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Template:Sideicon Template:FFVII Enemy The Gi Nattak is a boss in Final Fantasy VII fought in the Cave of the Gi. Gi Nattak is accompanied by two Soul Fires, but is stronger than them.

Formations

# Formation
555 Row 1: Soul Fire A, Soul Fire B
Row 2: Gi Nattak

Locations

Cave of the Gi
Exit 540

Battle

Gi Nattak is undead, meaning curative spells and items harm it. The two Soul Fires that fight alongside it will use Fire2 to heal themselves and can possess the party to cast the same spell from inside them periodically. It uses a physical spear attack, and Drain and Aspil to drain HP and MP from the party. If someone has the Barrier status, Gi Nattak uses DeBarrier. As an undead Gi Nattak is weak against Holy damage, but at the point it is fought the player does not possess a means to deal Holy damage.

Strategy

Since Gi Nattak is undead, a simple strategy is to use an X-Potion or Elixir on it to kill it instantly. A Phoenix Down will work as well, though it might miss. The spell Life also works.

To take on Gi Nattak without the use of curative items, the player should equip a Fire Ring and Elemental Materia joined with the Fire or Ifrit Materia to characters' armor before commencing battle. Ice2, Bolt2, Ramuh, and Shiva are effective. Cure2 or White Wind also harm Gi Nattak, but will heal the Soul Fires. However, as the player should concentrate on dispatching Gi Nattak, this shouldn't be a concern.

AI script

AI: Main {

Count = Count + 1
Choose Random Opponent
If (Count == 0 or 2) Then
{
If ((Target has Barrier or MBarrier Status) & (1/3 Chance)) Then
{
Use DeBarrier on Target
} Else {
3/5 Chance: Use Drain on Target
1/5 Chance:
{
Use Aspil on Target
Use Spear Attack on Target
}
1/5 Chance: Use Spear Attack on Target
}
} Else If (Count == 1) Then {
If ((Soul Fire A's CustomVar:SoulFire == 0)
& (Target's CustomVar:SoulFire == 0)
& (Soul Fire A doesn't have Death Status)) Then
{
Use Take Over on Target
Soul Fire A's CustomVar:SoulFire = 1
Make Soul Fire A Invisible
Soul Fire A's IdleAnim = Invisible
Target's CustomVar:SoulFire = 100
} Else {
Use <Spear Attack> on Target
}
} Else If (Count == 3) Then {
If ((Soul Fire B's CustomVar:SoulFire == 0)
& (Target's CustomVar:SoulFire == 0)
& (Soul Fire B doesn't have Death Status)) Then
{
Use Take Over on Target
Soul Fire B's CustomVar:SoulFire = 1
Make Soul Fire B Invisible
Soul Fire B's IdleAnim = Invisible
Target's CustomVar:SoulFire = 101
} Else {
Use <Spear Attack> on Target
}
Count = -1
}

} AI: Counter - Death {

Turn off Death Handling for all Soul Fires
Remove Soul Fires
Turn off Death Handling for Gi Nattak
Choose Self
Use <Vanish> on Target

}

Other appearances

Pictlogica Final Fantasy

Template:Sideicon

PFF Gi Nattak
Baknamy FFTA2This section about an enemy in Pictlogica Final Fantasy is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.


Final Fantasy Record Keeper

Template:Sideicon

FFRK Gi Nattak FFVII

Gi Nattak is a boss in the knight's path of the Final Fantasy VII event The Gold Saucer. He fights with a Soul Fire.

Baknamy FFTA2This section about an enemy in Final Fantasy Record Keeper is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Mobius Final Fantasy

Template:Sideicon

MFF Gi Nattak FFVII
Impresario-ffvi-iosThis section in Mobius Final Fantasy is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.


Gallery

Etymology and symbolism

In traditional Japanese folklore beliefs souls that died in a sudden or violent manner, or ones that did not get the proper burial rituals performed upon them, may linger in the physical plane as yūrei, analogous to Western legends of ghost. Yūrei are frequently depicted as being accompanied by a pair of floating flames or will o' the wisps that are separate parts of the ghost rather than independent spirits. This boss may have been inspired by such folklore.

Gi Nattak's name may originate from Hindi, where the word natak means drama or play.

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