The Gigantuar is a boss in the Advance and subsequent versions of Final Fantasy VI. It is a giant Cactuar that appears randomly in the desert outside Maranda once the party has spoken to a man in Maranda about the "Giant Cactuar" and then defeated ten or more Cactuars in the desert. Gigantuar will be encountered like a regular battle when the party steps on a specific tile of the desert. The Gigantuar is based on the Final Fantasy VIII boss Jumbo Cactuar.

Stats Edit

Final Fantasy VI enemy stats
#344#345 (GBA) #346
☆072☆073 (Mobile/PC) ☆074
Names Location Type Other information
GBA: Gigantuar
Mobile/PC: Gigantuar
The Maranda Desert ((in SNES)) None Harder to run from. The party cannot escape.
Level HP MP Attack Magic
91 30,000 4,500 15 18
Defense Magic Defense Magic Evasion Speed Hit Rate
200 200 200 77 200
Evasion EXP Gil
200 0 1,111
Elemental affinities
Fire-icon-ffvi Ice-icon-ffvi Lightning-icon-ffvi Poison-icon-ffvi Holy-icon-ffvi
0% 100% 100% 100% 100%
Earth-icon-ffvi Wind-icon-ffvi Water-icon-ffvi Restorative Instant Death
100% 100% -200%Combined weakness and absorbing to great absorb effect -100%Absorbs 100%
Statuses and immunities
Blind Zombie Poison Magitek Invisible Imp Petrify Death Doom Critical
Immune Immune Immune - Immune Immune Immune Immune Immune Immune
Image Silence Berserk Confuse Sap Sleep Float Regen Slow Haste
Immune Immune Immune Immune Immune Immune - - Immune -
Stop Shell Protect Reflect Meteor Strike Libra Sketch Control Fractional Invincible
Immune - - - - - - Immune Immune -
Items (GBA/Mobile/PC)
Steal Item dropped Metamorphose
(Miss rate: 100%)
None None [Slot 1 (25%)]Antidote
[Slot 2 (25%)]Green Cherry
[Slot 3 (25%)]Eyedrops
[Slot 4 (25%)]Gold Needle
Morph ID: 0
Abilities (GBA/Mobile/PC)
Attack Abilities Rage Sketch Control(Immune) & Confuse (Immune)
Normal Attack: Unarmed
Special Attack: Knockdown (Level 8 = Attack x 5)
1000 Needles None Knockdown, 1000 Needles Attack

Battle Edit

The Gigantuar has a high Evasion stat, and can be hard to hit. He will attack with 1000 Needles on a regular basis. He counters attacks with Knockdown, a powerful attack. The Gigantuar is both weak to and absorbs Water. When all his HP is depleted, Gigantuar will use ten 1000 Needles attacks. The party will receive the Cactuar magicite when Gigantuar is defeated.

Strategy Edit

Boosting the party's physical defense is a priority. Physical defense will not block Gigantuar's needle attacks, but will prevent his Knockdown move from being an instant death if the player is at lower levels. Such can be achieved by summoning the Golem to protect everyone from Gigantuar's Knockdown attack in one turn.

The party should use as many unblockable attacks as possible, such as Ultima, Edgar's Tools, or Sabin's Blitz. To ensure surviving Gigantuar's final attack, the party can use Reraise or selecting Jump before the final attack is triggered.

Formations Edit

Number Enemies Encounter flags Introduction flag Musical theme Magic AP
Norm.Normal Back Surr.Surrounded Side
639 Gigantuar Y N N N Sides, individual The Decisive Battle

AI script Edit

Attack Turns:
1st Turn: 1000 Needles (100%)

1000 Needles (100%)

2nd Turn: 1000 Needles (100%)

1000 Needles (100%)

3rd Turn: 1000 Needles (100%)

1000 Needles (100%)
1000 Needles (100%)
1000 Needles (100%)

If attacked by anything: Knockdown (66%)

If killed:

1000 Needles (100%)
1000 Needles (100%)
1000 Needles (100%)
1000 Needles (100%)
1000 Needles (100%)
1000 Needles (100%)
1000 Needles (100%)
1000 Needles (100%)
1000 Needles (100%)
1000 Needles (100%)

Gallery Edit

Related enemies Edit