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Ghost Train (The After Years)

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Ghost Train
まれっしゃ (Ma Ressha?)
GhostTrainFF4TAY
Statistics
Level HP
? 110,000
Strength Defense
125 20
Magic Magic Defense
40 140
EXP Gil
180,000 0
Elemental affinities
Fire Ice Lightning Dark
100% 100% 100% 100%
Holy Earth Water Wind
200% 100% 100% 100%
Projectiles Restorative Drain/Osmose
100% 100%Damages -100%Absorbs, damages the caster
Statuses and immunities
Poison Blind Silence Pig Mini
Immune Immune Immune Immune Immune
Toad Petrify Death Gradual Petrify Berserk
Immune Immune Immune Immune Immune
Confuse Sleep Paralyze Float Curse
Immune Immune Immune Immune Immune
Libra / Analyze Tornado
Immune Immune
Location Crystals: Depths
Type Machine, Undead, Heavy
Steal Nothing
Item dropped (0%) Nothing
Abilities Wheel, Doom, Diamond Dust, Holy
Other Information Takes 4× damage from Silver weapons, Lightning weapons, and Undead-opposing weapons. Deals 1/4 damage to Phase armor, Bone, Crystal and other armor. Fights the party in back attack.
Ghost Train
まれっしゃ (Ma Ressha?)
Phantomtrain psp
Statistics
Level HP
? 110,000
Strength Defense
125 20
Magic Magic Defense
40 140
EXP Gil
180,000 0
Elemental affinities
Fire Ice Lightning Dark
100% 100% 100% 100%
Holy Earth Water Wind
200% 100% 100% 100%
Projectiles Restorative Drain/Osmose
100% 100%Damages -100%Absorbs, damages the caster
Statuses and immunities
Poison Blind Silence Pig Mini
Immune Immune Immune Immune Immune
Toad Petrify Death Gradual Petrify Berserk
Immune Immune Immune Immune Immune
Confuse Sleep Paralyze Float Curse
Immune Immune Immune Immune Immune
Libra / Analyze Tornado
Immune Immune
Location Crystals: Depths
Type Machine, Undead, Heavy
Steal Nothing
Item dropped (0%) Nothing
Abilities Wheel, Doom, Diamond Dust, Holy
Other Information Takes 4× damage from Silver weapons, Lightning weapons, and Undead-opposing weapons. Deals 1/4 damage to Phase armor, Bone, Crystal and other armor. Fights the party in back attack.

Ghost Train is a boss from Final Fantasy IV: The After Years. It is fought in the Depths of the True Moon. Like in Final Fantasy VI, it fights the party in a back attack. Unlike its appearance in Final Fantasy VI, this boss cannot be defeated with a Phoenix Down or the Raise spell.

Battle Edit

The Ghost Train's most threatening move is its Wheel attack, which deals moderate damage to one party member. It counts as a physical attack, so stacking the Protect spell will decrease the damage. It will rarely cast Doom on one party member. The Ghost Train is not a fast attacker, so it will not be difficult to revive a party member if they are defeated, but the Slow spell is still effective. Ghost Train is classified as a machine and also as an undead enemy, however, it is not weak to Fire and Lightning magic, but it is weak to Holy.

Strategy Edit

Other than casting the Holy spell, it is recommended to equip weapons that have the Holy element. If the party has the Limit Ring, equipping it to the party's White Mage and using Curaja is also effective.

Gallery Edit

Etymology Edit

Ghost train refers to a phantom vehicle in the form of a locomotive or train.

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