Ad blocker interference detected!
Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers
Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.
|Lightning Returns: Final Fantasy XIII Enemy|
|Habitat||Luxerion (Forsaken Graveyard)|
Dead Dunes (Temple Ruins)
|Item drops||Demon Spicule|
|Notes||1: Deal magic or lightning damage. The effect is greater when the enemy is casting magic.|
Gaunt is a tough enemy for new players; while it is weak to Lightning, Gaunt has a high defense against magic. While it is tempting to use Sparkstrike, Gaunts are prone to counterattack with a close-range attack that also inflicts Curse, and following up with successive Aero spells, preventing the player to defend or retaliate. Furthermore, Gaunts are capable of casting Aerora, which can often deal significant damage even when the player is blocking and Debrave to reduce the player's physical attack power. Sometimes, they can enter battle assisted with a Gremlin, which makes the battle even more difficult.
Gaunts are fast and are difficult to outrun due to its speed. The best way to fight it is to maintain distance while bombarding it with Lightning-elemental spells. As soon as the Gaunt is Staggered, it is inflicted with Curse, thereby allowing the player interrupt the Gaunt's attacks. Another alternative is using debuffs such as Poison and Deshell, which the Gaunt is vulnerable to. The accessory Stormbane Choker, which reduces Wind damage, can be obtained within the graveyard area, which can tremendously help against Gaunts.
Luxerion's graveyard must be visited in order to progress the Luxerion Main Quest, and therefore, some battles with Gaunts may be unavoidable. Afterwards however, the graveyard can be avoided entirely to avoid battling Gaunts until the player has better stats, abilities, or equipments.
|Condition||Stagger Point||Stagger Decay||Max Preservation||Preservation Decay|
|Stagger Power: when enemy idle, Lightning-imbued physical attacks x1.5, Lightning-imbued spells x2, non-Lightning-imbued techniques x0; when enemy casting, all these modifiers are doubled|
|Condition||Duration||Added Effect||Effect Duration||Iterative Resistance|
|No further staggering|
Damage: physical attacks x3, Lightning-elemental attacks x2, other attacks x1
Gaunt means "lean and haggard, especially because of suffering, hunger, or age."
Related enemies Edit