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Garif Adventurer

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The Garif Adventurer is an enemy in Final Fantasy XII and is the only enemy that can gain the player the garif in the bestiary. He is endemic and can only be found in the Greensnake area of the Ozmone Plain.

The player may also find other types of garif roaming this area, in Giza Plains (during the Rains), and just outside Jahara. These can be attacked and killed, but doing so won't add them to the garif file in the bestiary since they're treated as allies instead of enemies.


Final Fantasy XII enemy stats
#374#375 #376
Location Species Aggression Movement type Rare Game Other information
Ozmone Plain (The Greensnake) N/A/N/A Aggressive (attacks on detection) Movement type? (Speed: Movement speed?) N/A N/A
Level HP MP Strength Magick Power
21 7,049 840 28 19
Vitality Speed Attack Power Defense Magick Resist
50 20 27 13 15
Evade EXP LP CP Gil
12 1,625 2 484 51
Elemental affinities
FFXII Fire Icon FFXII Ice Icon FFXII Thunder Icon FFXII Water Icon FFXII Wind Icon FFXII Earth Icon FFXII Dark Icon FFXII Holy Icon
100% 100% 150% 100% 100% 100% 100% 100%
Statuses and immunities*% refers to chance to spawn under status
FFXII Stone Icon FFXII Stop Icon FFXII KO Icon FFXII Confuse Icon FFXII Reverse Icon FFXII Sleep Icon FFXII Blind Icon FFXII Poison Icon
Immune Immune Immune 0% Immune 0% 0% Immune
FFXII Silence Icon FFXII Oil Icon FFXII Disease Icon FFXII Disable Icon FFXII Immobilize Icon FFXII Sap Icon FFXII Slow Icon FFXII Lure Icon
Immune 0% Immune Immune Immune 0% Immune Immune
FFXII Libra Icon FFXII Bravery Icon FFXII Faith Icon FFXII Protect Icon FFXII Shell Icon FFXII Haste Icon FFXII Regen Icon FFXII Invisible Icon
Immune 0% 0% 100% 100% 100% 0% 0%
FFXII Reflect Icon Immunities granted by Safety
0% Enemy has innate Safety; additional immunity to Instant Death, Warp, Poach, Fractional Damage (Gravity, Graviga), "Fang" items, Sight Unseeing, Syphon, Charm, Achilles
Item dropped Steal Poach
Attacks Magicks Technicks Augments Items
Normal Attack

Max Combo hits: 5

Silence Smite of Rage, Scream, Lunge Safety, Ignore Vitality, Low-HP Mag+, Evade+, Counter Red Fang, Blue Fang

Finding Edit

Garif Adventurer is arguably the most annoying enemy in the game in terms of gaining his bestiary file, or completing it totally. He has a small chance of spawning on either the north or the west entrance to the Greensnake.

Garif Adventurer is docile and won't attack the party unless provoked, in which case he'll hunt the party down until they leave the area. This garif is hostile to the other enemies, especially the Wus, but not the Ozmone Hares, so he's probably present if there's a commotion in the area; therefore if it's a commotion he needs, the player should eliminate all Wus in the Greensnake and the Shred, then zone back and forth between the Greensnake and another zone until it appears, then go two zones away and repeat.

Battle Edit

Garif Adventurer is docile and has several status effects, including Protect and Haste, so unless the party's level is high enough, it is not advisable to approach him.

Trial Mode Edit

Garif Adventurers can also be found in Trial Mode in the International Zodiac Job System version.

Related enemies Edit

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