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Geomancer (Final Fantasy V)

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V

FF5-Geomancer
Harnessing the power of their surroundings, they easily avoid pits and floors with damaging effects
—Description

The Geomancer (風水士, Fūsuishi?, lit. Feng Shui User) is a job in Final Fantasy V given to the player after the Fire Crystal shatters. It has a low ABP requirement to master; it is possible to master the job in one battle if it is against the Mover formation in the Interdimensional Rift.

Geomancers focus on manipulating the terrain to do various randomized attacks against the opposition. Geomancers have low stats and limited equipment selection, but it is the only job outside of Freelancers that can equip bells.

Mastering Geomancer on the party in the mobile and Steam versions earns the player the achievement "Child of the Earth".

AppearanceEdit

FFV Bartz Geomancer iOS FFV Lenna Geomancer iOS FFV Galuf Geomancer iOS FFV Faris Geomancer iOS FFV Krile Geomancer iOS

The Geomancer dresses in cold weather gear. The look is fairly uniform, though Galuf's and Lenna's outfits feature striped pants and Krile has yellow stars on her costume. The main colors are blue and green, although Lenna and Krile also wear pink.

AbilitiesEdit

  • Job command - Gaia
  • Innate abilities - Find Pits, Light Step
  • Equipment - Knives, Bells, Hats, Robes, Armlets

The Gaia command is useful, especially in the hands of a spell caster. It has a random effect based on the current location's environment and the caster's level. The effects vary from something as simple as dealing minor damage to inflicting instant death. Gaia is based on the user's Magic Power and costs no MP, so it is a cheap alternative to magic. Find Pits reveals trap doors, but only if the user is about to step on one, while Light Step lets the user walk over harmful surfaces like lava.

Upon mastery, Freelancers and Mimes gain the Geomancer's base stats unless they already have a higher base from another mastered job. They will also gain Find Pits and Light Step as innate abilities.

The stat modifiers for Geomancers are:

  • Strength: 28
  • Agility: 26
  • Stamina: 28
  • Magic: 48

Level-up abilitiesEdit

Level 1 Ability
Mobile/PC Name Gaia
Advance Name Gaia
Anthology Name Earth
RPGe Name Terrain
AP Required 25
Type Command
Description Attack enemies by channeling the power of the surrounding area.
Information Lets any job use the Gaia command.
Level 2 Ability
Mobile/PC Name Find Pits
Advance Name Find Pits
Anthology Name Findhole
RPGe Name Pitfalls
AP Required 50
Type Passive
Description Detect holes in the floor.
Information If the player walks onto a surface that would normally collapse, it will collapse, but the player will jump back before they fall.
Level 3 Ability
Mobile/PC Name Light Step
Advance Name Light Step
Anthology Name Antitrap
RPGe Name DmgFloor
AP Required 100
Type Passive
Description Avoid damage on floors with harmful effects.
Information Lets the player walk over surfaces that would normally damage them without ill effects.

Other appearancesEdit

Final Fantasy Trading Card GameEdit

TCG

4-045C

Bartz appears in Final Fantasy Trading Card Game with a Wind-elemental card.

Dissidia Final Fantasy (2015)Edit

Dissidia Since Bartz has a new moveset based on the classes in Final Fantasy V, he now has a move based on the Geomancer job. Geomancer is an HP attack that has two variants: A ground attack (Earthquake) and an aerial attack (Wind Slash).

Earthquake is cast when Bartz is on the ground and targets one person. He has a piece of rock raise from the ground, which also has a good chance of hitting an airborne opponent. Wind Slash is a slow-moving projectile that Bartz can cast while airborne and tracks down the targeted opponent.

When Bartz masters Geomancer after hitting opponents with the move three times, Geomancer has changed properties, which includes Earthquake being cast faster and two Wind Slash projectiles being summoned at the same time.

GalleryEdit

EtymologyEdit

Geomancy (Greek: γεωμαντεία, "earth divination") is a method of divination that interprets markings on the ground or the patterns formed by tossed handfuls of soil, rocks, or sand. Geomancy is derived from the roots geo- (Earth) and -mancy (prophecy). Geomancy was one of the original ways to translate Feng Shui, since it predicts things by the elements similar to astrology with the stars.

Its Japanese name, Fūsui or Fūsuishi (風水士), refers to the Chinese feng shui. Feng shui is the Chinese studying of the direction, geography and/or weather to calculate the individual's fortune who resides or works in that place. Bells are used in the craft as instruments to dispel negative energy and stimulate positive energy. This is why Geomancers equip bells as weapons.

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