Damage and reduce parameters for one enemy
Description, Final Fantasy Brave Exvius
Full Break (フルブレイク, Furu Bureiku?) is a recurring ability that combines the effect of other "Break" abilities that lower enemy's stats, such as Power Break and Armor Break.
Appearances
Final Fantasy X
Template:Sideicon Full Break is an ability in the PAL, International and HD Remaster versions found in Auron's section of the Normal and Expert Sphere Grids. It costs 99 MP and has a change to inflict Power Break, Armor Break, Magic Break, and Mental Break all at once.
Other abilities will always inflict Full Break when used (barring immunities). For example, Auron's Banishing Blade Overdrive will inflict Full Break if the button input sequence is successful, while Wakka's Status Reels Overdrive can cause the effect on one or all enemies when two or three Down symbols, respectively, are matched. Several enemy abilities can also cause the effects of Full Break, as shown below.
Game Element | Type | Effect |
---|---|---|
Full Break | Skill | Damages the target and inflicts Power Break, Magic Break, Armor Break, and Mental Break. |
Banishing Blade | Overdrive | Damages the target, and inflicts Power Break, Magic Break, Armor Break, and Mental Break if the button input is successful. |
Status Reels | Overdrive | Damages targets, and inflicts Power Break, Magic Break, Armor Break, and Mental Break if "Down" symbols are matched. |
Chaos Grenade | Overdrive | Massively damages all targets and inflicts Power Break, Magic Break, Armor Break, Mental Break, Slow, Poison, Darkness, Silence and Sleep. |
Abaddon Flame | Overdrive | Deals large fire damage to three random targets and inflicts Power Break, Magic Break, Armor Break, Mental Break, Poison, Darkness, Silence, and Sleep. |
Thunderblast | Overdrive | Deals large lightning damage to three random targets and inflicts Power Break, Magic Break, Armor Break, Mental Break, Poison, Darkness, Silence, and Sleep. |
Dark Rain | Overdrive | Deals large water damage to three random targets and inflicts Power Break, Magic Break, Armor Break, Mental Break, Poison, Darkness, Silence, and Sleep. |
Krysta | Overdrive | Deals large ice damage to three random targets and inflicts Power Break, Magic Break, Armor Break, Mental Break, Poison, Darkness, Silence, and Sleep. |
Calamity | Enemy Ability | Inflicts Power Break, Magic Break, Armor Break, Mental Break, Poison, Curse, Darkness, and Silence to a target. |
Contamination | Enemy Ability | Damages the target and inflicts Power Break, Magic Break, Armor Break, Mental Break, Poison (always), Zombie (always), Confuse, and Slow. |
Impulse | Enemy Ability | Damages all targets and inflicts Power Break, Magic Break, Armor Break, Mental Break, Slow (always), Petrification, and strong Delay when used by Dark Bahamut. |
Kozuka | Enemy Ability | Damages the target and inflicts Power Break, Magic Break, Armor Break, Mental Break, and Slow when used by Dark Yojimbo. |
Mega Gastric Juice | Enemy Ability | Damages the target and inflicts Power Break, Magic Break, Armor Break, and Mental Break. |
Thor's Hammer | Enemy Ability | Damages all targets and inflicts Power Break, Magic Break, Armor Break, and Mental Break when used by Dark Ixion. |
Toxic Spray | Enemy Ability | Damages the target and inflicts Power Break, Magic Break, Armor Break, and Mental Break. |
Final Fantasy X-2
Template:Sideicon Paine's Mascot can use Quartet Knife, which inflicts Full Break.
In the International and HD Remaster version, Shinra and Auron use Full Break during their boss battles in the Fiend Arena. If Auron is recruited, he may use Full Break randomly during battle.
Final Fantasy XI
Template:Sideicon Full Break is the strongest "Break" Great Axe Weapon Skill, which lowers the target's Attack, Defense, Accuracy, and Evasion.
Final Fantasy Record Keeper
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Final Fantasy Brave Exvius
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Full Break is a support special ability that enables the user to deal physical damage (1.6x) to a single enemy and reduce its ATK, DEF, MAG and SPR stats by 30%. It lasts three turns and costs 14 MP. Although some monsters (in particular, bosses) have resistance to certain types of Break but not others, Full Break counts as four separate 30% break debuffs being applied, and the parameter reduction to which the enemy is not resistant will be successfully applied. It is also has a stronger effect than those of the separate Breaks: Power Break, Armor Break, Magic Break and Mental Break (all of which reduce enemy parameters by 15%).
Full Break is learned by the following units: Warrior of Light (at level 69, 5★), Agrias (at level 76, 5★), Vaan, Ingus and Faris (all three at Level 80, 5★). Other* units that can acquire the skill are Currently, Japan-exclusiveSazh and Illus (both at Level 80, 5★).
Undermine (アンダーマイン, Andāmain?), one of Rain's exclusive abilities, deals physical damage (1.7x) but otherwise has the same effects and costs of Full Break. Rain learn Undermine at level 93, 6★.
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