Gaze is an enemy ability used by various enemies and has differing effects.
Gaze, originally called Glance, is an enemy ability used by Bloody Eye. It has one in three chance of inflicting either Confuse, Sleep, or Paralyze. Lunar Titan's version of Gaze, it inflicts Gradual Petrify. Calcabrina can use this ability.
Glowing Eyes, used by the enemy Hecteyes, inflicts Sleep on one character.
Gaze is an enemy ability used by Sin's head. It inflicts massive non-elemental damage to the party.
Several enemy abilities are referred to as Gaze attacks. These attacks are only effective if the user and the target are facing each other. Notably, the Hecteyes genus does not have to be "facing" its target, as it has eyes on all sides.
Phantasmal Gaze is an enemy ability that can Confuse all party members in range. It is used by Ahriman, Bogey, Cubus, Etherian, Feral Croc, Foobar, Hecteyes, Jelly, Melt, Necrofiend, Oiling, and Orthros.
Devil Gaze is an enemy ability used by Floateye that inflicts Silence and Darkness in an area two spaces in front of the monster.
Bewitching Gaze and Demonic Gaze are enemy abilities used by the Ahriman and Plague. Bewitching Gaze inflicts Charm and Slow, while Demonic Gaze inflicts Confusion, but both abilities will automatically miss if the target is not facing the enemy.
Gaze is an ability that has 10 uses and inflicts Curse to a group of enemies. This ability is used by Medusa, Seeker, Watcher, Wraith, BlackCat, Evil Eye, Scylla, Beholder, Ghost, Lilith, Nike, Basilisk, DarkRose, Ganesha, Athtalot, Lamia, Vampire, and Ashura.
Gaze is a status inflicting ability that has 15 uses, it also increases a Robot's HP by 9. It inflicts Curs to one group of enemies. This ability can be used by Athtalot, Beholder, Big Eye, BlackCat, Evil Eye, Gazer, Ghost, Nitemare, and Watcher.
There are two version of Gaze, the first version inflicts Para to one enemy and the second inflicts Curse to one enemy. This ability is used by Big Eye, Evil Eye, GreyWolf, Snake, Typhoon, Serpent, EvilMask, Tempest, Romulus, Ashura, and Dahak.
Glare is the ability used by the summon Calcabrina. When summoned, Calcabrina uses Glare to cancel the opponent's Break status and brings their Bravery to 0.
A card depicting Medusa is able to use Gaze as its ability. For the discard of another Medusa card, as long as she is the player's Forward the opponent's Forwards cannot attack or block for the rest of the turn.