|Final Fantasy XIII-2 Enemy|
|バハムート・ペイシオ (Bahamūto Peishio)|
|Location||Valhalla -Year Unknown-|
|Abilities||Bloody Claw, Solfire, Twin Solfire, Megiddo Flame, Anti Force|
|Notes|| - Capable of restoring HP.|
- Delivers devastating physical attacks.
- Physical attacks are ineffectual.
Garnet Bahamut uses physical area of effect attacks to devastate the party. He resists physical, lightning, and fire damage, which are counters of its partner, Amber Bahamut. Both Garnet Bahamut and Amber Bahamut must be defeated before Jet Bahamut can be targeted.
Like Amber Bahamut, Garnet Bahamut has a rather small 141,200 HP, making him a minor threat. Garnet Bahamut can remove Synergist buffs.
The key to knocking Garnet Bahamut down quickly is to switch to a paradigm like Relentless Assault (COM/RAV/RAV) or Tri-Disaster (RAV/RAV/RAV) to stagger it, then switch to Cerberus-X (COM/COM/COM, with Paradigm Tune set to Cross) to waste away his HP. Garnet Bahamut resists physical damage, as well as fire and lightning, so the player should use ice and wind when in RAV, and Ruin when in COM.
Garnet Bahamut utilizes powerful physical attacks with area of effect damage on the party. Some of these attacks can be particularly powerful, and weaker parties may find themselves either having to switch to Tortoise (SEN/SEN/SEN) at times or healing at the midpoint of the encounter. For a decently leveled party, however, Garnet Bahamut's attacks should prove a minor threat.
The Japanese names of the three Winged Chaos Bahamuts are translated as Bahamut Volo, Bahamut Passio, and Bahamut Ratio. Volo is the Latin word for "fly" or "will", while Passio and Ratio are the Latin words for "passion" and "reason", respectively.