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Gigantuar is an enemy in Final Fantasy XIII. It is the mark of Cie'th Stone Mission 54. Despite being given as rank B mission, Gigantuar is one of the hardest missions.

To activate the mission, the player must find a Cactuar on the Archylte Steppe. One can be found on Eastern Tors, the portion of the Steppe guarded by Adamantortoises (one can sneak past them easily); on the hill of that area, Sazh notices a Cactuar. After the cutscene, Cactuars will appear throughout the Steppe and can be fought as regular enemies. Defeating the Gigantuar earns the player the Floraphobe achievement.

Mission[]

54 - The Bigger They Are...[]

Mark: Gigantuar
Locale: Archylte Steppe - Eastern Tors
Class: B

We five l'Cie are the Shepherds who see the caravan safe from harm. Though we act as one, it falls to me to fulfill our Focus, for I am the leader, and what manner of leader would shirk his most onerous of duties? I could not abide such shame. The eastern tors are the dominion of our mark—a fell gigantuar. It is said to frequent a rise within the oretoise territory. For honor, the fal'Cie, and my brothers, I will slay the spiny scourge, and carve my own legend in its ruined husk.

Stats[]

Battle[]

XIII gigantuar 10000 needles

10,000 Needles.

Gigantuar uses 10,000 Needles, which deals exactly 10,000 damage, and sometimes inflicts the target with Pain and Fog. It is possible to reduce the damage with a Sentinel. The attack also has a dispelling effect.

Gigantuar is vulnerable against Daze and Random: Instant Chain.

Strategy[]

Equipping Pain Dampeners on the Commandos and White Capes on the Medics can help prevent Gigantuar from disabling the party.

A party member can get Random: Instant Chain by equipping a Stagger Lock or Quick Stagger weapon with a sash as accessory, by equipping a sash and a Champion's Badge, or by equipping multiple sashes and the Survivalist Catalog. Instant Chain activates randomly when the character attacks a target. Gigantuar does not have much HP, so staggering it should be enough for a win.

This way it is possible to defeat Gigantuar even with low level characters, if one gets lucky. Sazh's full ATB skill, Cold Blood, is the superior ability when used in conjunction with Random: Instant Chain; a single Cold Blood hits 17 times, each time carrying the chance to trigger the instant chain. Lightning's Army of One and Hope's Last Resort can also be used for the same effect, but don't hit as many times as Cold Blood.

The chance of Random: Instant Chain activating is 0.5% per hit, but if a player attacks relentlessly with one character, it will trigger eventually. A good strategy is to use Sazh as the player character and have the allies as Sentinel and Medic all through the battle until the Gigantuar is staggered, at which point they can switch to a team of Commandos and Ravagers. Because the target time for a party with high Strength and Magic is shorter, a simple way to five star this battle is to achieve an instant chain in the first 30 seconds and switch to Cerberus (COM/COM/COM).

Another strategy is to enter the battle with the set-up of COM/SEN/MED. Gigantuar will concentrate attacking the Sentinel while the Medic heals and one party member can attack. It is not the fastest method, however. It is recommended to use Hope or Vanille as the Medic, as they have access to Curasa and Curaja. Hope may be more concerned with removing Fog and Pain than actually healing. The player should use caution when having Hope as the Medic and stay on top of the party's status ailments with items, rather than relying on Esuna. If the player uses Sazh as the Commando, he will back far away from the battle, which has him being hit less often. Unfortunately Lightning's Sentinel ability Elude will not dodge the attacks.

It's also possible to exploit Gigantuar's vulnerability to Daze. Daze works like Sleep in the other games: attacking the target physically will remove the status. One can start with a team of Saboteurs and Synergists and buff up (making sure not to forget Enfire) the team while Gigantuar is dazed, then switch to COM/COM/COM for damage, and move back to Saboteur to Daze it again. Daze allows characters to inflict double damage with the attack that will bring it out of the Daze state, so one may consider COM/COM/SAB, as long as the SAB has access to Daze.

Snow might be a good choice of a Saboteur because of his liberal use of the Daze spell. Alternatively, the player may use Libra or a Librascope at the beginning of the battle so that the AI knows to only use Daze. Because Gigantuar has low HP, the Commandos can finish it off fairly quickly. If the party is still struggling, use of a Sentinel may help endure 10,000 Needles long enough to finish it off.

Other appearances[]

Final Fantasy Record Keeper[]

FFRK Gigantuar FFXIII
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Gallery[]

Related enemies[]

Final Fantasy XIII-2[]

Lightning Returns: Final Fantasy XIII[]

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