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Freeze (ability)

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DFF SM Ice

Shantotto casts Freeze in Dissidia Final Fantasy.

Causes Freeze to the enemy.
—Description, Final Fantasy IX.

Freeze (フリーズ, Furīzu?), also known as Frost or Chill, is a recurring ability in the Final Fantasy series. It is a strong Ice-elemental spell, often among the strongest in the game, and often inflicts Stop on the target.

AppearancesEdit

Final Fantasy VIEdit

VI Freeze is used by the Ice Dragon in the Advance remake when fought again in the Dragons' Den. It inflicts Stop on one party member.

Final Fantasy VIIEdit

VII Freeze is the first spell available on the Contain Materia. It inflicts heavy Ice damage and Stop on the enemy for the cost of 82 MP. The chance to inflict the target with Stop is 68%, making it more accurate than the actual Stop spell itself. The spell has a base spell power equal to 5.9375x the base magic damage.

The enemy Maximum Kimaira is the only enemy in the game to utilize the spell against the player.

Final Fantasy IXEdit

IX Frost, correctly translated as Freeze in the European release of the game, is a Blue Magic that can be learned by Quina. The spell has a chance of freezing its target and can be learned by eating a Wraith holding a blue candle, a Chimera, or the Kraken.

When a target is frozen, they are unable to move or act, and if hit by a physical attack, the target will be instantly KO'd. A Fire spell will neutralize the status, and it can be stopped with the Body Temp passive skill. The spell has a 30% accuracy and costs 8 MP to cast.

Final Fantasy XIEdit

XI

Final Fantasy XI Spell
Freeze
MP: 307
Effect: Deals Ice damage to an enemy, and lowers its Fire resistance.
Duration: Unknown (for fire weakness)
Casting Time: 17.75 seconds
Recast Time: 41.5 seconds
Magic Type: Elemental Magic
Element: Ice
Jobs: BLM 50 Ice Spirit 50

Freeze is an Ancient Magic spell in Final Fantasy XI. It can be learned by Black Mages level 50 and higher by using a scroll obtained from certain Ghosts and Skeletons, and is also learned automatically by a Summoner's Ice Spirit at level 50. As with all Ancient magic, Freeze has an extremely high MP cost and a long cast time, and deals massive damage. It also inflicts a weakness to Fire on the target for a short period of time.


Lightning Returns: Final Fantasy XIIIEdit

LR

Deals ice-based magic damage to all enemies. The less HP Lightning has, the more powerful this attack becomes.
—Description

Chill is a Magic Ability in Lightning Returns: Final Fantasy XIII.

Chill Lv. 1
ATB Cost 100
Attack x10.00
Stagger Power A
Stagger Time ---

There are 3 ways to obtain Chill:

  1. Chill Lv. 1 can be found in a treasure sphere at the Altar of Judgement, one of the four Trials in God's Sanctum.
    (There is a rare chance to obtain the ability with an increased Attack value of x11.00. The game's internal random number generator affecting this probability can be reset by reloading a game that was saved prior to opening the treasure sphere.)
  2. Chill is a rare drop included in Snow's loot table (Hard-Mode).
  3. Chill Lv. 3 is a Locked-Ability on the Astral Lord Garb.
Edgar - Chainsaw2This article or section is a stub about an ability in Lightning Returns: Final Fantasy XIII. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy XIVEdit

XIV

FFXIVL Freeze Icon

Freeze appeared as an ability in the original Final Fantasy XIV. At the initial release, Freeze was a spell learned by Conjurers at rank 44. The spell cost 4 action points to set and 100 MP to use. When used, the ability dealt massive ice damage to all enemies within an area of effect.

FFXIVL BLM Freeze Icon

After patch 1.20, the Conjurer class lost the ability to use Freeze and the spell was transferred to the Black Mage job. The ability remained a high level ice-elemental spell, however the ability only attacked a single target and reduced enmity. In addition, the ability received a new spell animation.

FFXIV ARR Freeze Icon

Freeze appears in Final Fantasy XIV: A Realm Reborn as a Black Mage ability available after completing the "You'll Never Go Back" job quest at level 35. The ability deals ice-elemental damage with a potency of 100 in a designated area and also inflicts Bind to enemies within the area of effect. When the spell is cast, it grants the Umbral Ice effect for 10 seconds and removes Astral Fire.

Final Fantasy Tactics SEdit

TS

Edgar - Chainsaw2This article or section is a stub about an ability in Final Fantasy Tactics S. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Legend IIIEdit

FFL3 Freeze is an Ice elemental attack that damages one enemy or an enemy group. Valkyrie, Swindler, Iken, and Hustler can use this attack.

Final Fantasy DimensionsEdit

FFD

Deals ice damage to a single target and causes time to stop, preventing action.
—Description
Edgar - Chainsaw2This article or section is a stub about an ability in Final Fantasy Dimensions. You can help the Final Fantasy Wiki by expanding it.

Dissidia Final FantasyEdit

Dissidia Freeze is the final form of Shantotto's Spirit Magic: Ice, and is cast when her Brave is above 6,000. It summons a large shard of ice above the opponent that slams them downwards.

Dissidia 012 Final FantasyEdit

Dissidia012 Shantotto now casts Freeze with Spirit Magic: Ice with 4000+ bravery.

Dissidia Final Fantasy (2015)Edit

Dissidia

Edgar - Chainsaw2This article or section is a stub about an ability in Dissidia Final Fantasy (2015). You can help the Final Fantasy Wiki by expanding it.

Pictlogica Final FantasyEdit

PFF

Edgar - Chainsaw2This article or section is a stub about an ability in Pictlogica Final Fantasy. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Airborne BrigadeEdit

FFAB Freeze is one of Aerith's signature abilities, an Intelligence ability card and an ability used by the summon stone, Aerith II. The ability card and summon stone are made available from red and green chocobos during the Final Fantasy VII Event: Operation Jenova. The ability card may also be obtained by transmuting the Matra Magic (R+) ability card. When summoning Aerith II, Aerith greatly damages enemies with Freeze.

Final Fantasy Record KeeperEdit

FFRK The Final Fantasy XI incarnation of Freeze is currently the default Soul Break for Shantotto. It deals magic ice damage to all foes.

Edgar - Chainsaw2This article or section is a stub about an ability in Final Fantasy Record Keeper. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Brave ExviusEdit

FFBE

Edgar - Chainsaw2This article or section is a stub about an ability in Final Fantasy Brave Exvius. You can help the Final Fantasy Wiki by expanding it.

Non-Final Fantasy AppearancesEdit

Ehrgeiz: God Bless the RingEdit

Edgar - Chainsaw2This article or section is a stub about an ability in Ehrgeiz: God Bless the Ring. You can help the Final Fantasy Wiki by expanding it.

Kingdom HeartsEdit

Freeze appears in Re:Chain of Memories as a sleight, and in Birth By Sleep as a deck command. It attacks all enemies for ice-elemental damage and stuns them in a block of ice for a period of time. Enemies attacked in this state take extra damage. Vexen is also able to use the Freeze sleight when fought as a boss, and in 358/2 Days is able to equip a shield named Deep Freeze.

GalleryEdit

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