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Ghoul (Final Fantasy XIII-2)

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Final Fantasy XIII-2 Enemy
グール (Gūru)
FFXIII enemy Ghoul
HP FFXIII-2 Strength Icon FFXIII-2 Magic Icon
2,480 148 68
Stagger Icon FFXIII Chain Icon FFXIII
120 50
Keep Launch Libra
5 Weakness 20
CP Gil
1 0
Fire Icon FFXIII Ice Icon FFXIII Lightning Icon FFXIII
Weakness Weakness Weakness
Wind Icon FFXIII Physical Icon FFXIII Magical Icon FFXIII
Weakness - -
Status resistanceThe lower the number, the more suspectible the enemy is to the status.
Deprotect-ffxiii-icon Deshell-ffxiii-icon Slow-ffxiii-icon Poison-ffxiii-icon Imperil-ffxiii-icon
30% 30% 30% 30% 30%
Curse-ffxiii-icon Pain-ffxiii-icon Fog-ffxiii-icon Debrave-ffxiii-icon Defaith-ffxiii-icon
30% 30% 30% 30% 30%
Daze-ffxiii-icon Wound Death-ffxiii-icon Dispel-ffxiii-icon Provoke-ffxiii-icon
30% - Immune - 80%
Location Academia -400 AF- (Central Bridge, Alley, Grand Avenue)
Type Cie'th
Subtype Shambling Cie'th
Recruit Chance Untameable
Common Drop Tear of Remorse (30%)
Rare Drop Potent Orb (5%)
Abilities Attack, Remedy
Notes - Unremarkable.

The Ghoul is an enemy in Final Fantasy XIII-2. It has low HP and does not deal a potent amount of damage. They spawn at the beginning of the chapter in Academia 400 AF, but disappear shortly after the player advances the area. The Ghouls award only 1 CP and no gil, making them more of a nuisance than a formidable enemy.


A ghoul is a folkloric monster associated with graveyards and consuming human flesh, often classified as undead.


  • In Final Fantasy XIII, the Ghouls could be seen casting something that seemed to be Cure. They still have this trait, however, it now says 'Remedy' when they do. It is unknown why they do so in the first place. It is speculated that their former selves do it in a last resort to become human again.
    • Although it says 'Remedy', the casting animation is the same as the one for Cure.

Related enemiesEdit

Final Fantasy XIIIEdit

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