Template:Sideicon Template:Enemy Template:See Also The Gargoyle is an enemy from Final Fantasy VII found in the Northern Cave.
Stats
Template:FFVII Enemy Stats
Formations
# | Formation |
---|---|
868 | Gargoyle, Gargoyle |
869 | Gargoyle A, Gargoyle A, Gargoyle B, Gargoyle B |
897 | Gargoyle, Gargoyle |
898 | Gargoyle, Gargoyle |
899 | Gargoyle, Gargoyle |
Locations
Northern Cave | |
---|---|
Spiral Descent | 868, 869 |
Winding Descent | 869 |
Battle
The Gargoyle is immune to damage at first in stationery form, and will only change to a mobile form which is vulnerable to damage after enough time has passed or after being hit once (Yuffie's Conformer does not appear to trigger to trigger the change). If the change is triggered after being hit, it will counter with magic which always causes Slow-Numb, but seeing as it only has 2000 HP, it can be dispatched before this becomes a problem. The attack command does not appear to trigger the petrify counter.
It only has a physical attack which may it use twice in one turn, but some Gargoyles may cast L4 death as a final attack which will instantly kill any character who's level has a multiple of 4.
There is a bug in Gargoyle's script that suggests it can be removed by using a Soft on it. However, Soft's effect will never trigger the Counter - General script, meaning this never works. The script was only meant to catch use of the Item command; W-Item Soft would never have worked.
AI script
Petrified Form
AI: Setup {
- Gargoyle's Physical Immunity = On
- Gargoyle's Magical Immunity = On
} AI: Main {
- If (Count == 0 or 1) Then
- {
- Count = Count + 1
- } Else {
- Choose Self
- Use <> on Target
- Activate Gargoyle <Type B>
- Choose Self
- Use <Vanish> on Target
- Remove Self
- }
} AI: Counter - General {
- If ((Last Command was Item) AND (Last Sub-Command == 0x09 (Soft))) Then
- {
- Choose Self
- Use <Vanish> on Target
- Remove Self
- Remove Gargoyle <Type B>
- } Else If (Last Command wasn't Attack) Then {
- Choose Gargoyle's Last Attacker (General)
- Use <Rock Finger> on Target
- Activate Gargoyle <Type B>
- Remove Self
- }
}
Unpetrified Form
AI: Main { If (At Least One Opponent doesn't have Petrify) { Choose Random Opponent without Petrify Status Use <Kick> on Target If (1/2 Chance) Then { Choose Random Opponent without Petrify Status Use <Kick> on Target } } } AI: Counter - Death { If (1/3 Chance) Then { If ((At Least One Opponent doesn't have Petrify Status) AND (Gargoyle's MP >= 20)) { Choose All Opponents without Petrify Status Use L4 Death on Target } } }
Other appearances
Final Fantasy Record Keeper
Template:Sideicon
Gallery
Etymology
Gargoyles were initially ordinary stone statues built on rooftops to let rainwater above flow down to the ground through certain paths. The statues were usually carved as monsters and strange creatures, which later spawned the belief that gargoyles are the guardians of the buildings they live in.