Geomancer (Final Fantasy III)
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- See also: Geomancer.
- "Geomancers harness the power of nature itself, manifested in their different terrain attacks. Their damage potential rises exponentially by job level."
- —In-game description
The Geomancer (風水士, Fuusuishi?) is a Job class in Final Fantasy III. It is gained from the Water Crystal in the NES version, while it is gained from the Fire Crystal in the DS and iOS versions. Geomancers are able to attack by tuning in to their natural surroundings and drawing out the latent powers around them. Essentially, a Geomancer is like a Mage who can unleash powerful "magic" attacks with no MP cost. The attack power increases with the Job level.
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Statistics
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- Special Ability - Terrain (NES version)
The Terrain ability has various effects depending on the current environment and costs no MP. However, if all targets are missed during hit calculation the Backfire effect is triggered damaging the caster. Note that Terrain spells that target a single enemy do so by selecting at random from the available enemies.
| Name | Terrain | Power | Hit Rate | Element | Effect |
|---|---|---|---|---|---|
| Air Blade | Forest, Dungeon | 120 | 30% | Wind | Damage to one enemy. |
| Tornado | Sky | 120 | 60% | Wind | Damage to one enemy. |
| Quicksand | Desert | 0 | 30% | - (none) | Instantly defeats one enemy. |
| Sinkhole | Swamp | 0 | 40% | - (none) | Instantly defeats one enemy. |
| Rapids | River | 0 | 40% | Thunder | Instantly defeats one enemy. |
| Earthquake | Plains | 90 | 50% | Earth | Damage to all enemies. |
| Cave In | Underground | 120 | 40% | Earth | Damage to all enemies. |
| Waterspout | Sea | 120 | 60% | Water | Damage to all enemies. |
| Backfire | Anywhere | 0 | 100% | - (none) | User's HP is cut by 25% of maximum. |
- Special Ability - Terrain (DS & iOS versions)
The Geomancer will summon a semi-random effect for no MP; the environment determines which effects may appear. Unlike in the NES version, Terrain never backfires, and DS version uses the following formula to calculate damage:
| Name | Effect | Terrain |
|---|---|---|
| Black Hole | 80% chance of Instant Death to one enemy. | 50%: Southwest Saronia 40%: Eureka |
| Cave-In | Inflicts Earth elemental damage to one enemy. | 38%: Deserts, Altar Cave, Mythril Mine, Sealed Cave, Tozus Tunnel, Cave of the Circle, Ancient Ruins, Ancients' Maze, Doga's Grotto, Cave of Shadows, Bahamut's Lair, and Falgabard |
| Earthquake | Inflicts Earth elemental damage to all enemies. | 40%: Deserts, Altar Cave, Mythril Mine, Sealed Cave, Tozus Tunnel, Cave of the Circle, Ancient Ruins, Ancients' Maze, Doga's Grotto, Cave of Shadows, Bahamut's Lair, and Falgabard 22%: World of Darkness |
| Flame Burst | Inflicts Fire elemental damage to one enemy. | 38%: Molten Cave 22%: World of Darkness |
| Ice Pillar | Inflicts Ice and Water elemental damage to one enemy. | 40%: Sea, Underneath Sea, Nepto Shrine, Tower of Owen 1F, Saronia Catacombs, Sunken Shrine, ???, Cave of Tides, Amur Sewers, Lake Dohr, Falgabard Waterfall, Temple of Time, Subterranean Lake 23%: World of Darkness |
| Ice Storm | Inflicts Ice and Water elemental damage to all enemies. | 50%: Ur 48%: Forest and Land (World Map), Dragon's Peak, Castle Sasune, Bahamut's Boss Fight, Crystal Tower, Dragon Spire, Castle Hein, Goldor Manor, Tower of Owen (except Floor 1), and Sky |
| Magma | Inflicts Fire elemental damage to all enemies. | 40%: Molten Cave |
| Shadowflare | Major non-elemental damage to one enemy. | 40%: Southwest Saronia and Eureka 2%: Deserts, Altar Cave, Mythril Mine, Sealed Cave, Tozus Tunnel, Cave of the Circle, Ancient Ruins, Ancients' Maze, Doga's Grotto, Cave of Shadows, Bahamut's Lair, Falgabard, Forest and Land (World Map), Dragon's Peak, Castle Sasune, Bahamut's Boss Fight, Crystal Tower, Dragon Spire, Castle Hein, Goldor Manor, Tower of Owen (except Floor 1), Sky, Molten Cave, Cave of Tides |
| Whirlpool | Roughly 33% chance of Instant Death to each enemy. Ice and Water elemental. | 38%: Sea, Underneath Sea, Nepto Shrine, Tower of Owen 1F, Saronia Catacombs, Sunken Shrine, ???, Cave of Tides, Amur Sewers, Lake Dohr, Falgabard Waterfall, Temple of Time, Subterranean Lake |
| Wind Slash | Inflicts Wind elemental damage to one enemy. | 50%: Forest and Land (World Map), Dragon's Peak, Castle Sasune, Bahamut's Boss Fight, Crystal Tower, Dragon Spire, Castle Hein, Goldor Manor, Tower of Owen (except Floor 1), Sky, and Ur. 23%: World of Darkness 20%: in Desert, Altar Cave, Mythril Mines, Sealed Cave, Tozus Tunnel, Cave of the Circle, Ancient Ruins, Falgabard, Bahamut's Lair, Cave of Shadows, Doga's Grotto, Ancient's Maze, Sea, Underneath Sea, Nepto Shrine, Tower of Owen 1F, Saronia Catacombs, Sunken Shrine, ???, Cave of Tides, Amur Sewers, Lake Dohr, Falgabard Waterfall, Temple of Time, Subterranean Lake, Molten Cave, and Eureka |
| Equipment | |
| Weapons | Blessed Bell* | Diamond Bell | Earthen Bell | Rune Bell |
|---|---|
| Head Armor | Feathered Hat | Leather Cap | Ribbon |
| Body Armor | Gaia Vest | Leather Armor | Mage Robe | Vest |
| Arms Gear | Bronze Bracers | Diamond Bracers | Mythril Bracers | Protect Ring | Rune Bracers |
Stat Growth
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| Level | Str | Agi | Vit | Int | Mnd | Level | Str | Agi | Vit | Int | Mnd |
| 1 | 10 | 10 | 10 | 20 | 5 | 1 | 5 | 5 | 5 | 5 | 5 |
| 10 | 14 | 17 | 14 | 26 | 10 | 10 | 10 | 10 | 10 | 10 | 10 |
| 20 | 18 | 23 | 18 | 31 | 14 | 20 | 15 | 17 | 15 | 17 | 15 |
| 30 | 22 | 30 | 22 | 37 | 19 | 30 | 20 | 24 | 20 | 24 | 20 |
| 40 | 26 | 36 | 26 | 42 | 23 | 40 | 24 | 31 | 24 | 31 | 24 |
| 50 | 30 | 43 | 30 | 48 | 28 | 50 | 29 | 38 | 29 | 38 | 29 |
| 60 | 34 | 49 | 34 | 53 | 32 | 60 | 34 | 44 | 34 | 44 | 34 |
| 70 | 38 | 56 | 38 | 59 | 37 | 70 | 38 | 51 | 38 | 51 | 38 |
| 80 | 42 | 63 | 42 | 64 | 41 | 80 | 43 | 58 | 43 | 58 | 43 |
| 90 | 46 | 69 | 46 | 70 | 46 | 90 | 48 | 65 | 48 | 65 | 48 |
| 99 | 50 | 75 | 50 | 75 | 50 | 99 | 52 | 71 | 52 | 71 | 52 |
Gallery
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Trivia
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- Final Fantasy III marks the first appearance of the Geomancer class within the series, as well as their Terrain ability and the use of bells as a weapon type.
| v · e · dFinal Fantasy III Jobs |
|---|
| Wind Crystal (Altar Cave) |
| Warrior - Monk - White Mage - Black Mage - Red Mage - Thief (Remake) |
| Fire Crystal (Molten Cave) |
| Ranger - Knight - Thief (Famicom) - Scholar - Geomancer (Remake) |
| Water Crystal (Cave of Tides) |
| Geomancer (Famicom) - Dragoon - Viking - Dark Knight - Evoker - Bard - Black Belt (Famicom) |
| Earth Crystal (Ancients' Maze) |
| Black Belt (Remake) - Devout - Magus - Summoner - Sage (Remake) - Ninja (Remake) |
| Eureka |
| Sage (Famicom) - Ninja (Famicom) |
| Other |
| Freelancer - Onion Knight |
