Hey, that's quite a rare sword you've got there... I think... ...I'll take that sword for my own!
Gilgamesh is a boss in the Advance and mobile versions of Final Fantasy VI. He is fought after the party bets the Excalipoor in the Dragon's Neck Coliseum after purchasing the sword in the auction in Jidoor. The battle, unlike every other fight in the coliseum, is fully controlled by the player, and all four party members are used.
Gilgamesh can be difficult to overcome. He will begin every battle with either his physical strike, Aero, or Dischord. Players will especially have to watch for Dischord, as it will greatly reduce the victim's stats. Gilgamesh's second turn will either be 1000 Needles or a physical attack. Gilgamesh will use his third turn for either a physical attack or a casting of Stone or Aqua Breath. Upon the fourth round of combat, Gilgamesh will either attack, or cast Revenge Blast or Quasar. Revenge Blast can KO a character if Gilgamesh has taken enough damage. This cycle will repeat until his HP drops to 25,600.
When Gilgamesh's HP drops to 25,600, he casts Protect, Shell, and Haste upon himself and shifts to new battle tactics. Gilgamesh begins to use the Jump command, rendering himself invulnerable in-between attacks. Upon striking with Jump, he next uses his special attack, Blade Dance, that is stronger than a physical attack with 150% more power than normal, followed by three normal physical attacks.
This can be dangerous, especially if he targets the same person each time. After using his special, Gilgamesh will use throw to toss either the Lightbringer or Ragnarok at a character, KOing a single target. The next turn he will throw either the Zantetsuken or Mutsunokami, after which he will restart this cycle with Jump.
Gilgamesh, as is tradition, has a set of Genji equipment to be stolen and dropped, so bringing Locke to the battle can be fortuitous. To steal from Gilgamesh, as he's level 97, will require a level 48 character for even a 1% chance at stealing.
Flare, Holy, and other powerful spells work well. A simple way to beat Gilgamesh is to attack until he jumps, then summon Phantom to grant Invisible status to the party. At this point Gilgamesh uses only physical attacks and thus can no longer damage the party.
Because of the mechanics of the Slot ability, if Gilgamesh uses Dischord at the battle's start, Setzer and/or Gogo is immediately capable of using the 7-7-7 variety of Joker's Death. If either of these two party members are brought along, the battle can end as soon as it begins.
- 1st Turn: Attack (33%) or Aero (33%) or Dischord (33%)
- 2nd Turn: Attack (33%) or 1000 Needles (33%) or Attack (33%)
- 3rd Turn: Attack (33%) or Stone (33%) or Aqua Breath (33%)
- 4th Turn: Attack (33%) or Revenge Blast (33%) or Quasar (33%)
If HP <= 25600:
- Protect (100%)
- Shell (100%)
- Haste (100%)
- Set Var36
If V36 is set:
- 1st Turn: Jump (100%)
- 2nd Turn: Blade Dance (100%)
- Attack (100%)
- Attack (100%)
- Attack (100%)
- 3rd Turn: Throw: Lightbringer or Ragnarok
- 4th Turn: Throw: Zantetsuken or Mutsunokami
If attacked by anything: Attack (66%)
Gilgamesh is the main character of the Epic of Gilgamesh, an Akkadian poem considered the first great work of literature. He is a demigod with superhuman strength who builds the walls of Uruk to defend his people and travels to meet the sage Utnapishtim, a survivor of the Great Flood.
Gilgamesh is believed to have actually existed by many scholars. It is estimated he lived sometime between 2800 and 2500 BC. The Sumerian King List claims Gilgamesh ruled the city of Uruk for 126 years.