep Icon FFXII Blind Icon FFXII Poison Icon
Immune Immune Immune 0% Immune 0% 0% Immune
FFXII Silence Icon FFXII Oil Icon FFXII Disease Icon FFXII Disable Icon FFXII Immobilize Icon FFXII Sap Icon FFXII Slow Icon FFXII Lure Icon
0% 0% Immune Immune Immune Immune 0% Immune
FFXII Libra Icon FFXII Bravery Icon FFXII Faith Icon FFXII Protect Icon FFXII Shell Icon FFXII Haste Icon FFXII Regen Icon FFXII Invisible Icon
0% 0% 0% 0% 0% 50% 0%
FFXII Reflect Icon Immunities granted by Safety
0% Enemy has innate Safety; additional immunity to Instant Death, Warp, Poach, Fractional Damage (Gravity, Graviga), "Fang" items, Sight Unseeing, Syphon, Charm, Achilles
Item dropped Steal Poach

[15%] Monograph: Broken Greataxe (Dragoon)
[18%] Canopic Jar: Arcana
Attacks Magicks Technicks Augments Items
Normal Attack

Max Combo hits: 8
Added status effect: Confuse

None Screwtail, Crushing Fangs, Ram, Sonic Fangs, Rage Innate: Safety, No Knockback, Evade+, Counter
Conditional: If HP <50% - Counter+, if HP <10% - Attack CT0

Related enemies Edit